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About MirumotoOrashu

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  1. Hey. I'm a player from Sweden that lives in a small town with no other players and I have a few friends who are scattered around the country who are in the same position; wanting to play but having nobody to play with. I recently got the idea of starting a small league on Jigoku/Discord for people with nobody to play with on a local level and I'm writing here for two reasons. 1. Checking if there are any Swedish players here who are interested. 2. I am looking for some help from others who have started online leagues. What are some of the things you will have face and such? Thanks in advance!! TL;DR Swedish player wants to start online league for other Swedes with nobody to play against locally. Looking for people who are interested and for help setting it up!
  2. Not go be that guy, but you could help as well by contributing, editing and adding pages. Now that I finally have a copy of Emerald Empire I should do so myself.
  3. Not to be rude, while I don't think you are not insulting, I do think it is a matter of bias. While most of the Unicorn can be seen aa uncouth and uncivilized by the rest of the Empire, the criticism of being "wild and undisciplined" is really just applicable against the Moto. One would be hard-pressed to call the Utaku Battle-Maidens such. Same goes for the Iuchi. While they can party like the rest of the unicorn they are, after all, a shugenja family and understand and respect the importance of that role. Also, the idea that Meishodo is behind the elemental imbalance has no other proof than the word of the Phoenix. As far as I can tell, there has been nothing to actually prove a connection. The only time we see something that would be some sort of connection, it is also revealed that the Iuchi character is the one fixing it. Lastly, meditative states does not just require calm bodily relaxation. People can experience meditative states through many ways, including dancing or simply spinning. These ways would be seen at best as strange or controversial to the rest of Rokugan, but are non-the-less equally effective. Once again, I am very sorry if I come of as rude or patronizing. If you want more wild and undisciplined Unicorn and want to change it up, then go right ahead. Perhaps some Artisan skill to reflect their tradition of making Talismans. TL;DR the Unicorn are not undisciplined, Meishodo might not be the cause of the elemental imbalance and meditative states can be achieved in many ways that would be strange to the rest of Rokugan.
  4. So! Story wrapped up right before Christmas so I tought I might share it with y'all. As most of us were new to the system, and one of us was new to RPG in general, I went with a simple story where we could try different parts of the system. The group had been sent to the household of a former governor within the Daidoji lands to give the regards of the Magistrate they work under and oversee a smooth transition to his heir. When arriving they see that the governors children have very different opinions on how the lands should be governed, the younger son, Takehito, calling for war and "Making the tiny river village Great Again" while his older sister, Jun, wanted to consolidate their position after a "border dispute" had taken its toll on the lands. After a very awkward dinner where their "philosophical disagreement" is shown, Utaku Emi and Kiba take some time to talk with Jun about the situation and offer their help (Kiba also took her time to flirt with Jun). They spend a few days talking to the different advisors at court. They started with an intense game of shogi with the local Magistrate to see if he would support Jun if Takehito would dispute her claim, which he would of course. Soshi Shiho worked the Diplomat from the Scorpion clan, trying to see what the scorpion had planned and to convince him that having Jun would be a much more predictable option. She also takes some time to sneak around a bit and broke into Takehitos quarters. Turns out he has been sending letters to court, imploring them to support him when pushing his sister to "listen to his advise". She also finds a bunch of writing on the rituals and invocations of Shugenja from different parts of Rokugan, strange writing the Shiho finds she does not have the competense to understand properly. The first day ended with some theatre (a show about a general being sent by his Daimyo to find and destroy a bunch of rebels who stole the plans of the Daimyos otherwise impenetrable fortress). The next day Utaku Emi gets a letter from her sickly sister, where she mentions that the herbal garden has been ruined by a fire and supplies are low. Asahi, who really wants to bang the Captain of the local troops, gets the groups fighters (everyone except Shiho) to go with the Captain to drive of some bandits. Seeing as a few bandits are no match for 3 trained bushi and a warhound, the bandit camp is quickly dispatched of. While searching for any bandits that might have hidden away, Kiba