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BielTanLord

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  1. Like
    BielTanLord got a reaction from costi in There it is Luke and Vader article   
    He looses a force slot true, but he also gaines a ranged attack, so no need for saber throw. Therefore all remains the same.
    I think I will still run reflexes and force push on him. Even if Force Throw also gives him the ability to move enemy units with the scatter keyword force push is just too good to go without it. Doesn't need an attack, no LoS, none of his two actions and most important he can disengage with it.
    Also he has a training slot now in exchange for his lost force slot. Tenacity or Hunter are really great additions to his kit.
    The new Vader could be excellent for objective play. Infiltrate him on a central objective (preferably in cover or even out of sight) and just hold it the entire game. Also if scatter allows movement, you can push 2 enemy units away from the objective a turn.
  2. Like
    BielTanLord got a reaction from Triangular in There it is Luke and Vader article   
    If you decide to use his infiltration command card you put him on the table at the end of the setup, so after every enemy unit is allready placed on the field.
    Therefore his infiltration won't be like apearing inside the enemys deployment zone.
    Depending on the deployment he will most likely be placed just a bit ahead of the rest of the army.
    I think this is fine, since it looks more like a leader leading the attack than a solo guy flying right into the enemes lines.
  3. Like
    BielTanLord got a reaction from weebaer in There it is Luke and Vader article   
    He looses a force slot true, but he also gaines a ranged attack, so no need for saber throw. Therefore all remains the same.
    I think I will still run reflexes and force push on him. Even if Force Throw also gives him the ability to move enemy units with the scatter keyword force push is just too good to go without it. Doesn't need an attack, no LoS, none of his two actions and most important he can disengage with it.
    Also he has a training slot now in exchange for his lost force slot. Tenacity or Hunter are really great additions to his kit.
    The new Vader could be excellent for objective play. Infiltrate him on a central objective (preferably in cover or even out of sight) and just hold it the entire game. Also if scatter allows movement, you can push 2 enemy units away from the objective a turn.
  4. Like
    BielTanLord got a reaction from Tirion in There it is Luke and Vader article   
    He looses a force slot true, but he also gaines a ranged attack, so no need for saber throw. Therefore all remains the same.
    I think I will still run reflexes and force push on him. Even if Force Throw also gives him the ability to move enemy units with the scatter keyword force push is just too good to go without it. Doesn't need an attack, no LoS, none of his two actions and most important he can disengage with it.
    Also he has a training slot now in exchange for his lost force slot. Tenacity or Hunter are really great additions to his kit.
    The new Vader could be excellent for objective play. Infiltrate him on a central objective (preferably in cover or even out of sight) and just hold it the entire game. Also if scatter allows movement, you can push 2 enemy units away from the objective a turn.
  5. Like
    BielTanLord reacted to LunarSol in There it is Luke and Vader article   
    I've found Saber throw incredibly negligible.  Cover just removes too much of its power.  It's nice to have but rarely contributes in a significant way.  
    In terms of Training, he probably really wants Endurance.  He's going to put a bunch of suppression on himself and can easily find himself down an action if you're not careful.
  6. Like
    BielTanLord got a reaction from ldmonetakoehler in What and when is the next release??   
    Next release will be Veterans and Tauntauns.
    Some people allready got them early and posted pictures of them. But they aren't out yet.

    I think we might see the new Coreset at GenCon.
  7. Like
    BielTanLord reacted to ScottGilbert25 in Scouts   
    Thanks for the advice. Might have to try them naked. Vader is my favorite commander so it will save points that I could put elsewhere. I think I will try sabs one more time then try your idea.
  8. Like
    BielTanLord got a reaction from thepopemobile100 in So, two bounty hunters..   
    Boba has to kill the character to get the bounty token.
  9. Like
    BielTanLord got a reaction from Whichsideismyside in Scout 4?   
    It's in the Legion PDF under the "Scout" Specialrule.
    You can't exceed Speed 3.
  10. Like
    BielTanLord got a reaction from ldmonetakoehler in Scout 4?   
    It's in the Legion PDF under the "Scout" Specialrule.
    You can't exceed Speed 3.
  11. Like
    BielTanLord got a reaction from colki in Scout 4?   
    It's in the Legion PDF under the "Scout" Specialrule.
    You can't exceed Speed 3.
  12. Thanks
    BielTanLord got a reaction from Derrault in Scout 4?   
    It's in the Legion PDF under the "Scout" Specialrule.
    You can't exceed Speed 3.
  13. Thanks
    BielTanLord got a reaction from UnitOmega in Scout 4?   
    It's in the Legion PDF under the "Scout" Specialrule.
    You can't exceed Speed 3.
  14. Like
    BielTanLord got a reaction from BenBot in Two Base Sets and Looking for help with a Rebel List   
    You need more than 2 base sets to build a reasonable 800 point list.

    If you only got 2 base sets and you and your buddy are both new into Legio, why not just leave it there for the moment and play with around 600 points to get into the game.

     
  15. Like
    BielTanLord got a reaction from rasmussen81 in Two Base Sets and Looking for help with a Rebel List   
    You need more than 2 base sets to build a reasonable 800 point list.

    If you only got 2 base sets and you and your buddy are both new into Legio, why not just leave it there for the moment and play with around 600 points to get into the game.

     
  16. Like
    BielTanLord reacted to Ghost Dancer in 3rd imperial commander/ special forces?   
    I've said it before and I'll say it again, Boba Fett as a commander is a terrible idea and just wouldn't work thematically. He is a mercenary, the empire would not put a merc in command of an army, nor does he have any training/skills in that regard (to my knowledge anyway).
    Boba works alone, so he is perfectly suited to a single mini special forces unit. Maybe a merc pack will be released at some point that has characters like this that can be included in armies, but certainly not commanding them.
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