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escutcheon

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  1. Cheers! Eyes are a dot of white (after the wash/dark tone fills in the eye sockets) followed by watered down Jungle Green or Scorpion Green just around the edges of the sockets. Use the tiniest brush you have.
  2. Thank you. The base is regular sand you'll find on a beach or construction site. I use PVA glue to stick to the bases and trays before basecoating. I also sandpaper the trays beforehand to help the sand adhere. If you can find tiny roots or twigs, that adds different textures too. The colors are (from the Army Painter): Oak Brown; Strong Tone (quite a lot because I want it to look muddy); drybrush Oak Brown; very light drybrush Desert Yellow. Then Army Painter swamp tufts to finish.
  3. Finished my Death Knights! They are ready to trample the foes of Waiqar. It took a few iterations to settle on the color scheme, since I wanted them to both stand out from the basic warriors but also share a similar theme, hence the dark granite armor (to match the Reanimate shields), green cloth, and overall muted look. Ankaur Maro is next (he's 80% done, it's just... a lot of bone to highlight).
  4. I don't think you count any symbols other than hits when resolving Fire Rune
  5. How about Maro in cavalry champion form doesn't cause any wounds at all when using the skill? Having to dial the skill modifier on Death Knights is payment enough.
  6. Thanks @Jukey for putting the time into this report. I enjoyed reading it.
  7. As a tremendously slow painter, I will be collecting and painting Waiqar and Daqan for years to come. And playing, too, as long as I can find an opponent!
  8. To me it looks like a giant skull, chained to the ground, with cloth/appendages coming out of the eyes. But I was never great at interpretating art...
  9. I made a Daqan one: 196/200 Lord Hawthorne [34] 1x1 Heartseeker [10] Sweeping Strikes [5] Total Unit Cost: 49 Kari Wraithstalker [32] 1x1 The Dawnblade [10] Latari Training [6] Total Unit Cost: 48 Deepwood Archers [30] 2x2 Wind Rune [6] Terrifying Heraldry [5] Triumphant Cry [3] Rank Discipline [4] Total Unit Cost: 48 Rune Golems [17] 1x1 Total Unit Cost: 17 Rune Golems [17] 1x1 Total Unit Cost: 17 Rune Golems [17] 1x1 Total Unit Cost: 17 Naturally the Deepwood Archers are reformed to a 1x4. With Rank Discipline, that's 5 re-rolls! Very powerful. Better than Fortuna's Dice, even.
  10. What is the worst list you can possibly make? It has to be as close as possible to 200 points. Here's mine: Ankaur Maro [40] 1x1 Obcasiums Gauntlet [5] Regenerative Magic [5] Total Unit Cost: 50 Rune Golems [74] 3x2 Fire Rune [7] Cursed Signets [2] Total Unit Cost: 83 Ardus IxErebus [37] 1x1 Heartseeker [10] Total Unit Cost: 47 Reanimates [16] 2x1 Tactical Drummer [2] Cursed Signets [2] Total Unit Cost: 20 Maro brings in the much-maligned Golems, who can fire rune on initiative 3! Cursed signets turns every two blight/panic/etc. into a pile of rocks. Ardus brings a very powerful artefact to the table--if only he had a shooting weapon to use it. The Reanimates could be raised by Maro in their formidable threat 2 formation! Fear this unit! Fear it! Let's see your best worst lists.
  11. I agree on the vast majority of your points. For Waiqar, I think Reanimates should be cheaper. It feels thematic that the undead should outnumber their opponents. It also helps balance out other parts of your list. Reanimate Archers deserve Regeneration. Because... they're Reanimates... with bows... I'm OK with Maro being squishy and high skill to play. But I agree that his Resurrection ability is lackluster. Ardus has been beaten to (un)death but he needs a later move, a later attack, and/or a skill that causes a friendly unit to activate immediately. My two cents.
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