-
Content Count
11 -
Joined
-
Last visited
Posts posted by Uhuru
-
-
Had a great time with my previous Vader fleet and just bought my first Raider, so I'm Looking for some feedback.
Name: Vader Fleet Attempt 2
Faction: Imperial
Commander: Darth VaderAssault: Most Wanted
Defense: Contested Outpost
Navigation: Intel SweepImperial II (120)
• Darth Vader (36)
• Gunnery Team (7)
• Electronic Countermeasures (7)
• XI7 Turbolasers (6)
= 176 PointsVictory II (85)
• Gunnery Team (7)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 104 PointsRaider I (44)
• External Racks (3)
= 47 PointsGozanti Cruisers (23)
• Comms Net (2)
= 25 PointsSquadrons:
• 6 x TIE Fighter Squadron (48)
= 48 PointsTotal Points: 400
-
I suppose it might be worth it if you went all in with Konstantine and the Interdictor title.
Either way I can still fit a fair amount more on if I change ISD II to Cymoon. Might not be worth losing a dice and a squadron command.
Interdictor Suppression Refit (90)
• Darth Vader (36)
• Targeting Scrambler (5)
• Grav Shift Reroute (2)
• Ion Cannon Batteries (5)
= 138 PointsISD Cymoon 1 Refit (112)
• Minister Tua (2)
• Gunnery Team (7)
• Quad Battery Turrets (5)
• Electronic Countermeasures (7)
= 133 PointsArquitens Light Cruiser (54)
= 54 PointsGozanti Cruisers (23)
• Comms Net (2)
= 25 PointsSquadrons:
• 6 x TIE Fighter Squadron (48)
= 48 PointsTotal Points: 398
-
16 minutes ago, Sybreed said:an MC30 at speed 3 instead of 4 is still gonna be at black range...
Oh d**n it. I read it like Tractor Beams, and thought it was reduced to speed 1.
-
6 hours ago, Sybreed said:and keeping yourself in the opponent's arc....
Depending on who you do that to it could be great right?
Like keep the MC30s at long range or the CR90/Assault Frigate at close?
-
QuoteI feel targeting scrambler is overated, g8 experimental projector is really good
I really want to put G8's in they're just so expensive. How do you rate G7s?
I can fit a fair amount more in if I go Cymoon instead of ISD II
Interdictor Suppression Refit (90)
• Darth Vader (36)
• Disposable Capacitors (3)
• Grav Shift Reroute (2)
• G-8 Experimental Projector (8)
= 139 PointsISD Cymoon 1 Refit (112)
• Minister Tua (2)
• Gunnery Team (7)
• Quad Battery Turrets (5)
• Electronic Countermeasures (7)
= 133 PointsArquitens Light Cruiser (54)
= 54 PointsGozanti Cruisers (23)
• Comms Net (2)
= 25 PointsSquadrons:
• 6 x TIE Fighter Squadron (48)
= 48 PointsTotal Points: 399
-
Still fairly new to Armada and playing casual at the moment, but I wanted to take a stab at using Vader on an Interdictor.
Most of reasoning behind this list is due to the lack of variety of ships, but I was thinking maybe a Raider II for some more anti-squadron utility Instead of the naked Arquiten?
Name: Vader Interdictor Fleet
Faction: Imperial
Commander: Darth VaderAssault: Most Wanted
Defense: Contested Outpost
Navigation: Intel SweepInterdictor Suppression Refit (90)
• Darth Vader (36)
• Disposable Capacitors (3)
• Targeting Scrambler (5)
• Grav Shift Reroute (2)
• SW-7 Ion Batteries (5)
= 141 PointsImperial II (120)
• Gunnery Team (7)
• Quad Battery Turrets (5)
= 132 PointsArquitens Light Cruiser (54)
= 54 PointsGozanti Cruisers (23)
• Comms Net (2)
= 25 PointsSquadrons:
• 6 x TIE Fighter Squadron (48)
= 48 PointsTotal Points: 400
Sybreed and The Jabbawookie reacted to this -
-
1 hour ago, Stefan said:But: if you want to fly towards the ISD and jump in the Hammerhead, you give it the shot against the cruiser at least. So you would want to stay at long range and jump the Hammerhead in at basically medium. This, however, negates the black dice of the Hammerhead. Ideally, you'd want the Hammerhead to jump in the side or even rear of its target, but your Profundity would very surely be in its front...
