Big_Nate24
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Posts posted by Big_Nate24
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On 4/10/2018 at 3:59 AM, pkreynolds said:Han, Chewie and Lando from this time period don't really belong in Scum & Villainy, and FFG already has a name for where they belong in the Star Wars card game - Smugglers & Scoundrels.
I know, we're most likely going to get a Scum Falcon, but bear with me. Wouldn't it be cool if...
The designers brought in a Smugglers & Scoundrels starter pack like Most Wanted, allowing for some existing ships like the YT-2400, to be incorporated. And then, also introduced new squadron building rules allowing Scum & Villainy to be fully integrated with Empire/First Order and Smugglers & Scoundrels with Rebels/Resistance. And then if they want to get really ambitious, Scum and Smugglers could join together but only as long as no other faction is included.
Dare to dream, why not?
I don’t think a new faction could be created but what if you made a upgrade slot to where certain ships from scum and villainy can be joined with rebel forces or imperial forces. You can make it a dual card and you would state it. But that way certain people like Zuckuss who was hired by Vader could actually pair up. That might be a fun thing.
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Please tell me what is wrong this this squad or how I can make it better.
Mist Hunter -36
Zuckuss
Wired
Electronic Baffle
Dengar
Cloaking Device
Mist Hunter
Tractor Beam
Kihraxz -32
Victor Hel
Adaptability
Harpoon Missles
Scavenger Crane
Vaksai
Stealth Device
Guidance Chips
Vectored Thrusters
JumpMaster2000 -32
Tel Trevura
Adaptabilty
Gonk

Spacetug tractor Array
in X-Wing Rules Questions
Posted
Along with this question. Could you also use the spacetug tractor array while cloaked? I mean I get that it is an action but you would’ve messing with another ship so would this be a viable option?