bumbleb1492
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bumbleb1492 reacted to tdcthulu in Saber Tank 3.0
For now CIS/GAR can do it as long as they take an operative too
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bumbleb1492 got a reaction from tdcthulu in Saber Tank 3.0
New rules allows a field commander to act as our commander. So in this case our commander is the saber tank.
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bumbleb1492 reacted to 5particus in Saber Tank 3.0
then yu have this list which i want to play just for the lols at some point, gonna need the extra command cards though
799/800 R2-D2
Phase I Clone Troopers
Phase I Clone Troopers
Phase I Clone Troopers
BARC Speeder (BARC Twin Laser Gunner)
BARC Speeder (BARC Twin Laser Gunner)
BARC Speeder (BARC Twin Laser Gunner)
TX-130 Saber-Class Fighter Tank (Aayla Secura, TX-130 Twin Laser Turret)
TX-130 Saber-Class Fighter Tank (TX-130 Twin Laser Turret)
Commands:
Ambush (1), Synchronized Offensive (1), Push (2), Assault (3), Standing Orders (4) -
bumbleb1492 reacted to 5particus in Saber Tank 3.0
i think that my 1 Tank List is going to be this until the new command cards arrive
796/800 Padme Amidala (Strict Orders, Situational Awareness)
Phase I Clone Troopers (RPS-6 Phase I Trooper)
Phase I Clone Troopers (Z-6 Phase I Trooper)
Phase I Clone Troopers (Z-6 Phase I Trooper)
Phase I Clone Troopers (Fives)
Phase I Clone Troopers (DC-15 Phase I Trooper)
BARC Speeder
BARC Speeder
TX-130 Saber-Class Fighter Tank (Aayla Secura, TX-130 Twin Laser Turret)
Commands:
Our Fate is in Your Hands (1), Ambush (1), Push (2), Aggressive Negotiations (2), Diplomatic Cover (3), Assault (3), Standing Orders (4) -
bumbleb1492 got a reaction from realsoupersand in Critique my Iden Coordinate List
I think if activation control is what your going for veers is better with imperial discipline to refresh your control and give you two turns of absolute control. I would suggest this list from the gencon tournement. The list uses iden as an toolbox piece having alot of options to meet the table and opponent with the correct loudout and let's veers and the shores hammer the opponent with full control for 2 turns with imperial discipline refreshing two up links. Iden and veers compliment each other command card wise with iden having 2 two pip cards replacing veers lack luster card. Just play carefully with iden so she doesnt get stranded and killed easily.
792/800 Iden Versio (100 + 33 = 133)
--Offensive Push (4), Situational Awareness (2), Recon Intel (2), Idens ID10 Seeker Droid (15), HQ Uplink (10)
Iden Versio (Loadout)
--Tenacity (4), Ascension Cables (4), Comms Jammer (5)
General Veers (80 + 15 = 95)
--Strict Orders (5), Aggressive Tactics (10)
Shoretroopers (52 + 52 = 104)
--T-21B Trooper (32), Imperial Comms Technician (10), HQ Uplink (10)
DF-90 Mortar Trooper (36 + 0 = 36)
DF-90 Mortar Trooper (36 + 0 = 36)
DF-90 Mortar Trooper (36 + 0 = 36)
Shoretroopers (52 + 52 = 104)
--T-21B Trooper (32), Imperial Comms Technician (10), HQ Uplink (10)
Shoretroopers (52 + 52 = 104)
--T-21B Trooper (32), Imperial Comms Technician (10), HQ Uplink (10)
Scout Troopers (Strike Team) (20 + 28 = 48)
--DLT-19x Sniper (28)
Scout Troopers (Strike Team) (20 + 28 = 48)
--DLT-19x Sniper (28)
Scout Troopers (Strike Team) (20 + 28 = 48)
--DLT-19x Sniper (28)
Commands:
Maximum Firepower (1), Pulse Scan (1), Concussive Blast (2), Incapacitate (2), Imperial Discipline (3), Coordinated Fire (3), Standing Orders (4) -
bumbleb1492 reacted to Mokoshkana in Point rebalance
Slow down. Plo Koon exhausts so he cannot be used every turn without sacrificing shooting (refresh and move are both actions). The bunker busters are only range 1-2 and they also exhaust. If you have the beam weapon, bunker buster shells, and Plo Koon, the Saber clocks in at 221 points.
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bumbleb1492 got a reaction from lunitic501 in Point rebalance
I do agree that clone sharing needs to be nerfed to a degree but not removed entirely as it is what they are built to do. Maybe clones should be forced to pick a single unit to share with when attacking or defending similar to the veteran clone pilot on the saber tank limiting the amount of tokens they have at thier disposal while still keeping the token sharing that makes clones what they are.
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bumbleb1492 got a reaction from RyantheFett in Point rebalance
I could really get behind this change. Clones still retain green token flexibility but are no longer able to double tap in a turn but you'll still take those units because of the mentioned benefits.
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bumbleb1492 got a reaction from RyantheFett in Point rebalance
I do agree that clone sharing needs to be nerfed to a degree but not removed entirely as it is what they are built to do. Maybe clones should be forced to pick a single unit to share with when attacking or defending similar to the veteran clone pilot on the saber tank limiting the amount of tokens they have at thier disposal while still keeping the token sharing that makes clones what they are.
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bumbleb1492 reacted to Lochlan in Point rebalance
I think if they just remove the ability to share standby tokens it would be fine. Phase 2s would still be good thanks to Reliable and courage 2, and ARCs would still have Tactical, but they would largely lose the ability to preemptively lock down a huge portion of the board with almost no possibility of counter play.
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bumbleb1492 got a reaction from twincast in Gencon 2020 Online reveals
A phase 2 helmet and phase 1 helmet was shown for the engineer clone so I would assume that they will all have this option.