Would making it more worth it for the Profundity to get into close range be better?
MC75 Ordnance Cruiser (100)
• General Dodonna (20)
• Electronic Countermeasures (7)
• Expanded Launchers (13)
• External Racks (3)
• Profundity (7)
= 150 PointsOr should I just abandon the idea rushing into an ISD's front? Be a spectacular way to lose at least.
-
Thanks for the help, really appreciate the input. Definitely change some things up.
I've only got a few expansions so far so I'm a little limited on some choices.
Quote- I'm also unsure as to what's the plan with the squadrons is. Han is on his own, doing stuff.
My squadrons are a bit over the place haha. I haven't bought any squadrons other than rogues and villains so I thought Bossk v Han could be fun. Figured if I keep the squadrons around the same points I could get away with a weird list that wouldn't normally work. My friends also wanted to try using some dedicated bombers to see how they played.
Quote- The Profundity is supposed to take the Hammerhead? Possible, but I'm unsure as to whether it's worth the points. The Cruiser should have Gunnery Teams, since it's likely you will only have a clear shot from the side.
Just wondering how the MC75 is meant to be flown? I didn't take Gunnery teams because I thought it'd like to get in the middle of the fight to deploy Garel's Honor and would have a good chance to fire front/side or side/side. Is it meant to stay at more of a range? Would taking Profundity on the Ordnance Cruiser make more sense?
The Jabbawookie reacted to this -
Hey guys, new player here. Looking for some help making a rebel vs imperial 400 points list.
Played a few 300 points games and had enough fun to to try and get to 400. Just playing casually with a few friends so I just want to make sure the list it fun and balanced.
I think I may be putting too many points on the capital ships but I don't think I've got any great upgrades for the Arquiten/Corvette. Would love some feedback.
Faction: Imperial
Commander: Grand Admiral ThrawnAssault: Most Wanted
Defense: Hyperspace Assault
Navigation: Intel SweepISD Cymoon 1 Refit (112)
• Grand Admiral Thrawn (32)
• Wulff Yularen (7)
• Intensify Firepower! (6)
• Gunnery Team (7)
• Quad Battery Turrets (5)
= 169 PointsVictory I (73)
• Quad Battery Turrets (5)
= 78 PointsArquitens Light Cruiser (54)
= 54 PointsGozanti Cruisers (23)
• Comms Net (2)
= 25 PointsSquadrons:
• Bossk (23)
• 6 x TIE Fighter Squadron (48)
= 71 PointsTotal Points: 397
vs.
Faction: Rebel
Commander: Leia OrganaAssault: Most Wanted
Defense: Contested Outpost
Navigation: Intel SweepMC75 Armored Cruiser (104)
• Leia Organa (38)
• Caitken and Shollan (6)
• Electronic Countermeasures (7)
• Enhanced Armament (10)
• Profundity (7)
= 172 PointsNebulon-B Support Refit (51)
• Dual Turbolaser Turrets (5)
= 56 PointsCR90 Corvette A (44)
= 44 PointsHammerhead Torpedo Corvette (36)
• External Racks (3)
• Garel's Honor (4)
= 43 PointsSquadrons:
• Han Solo (26)
• 3 x X-wing Squadron (39)
• Scurrg H-6 Bomber (16)
= 81 PointsTotal Points: 396

Another Vader List
in Star Wars: Armada Fleet Builds
Posted
I'm back again with another terrible Vader list. Fun was admittedly first and foremost when making this list.
Name: Fun with Vader
Faction: Imperial
Commander: Darth Vader
Assault: Station Assault
Defense: Contested Outpost
Navigation: Dangerous Territory
ISD Cymoon 1 Refit (112)
• Darth Vader (36)
• Strategic Adviser (4)
• Gunnery Team (7)
• XI7 Turbolasers (6)
• Quad Battery Turrets (5)
• Relentless (3)
= 173 Points
Interdictor Suppression Refit (90)
• Disposable Capacitors (3)
• Grav Shift Reroute (2)
• G7-X Grav Well Projector (2)
• Heavy Ion Emplacements (9)
= 106 Points
Raider I (44)
• Boarding Troopers (3) <-- This could be real fun. Anyone had any success?
• External Racks (3)
= 50 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
• Ciena Ree (17)
• Valen Rudor (13)
• 2 x TIE Fighter Squadron (16)
= 46 Points
Total Points: 400