finds a few letters at the camp. The letters show that there is a connection between these bandits and some crime-lord called Kuma within Scorpion lands. After all is done, Asahi talks with the Captain about the growing tension between Takehito and Jun. The Captain is unsure, saying that her men have not been given the proper resources and Takehito does promise that should he be allowed to "properly advise" his older sister. Asahi works hard trying to convince her, using all his smooth-talking, all the good-will he had won by helping fight the bandits and stakes his honor on that Jun would make sure the troops are properly supplied. Night gathers and Jun calls the court to discuss how to handle a growing problem with opium smugglers. While asking the group for their advise Takehito cuts her off. He claims their father would have already dealt with this problem, that he would not need to take advise from Ronin or Minor-clans, let alone Mantis, and that he, Takehito, would have acted like their father and with a display of force made an example of anyone who would stand in the way of his ambition. Jun tries to interject but Takehito pulls out a letter with their fathers seal that says that their father wished that his advisors (The Captain, Magistrate and Diplomat) would determine who would be his heir. The strangeness of a letter suddenly making Takehito a viable contender for the title was not lost on the group, but signatures, handwriting and seal were correct so their was nothing they really could question. With the letter shown Takehito demanded that they would gather tomorrow evening to proclaim the proper heir. The group scramble the next day, trying to ensure that Jun would have the advisors full support, even getting cought by Takehito while trying to ensure the Magistrate that Jun does take the smuggling problem seriously. When evening comes, Takehito is sitting on the seat of the Governor, holding a strange stone mask in his hand, when everyone enters the court-hall. Takehito begins a big speech where he planned to point out the flaws of Juns way of governing, but with the advisors at her side she, and the group on her behalf, instead turns each of his arguments against him, making him more and more furious. Finally he challanges her to a duel to the death at midnight for the title of governor, which Jun accepts. The gathering ends and Jun goes away with most of the group to practice her technique and ready herself. Most of the group because Shiho, like the sneaky Scorpion she is, scouts out good vantage points in case you need a good line of sight of the dueling ring. While practicing something happens. Jun suddenly falls ill, throwing up and being barely able to walk. The group gets a doctor but they can't find anything to explain her sickness, had they had a shugenja in their group they might have been able to figure out that it was Maho. Jun asks Emi could take her place as her champion, the duel being to important to postpone, which she accepts. Midnight comes, everyone (except Shiho and her bow) gather at the top of the castle for the duel. Takehito is there wearing his mask. Jun explain the Emi will take her place and Takehito proclaims that they might just give up because all their resistance is "useless, useless useless". Emi soundly defeats Takehito who gets his face cut open and falls of the building into the river. Jun gets quickly recovers after he brothers defeat, thanks the group before they leave for the Scorpion provices to find out more about this "Kuma". Que "Roundabout" by Yes. And for those of you who got the reference, Yes, Takehito is basically a young Dio.
  5. Posted some on the story thread to introduce the characters but I agree that it would be nice with a dedicated place for it
  6. Commissioned my friend to draw the characters for our current L5R group. Thought I might share the drawing and their story here........... They're all yoriki to an Emerald Magistrate and travel the Empire while uncovering a mysteries under the orders of their Magistrate. As of now, they're visiting a village to give the condolences of their Magistrate, and oversee the transition of power to the heir. When they arrive, they see that the younger of the former governor's children is very ambitious and is barely containing that ambition while former advisors (a Magistrate, the Captain of the Guard and a ambassador from the Scorpion) are not sure who they will support. The story is still unfolding so I will post the full thing once we're done with this part Anyway, lets meet the cast! From left-to-right: Soshi Shiho: A Scorpion infiltrator with a love for gossip and secret of her own (don't they all?). Kiba: The heir to a Matsu governor made Ronin, who travels with her loyal dog, Teshin, searching for vengence. Utaku Emi: A Battle Maiden trying to find a way to secure a good future for her sickly sister and her husband, while trying to keep her love of her brother-in-law a secret. Watatsumi Asahi: A Mantis with a love of sake, who managed to buy a large shipment of rice from the Crane, right before a certain tsunami.
