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Uhuru

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Everything posted by Uhuru

  1. I'm back again with another terrible Vader list. Fun was admittedly first and foremost when making this list. Name: Fun with Vader Faction: Imperial Commander: Darth Vader Assault: Station Assault Defense: Contested Outpost Navigation: Dangerous Territory ISD Cymoon 1 Refit (112) • Darth Vader (36) • Strategic Adviser (4) • Gunnery Team (7) • XI7 Turbolasers (6) • Quad Battery Turrets (5) • Relentless (3) = 173 Points Interdictor Suppression Refit (90) • Disposable Capacitors (3) • Grav Shift Reroute (2) • G7-X Grav Well Projector (2) • Heavy Ion Emplacements (9) = 106 Points Raider I (44) • Boarding Troopers (3) <-- This could be real fun. Anyone had any success? • External Racks (3) = 50 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: • Ciena Ree (17) • Valen Rudor (13) • 2 x TIE Fighter Squadron (16) = 46 Points Total Points: 400
  2. Had a great time with my previous Vader fleet and just bought my first Raider, so I'm Looking for some feedback. Name: Vader Fleet Attempt 2 Faction: Imperial Commander: Darth Vader Assault: Most Wanted Defense: Contested Outpost Navigation: Intel Sweep Imperial II (120) • Darth Vader (36) • Gunnery Team (7) • Electronic Countermeasures (7) • XI7 Turbolasers (6) = 176 Points Victory II (85) • Gunnery Team (7) • Disposable Capacitors (3) • Heavy Ion Emplacements (9) = 104 Points Raider I (44) • External Racks (3) = 47 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: • 6 x TIE Fighter Squadron (48) = 48 Points Total Points: 400
  3. I suppose it might be worth it if you went all in with Konstantine and the Interdictor title. Either way I can still fit a fair amount more on if I change ISD II to Cymoon. Might not be worth losing a dice and a squadron command. Interdictor Suppression Refit (90) • Darth Vader (36) • Targeting Scrambler (5) • Grav Shift Reroute (2) • Ion Cannon Batteries (5) = 138 Points ISD Cymoon 1 Refit (112) • Minister Tua (2) • Gunnery Team (7) • Quad Battery Turrets (5) • Electronic Countermeasures (7) = 133 Points Arquitens Light Cruiser (54) = 54 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: • 6 x TIE Fighter Squadron (48) = 48 Points Total Points: 398
  4. Oh d**n it. I read it like Tractor Beams, and thought it was reduced to speed 1.
  5. Depending on who you do that to it could be great right? Like keep the MC30s at long range or the CR90/Assault Frigate at close?
  6. I really want to put G8's in they're just so expensive. How do you rate G7s? I can fit a fair amount more in if I go Cymoon instead of ISD II Interdictor Suppression Refit (90) • Darth Vader (36) • Disposable Capacitors (3) • Grav Shift Reroute (2) • G-8 Experimental Projector (8) = 139 Points ISD Cymoon 1 Refit (112) • Minister Tua (2) • Gunnery Team (7) • Quad Battery Turrets (5) • Electronic Countermeasures (7) = 133 Points Arquitens Light Cruiser (54) = 54 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: • 6 x TIE Fighter Squadron (48) = 48 Points Total Points: 399
  7. Still fairly new to Armada and playing casual at the moment, but I wanted to take a stab at using Vader on an Interdictor. Most of reasoning behind this list is due to the lack of variety of ships, but I was thinking maybe a Raider II for some more anti-squadron utility Instead of the naked Arquiten? Name: Vader Interdictor Fleet Faction: Imperial Commander: Darth Vader Assault: Most Wanted Defense: Contested Outpost Navigation: Intel Sweep Interdictor Suppression Refit (90) • Darth Vader (36) • Disposable Capacitors (3) • Targeting Scrambler (5) • Grav Shift Reroute (2) • SW-7 Ion Batteries (5) = 141 Points Imperial II (120) • Gunnery Team (7) • Quad Battery Turrets (5) = 132 Points Arquitens Light Cruiser (54) = 54 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: • 6 x TIE Fighter Squadron (48) = 48 Points Total Points: 400
  8. Haha, fair enough. Thanks for the help guys, really helped me out.
  9. Would making it more worth it for the Profundity to get into close range be better? MC75 Ordnance Cruiser (100)• General Dodonna (20)• Electronic Countermeasures (7)• Expanded Launchers (13)• External Racks (3)• Profundity (7)= 150 Points Or should I just abandon the idea rushing into an ISD's front? Be a spectacular way to lose at least.
  10. Thanks for the help, really appreciate the input. Definitely change some things up. I've only got a few expansions so far so I'm a little limited on some choices. My squadrons are a bit over the place haha. I haven't bought any squadrons other than rogues and villains so I thought Bossk v Han could be fun. Figured if I keep the squadrons around the same points I could get away with a weird list that wouldn't normally work. My friends also wanted to try using some dedicated bombers to see how they played. Just wondering how the MC75 is meant to be flown? I didn't take Gunnery teams because I thought it'd like to get in the middle of the fight to deploy Garel's Honor and would have a good chance to fire front/side or side/side. Is it meant to stay at more of a range? Would taking Profundity on the Ordnance Cruiser make more sense?
  11. Hey guys, new player here. Looking for some help making a rebel vs imperial 400 points list. Played a few 300 points games and had enough fun to to try and get to 400. Just playing casually with a few friends so I just want to make sure the list it fun and balanced. I think I may be putting too many points on the capital ships but I don't think I've got any great upgrades for the Arquiten/Corvette. Would love some feedback. Faction: Imperial Commander: Grand Admiral Thrawn Assault: Most Wanted Defense: Hyperspace Assault Navigation: Intel Sweep ISD Cymoon 1 Refit (112) • Grand Admiral Thrawn (32) • Wulff Yularen (7) • Intensify Firepower! (6) • Gunnery Team (7) • Quad Battery Turrets (5) = 169 Points Victory I (73) • Quad Battery Turrets (5) = 78 Points Arquitens Light Cruiser (54) = 54 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: • Bossk (23) • 6 x TIE Fighter Squadron (48) = 71 Points Total Points: 397 vs. Faction: Rebel Commander: Leia Organa Assault: Most Wanted Defense: Contested Outpost Navigation: Intel Sweep MC75 Armored Cruiser (104) • Leia Organa (38) • Caitken and Shollan (6) • Electronic Countermeasures (7) • Enhanced Armament (10) • Profundity (7) = 172 Points Nebulon-B Support Refit (51) • Dual Turbolaser Turrets (5) = 56 Points CR90 Corvette A (44) = 44 Points Hammerhead Torpedo Corvette (36) • External Racks (3) • Garel's Honor (4) = 43 Points Squadrons: • Han Solo (26) • 3 x X-wing Squadron (39) • Scurrg H-6 Bomber (16) = 81 Points Total Points: 396
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