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bumbleb1492 got a reaction from BlueSquadronPilot in Gencon 2020 Online reveals
A phase 2 helmet and phase 1 helmet was shown for the engineer clone so I would assume that they will all have this option.
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bumbleb1492 got a reaction from twincast in Gencon 2020 Online reveals
Really hopeful for the cheap clone commander and maybe a command card that can help out the saber tank as it's one of my favorite units to run.
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bumbleb1492 got a reaction from GergRyPal in Rex Padme & The Tank
With the soon release of padme(hopefully) I have been brewing once more trying to add her to a tank list as a token generator and an easy way to keep feeding orders to the tank. So far the list looks somthing like this. Any feedback on this list to make it better and how do you guys plan on running padme?
791/800
Clone Captain Rex (90 + 12 = 102)
--Aggressive Tactics (10), Recon Intel (2)
R2-D2 (35 + 0 = 35)
Padme Amidala (90 + 0 = 90)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
Phase I Clone Troopers (52 + 30 = 82)
--DC-15 Phase I Trooper (30)
Phase I Clone Troopers (52 + 30 = 82)
--DC-15 Phase I Trooper (30)
Phase I Clone Troopers (52 + 0 = 52)
TX-130 Saber-Class Fighter Tank (170 + 24 = 194)
--Aayla Secura (5), TX-130 Twin Laser Turret (14), Linked Targeting Array (5)
Commands:
Call Me Captain (1), Our Fate is in Your Hands (1), Take That, Clankers! (2), Aggressive Negotiations (2), Were Not Programmed (3), Diplomatic Cover (3), Standing Orders (4)
Deployments: Major Offensive, The Long March, Hemmed In, Roll Out
Objectives: Hostage Exchange, Payload, Key Positions, Intercept the Transmissions
Conditions: Clear Conditions, Fortified Positions, Supply Drop, Minefield
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bumbleb1492 got a reaction from gennataos in Resistance XXX + ?: a fun entry point to Resistance
It used to allow him to get a free focus from his boost and follow up with a target lock. A rule change killed this interaction so now there is no reason to take it.
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bumbleb1492 got a reaction from BenBot in Republic TX-130 Tank
I was messing around with list builder trying to mash together a good build for the tank and friends and ended up coming up with this. I wanted to know what feedback if any you would have for this list. Thanks!
798/800 Clone Captain Rex (90 + 12 = 102)
--Aggressive Tactics (10), Recon Intel (2)
R2-D2 (35 + 0 = 35)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
Phase I Clone Troopers (52 + 25 = 77)
--Z-6 Phase I Trooper (25)
TX-130 Saber-Class Fighter Tank (170 + 29 = 199)
--Veteran Clone Pilot (7), TX-130 Twin Laser Turret (14), High-Energy Shells (8) -
bumbleb1492 reacted to bllaw in Republic TX-130 Tank
This is literally identical to the Republic list I use the most and it works out great for me! I hardly ever find a use for the ordinance upgrade so sometimes I won't take it and get a training on Rex instead but thats the only thing I'd change and even then, the High-Energy shells can be really useful when you need them
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bumbleb1492 reacted to gennataos in Yet Another 4 T-70 Thread (Jan 2020 Points Update)
I'm firmly in the Poe + 3 Rookies camp. Time will tell.
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bumbleb1492 got a reaction from gennataos in Resistance XXX + ?: a fun entry point to Resistance
Played this list at a tournament today and placed 5th out of 22 people. Seemed like a solid list to me.
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bumbleb1492 got a reaction from Nyxen in Dealing with aces
I just got to put some of these tips to use last night at my local gaming store. Played against obiwan anakin and ric. Some notable things that happened blocking ships, predicting the aces dials, splitting the formation into 2 and 2 and slow rolling in the beginning. Ended up pulling out a win. Thanks to everyone for the ideas and tips!!
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bumbleb1492 got a reaction from heychadwick in Dealing with aces
I just got to put some of these tips to use last night at my local gaming store. Played against obiwan anakin and ric. Some notable things that happened blocking ships, predicting the aces dials, splitting the formation into 2 and 2 and slow rolling in the beginning. Ended up pulling out a win. Thanks to everyone for the ideas and tips!!
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bumbleb1492 got a reaction from Turcopolier in Dealing with aces
I just got to put some of these tips to use last night at my local gaming store. Played against obiwan anakin and ric. Some notable things that happened blocking ships, predicting the aces dials, splitting the formation into 2 and 2 and slow rolling in the beginning. Ended up pulling out a win. Thanks to everyone for the ideas and tips!!
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bumbleb1492 got a reaction from Icelom in Dealing with aces
I just got to put some of these tips to use last night at my local gaming store. Played against obiwan anakin and ric. Some notable things that happened blocking ships, predicting the aces dials, splitting the formation into 2 and 2 and slow rolling in the beginning. Ended up pulling out a win. Thanks to everyone for the ideas and tips!!
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bumbleb1492 got a reaction from Biophysical in Dealing with aces
I just got to put some of these tips to use last night at my local gaming store. Played against obiwan anakin and ric. Some notable things that happened blocking ships, predicting the aces dials, splitting the formation into 2 and 2 and slow rolling in the beginning. Ended up pulling out a win. Thanks to everyone for the ideas and tips!!
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bumbleb1492 got a reaction from Yearfire in Dealing with aces
I just got to put some of these tips to use last night at my local gaming store. Played against obiwan anakin and ric. Some notable things that happened blocking ships, predicting the aces dials, splitting the formation into 2 and 2 and slow rolling in the beginning. Ended up pulling out a win. Thanks to everyone for the ideas and tips!!
