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kkahl395

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  1. Like
    kkahl395 reacted to WolfRider in Rise of the Separtist's release date?   
    You can play with only one corebook. You can add one or met dices set for a more confortable play, but that isn't mandatory. Here corebooks are around 55€ for EotE and AoR and around 60€ for f&D. So with 60€ you can play for years only limited by your imagination to create adventures for your players. Or you can spend more money to buy the others books for SW FFG and run pre-made adventures.
  2. Like
    kkahl395 reacted to MyriadPro in MyriadPro's Edge of Tamriel - Second Edition (Name Change!)   
    Ever had an opportunity that seemed really good on paper, and then in reality it consumed all of your time and motivation? Yeah, so this new job sucks.
    I have ambitions to finish this, and I have an inDesign file that looks really pretty, but I've been hard pressed to find the time to get it done. I'm making progress, but...
    Well, slow and steady wins the race. Hang in there, turtles.
  3. Like
    kkahl395 got a reaction from DarthDude in MyriadPro's Edge of Tamriel - Second Edition (Name Change!)   
    Hi, do you have a status update?  Have you finished the full conversion?
  4. Thanks
    kkahl395 reacted to Raithnor in "The Future of Organized Play"   
    https://www.fantasyflightgames.com/en/news/2019/1/30/the-future-of-organized-play/
    So I have a question:
    Will there be any initiatives for Organized Play that aren't competitive card and mini games?
    Specifically, with their be support for FFG's various Role-Playing Properties similar to D&D Adventurer's League or Pathfinder/Starfinder's Society?  (Adventures designed to be run at conventions, Organized RPG rules.)
    I think FFG has a real opportunity to carve out their own niche in the convention scene and the FLGS that isn't being covered by D&D and Pathfinder, but it requires a certain level of organization and support similar to the more competitive games FFG has to offer.
     
  5. Like
    kkahl395 reacted to Nytwyng in Kashyyyk?   
    Nothing from FFG, but some enterprising forum member *ahem* 😏 has put together a fair number of planet pages.
    http://myswrpg.com/kashyyyk/
     
     
  6. Like
    kkahl395 reacted to 2P51 in Why is there NO complete campaign map for The Realms of Terrinoth?   
    Someone could email customer service and ask. 
  7. Like
    kkahl395 got a reaction from RagingJim in MyriadPro's Edge of Tamriel - Second Edition (Name Change!)   
    Hi, do you have a status update?  Have you finished the full conversion?
  8. Like
    kkahl395 got a reaction from RLogue177 in Spec/Talent Sheets   
    Will do, thanks for your hard work.
  9. Like
    kkahl395 reacted to Yaccarus in Having a Crappy Ship   
    Gotta make sure you have great chairs. Need that nice lumbar support.
  10. Like
    kkahl395 got a reaction from RLogue177 in Spec/Talent Sheets   
    These look good.  Is everything in the first post up to date?  I'm seeing these for the first time.
  11. Haha
    kkahl395 reacted to That Blasted Samophlange in Spec/Talent Sheets   
    Will these be thrown aside when you meet a prettier girl.. Err.. Play a new RPG? Because I've been hurt before.
  12. Thanks
    kkahl395 reacted to whafrog in Beginner game-core rule book skill question.   
    As noted, the Core book is more detailed.  You'll notice the crit charts are different too.
    If you want to convert the pre-gen PCs to core-compatible PCs it's not that difficult, a task made simpler by the use of OggDude's amazing character generator:
    https://community.fantasyflightgames.com/topic/89135-another-character-generator/
    Once you create the PC using the correct career/spec, you'll see which actual Knowledge skills are available to the PC in question, you can let the player decide how they want to spend any skill points already allocated.  When I did this conversion (years ago), I believe I had to grant a free 5XP to one of the pre-gens in order to account for the skills and talents chosen, but that's no big deal.
  13. Thanks
    kkahl395 reacted to Absol197 in Beginner game-core rule book skill question.   
    While I've not bought the beginner game, i can confirm that in the core rules, there are seven separate Knowledge skills: Core Worlds, Education, Lore, Outer Rim, Underworld, Warfare, and Xenology.  Each one covets a different sub-set of knowledge. 
    Most times Knowledge skills are called out, the specific skills are identified. 
  14. Like
    kkahl395 got a reaction from RLogue177 in Beginner game-core rule book skill question.   
    I noticed that in the beginner games, force awakens, edge of empire etc there is a "knowledge skill".  The full core rule book character sheets do not have that as a separate skill.  Does the "knowledge" skill from the beginner games get included into a different skill in the core rule book?
    Thanks
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