  7. Agreeing with AtoMaki. Not caring much for Bushido and using that to your advantage (using others adherence to it, or allowing oneself to do dishonorable actions no-one else would) is very much the Scorpion flavour. If you do want to make sure the Scorpion doesn't get TOO off the rails, try to find ways to award him honour for Duty/Loyalty as it gives double for Scorps.
  8. There is a whole in-universe reason for why Rokugan has both banned the use of Gunpowder weapons, and made it equivalent of blood-sorcery in how socially heinous it is. Don't know if it's mentioned in the core (or if it's retconned) since I still haven't got my copy.
  9. You and Manchu raise a valid point. With no valid claim in Lion lands, hostilities might calm down, but the Lion will not be able to support the Crane. If Toturi declared his support, in any form, of the clan that recently killed his brother the Matsu and Ikoma will revolt. Aside from that, the Lion have nothing to gain with supporting the Crane. Meanwhile the Lions Champion is married to the Phoenix, positioning them for an alliance. The Crane might try to gain indirect support of the Lion by gaining the support of Phoenix, but what could the Crane offer the Phoenix that they would want?
  10. Crane is still in need of supplies. If this imperial decree means the Lion-Crane conflict ends, then they will either push their claim to Yasuki-lands (which would require some cost/gain analysis), or use their diplomatic support as a bargaining chip to get supplies (which is very much their MO). And who is in most need of support in Rokugans courts if not Unicorn? Not saying it is a immediate match. Crane could very much try to put their support behind Lion or any other clan, but Unicorns need for diplomatic allies and Cranes need for supplies would align.
  11. Any joint exercise. I've had a story we're characters of neighbouring clans (and some who were just visting) being sent out to destroy a organized and entrenched band of bandits, get captured and then have to find their way back to warn their CO about a plan. Planned to follow that up with court-drama where the band now had to try to maneuver between demands of their clans and lords while staying true to their friends. Another way to get around the clan thing is to have people be related through marriage ("I'm visiting my sister and now my in-laws and I need to fix this") or just have them gathered for a social event ( winter court, tournament, marriage etc.). You also wanted examples of what can be done: 1) the group started a war by insulting someone at a dinner party. 2) same group got the local governor to get them into his inner circle while kicking out anyone who disagreed with them, then took control of the city. 3) a monk beat-up a newlywed husband in his sleep, got a unicorn blamed for it followed with the unicorn killing him in a duel with a club (very long story really) 4) During a competition a Scorpion insulted every other participants clans, leading to two of them issuing duels and nearly killing him. 5) one character having to execute his lover to keep the clans honor and save his own ambitions. 6) a poem that freaks a warrior out to the point of getting ready to fight his way out of a castle.
  12. I get what you mean while at the same time I like to see Strife and Unmaskings more like the time when you just TOO emotionally drained. I agree with you that it is a matter of how much does the character want this, because if a they do they will make a bunch of roles, keep what they need and that will make a character easily build up strife. The character is then obviously emotionally invested enough to reach a compromised state. If said character goes for the challenge as a more calculated move or because of convenience, then they aren't emotionally invested enough that it would be called a unmasking. The problem is the situations inbetween. When you know your character is already fed-up but the strife hasn't accumulated yet. Perhaps add a house-rule that the characters can unmask in a certain fashion but only at GM-discretion?
  13. I really have a issue with the idea that your character is emotionally unstable because of the strife system. They are very straightforward about the facts that 1) you don't roll for every little thing, 2) unmasking don't have to be this incredibly huge thing and covers a spectrum from raging furiously to a a laugh or sigh that's inappropriately attention grabbing and 3) the introduction of the compromised state makes you choose when your character vents. This means that it can be an entire days worth of minor rolls and a very stressful dinner where you have to make sure that ******* Isawa don't try to make you look like a tool in front of the Doji you have been buttering up for a deal the entire evening until your character gets compromised. And still they can choose to keep face but have to hold back that insult that is a bit too obvious, and instead vent in their apartment while talking to an old friend over a cup of tea. Strife (and being compromised) is not being emotionally unstable, it is being through a rough day while all the time not being allowed to show a hint of emotion. It's being at a office party with the boss while he's making very inappropriate comments and you have to laugh or he'll, at best, fire you ...and the office party never. Ever. Stops.
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