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Everything posted by Hiemfire
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Sweet. Great to see you're still kicking.
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The change Res Leia applies is only applied while the maneuver is executed, per the FAQ. Until that step is reached the maneuver is unchanged from what is on the dial. Ved's ability is applied at the exact same FAQ'd timing as Res Leia's, it just adjusts the speed instead of the difficulty. Requoting the FAQ section, it's from page 35 (Underlining and Italicizing the part that included Res Leia as being bound by it, Bolding and Underlining where it states her ability is applied at): PIE and BB Astro also have the exact same timing. BB Astro PIE BB triggers off Leia (page 36): Res Leia crew and Ved have effectively the same timing of when they are applied with their only difference being what part of the maneuver they effect. BB and PIE have the exact same timing. BB works with Leia but PIE doesn't work with Ved?
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That’s ... that’s a TIE Mangler !
Hiemfire replied to Imperial Advisor Arem Heshvaun's topic in X-Wing
No. If I got it confused with anything it wasn't a wannabe "notta /Ln" but one of these: F-T2 Quell | Wookieepedia | Fandom F-T6 Rycer | Wookieepedia | Fandom FT-3C Imperium | Wookieepedia | Fandom GSS-3 Mangler (fandom.com) GSS-5C Dustmaker (fandom.com) Key word you missed in my post was "heavy". The Mk4s and their "sister" variants were far from heavy. -
PIE = Precision Ion Engines for those wondering. Text (can't find a blasted image to link) : Before you execute a speed 1–3 Koiogran Turn () maneuver, you may spend 1 <charge> to execute that maneuver as a Segnor’s Loop ( or ) maneuver instead. Ved dials in a 4 Koiogran. When he goes to execute his maneuver he reduces it to a 3 Koiogran and then spends a charge from PIE to change it further to a left or right 3 S-Loop (the difficulty of the maneuver does not change). Previously I've been of the assumption that this combination does not work due to the timings, yet now I'm not so sure having re-read the timing section, FAQ rulings involving when maneuver difficulty is adjusted and how Res Leia crew interacts with BB Astromech. Timing entry from the RR (it's on page 21 in the current one, formatting adjustments mine): FAQ entry involving application of maneuver difficulty adjustments (Res Leia application timing being key to what is causing me to second guess Ved + PIE not working) BB Astromech + Res Leia FAQ answer For additional reference since it might come up, the ability queue section of the current RR (on page 3 incase that changed). Entry 3 seems to be especially pertinent (I've underlined it). I now think the sequence I outlined above at the start of this post, "Ved dials in a 4 Koiogran. When he goes to execute his maneuver he reduces it to a 3 Koiogran and then spends a charge from PIE to change it further to a left or right 3 S-Loop (the difficulty of the maneuver does not change).", actually works. Am I missing something?
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First impressions of the new squad builder
Hiemfire replied to Wedge1126's topic in X-Wing Squad Builder
This is mitigated a bit by using the search function at the top of the list of ships when you go to add a ship to the squadron. -
Looks like someone forgot about Skilled Bombardier (a 4 straight isn't a 5 straight).
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Actions added to the Action Bar by upgrades aren't counting towards the requirements of other upgrades.
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Complete Thermal Detonators Thread
Hiemfire replied to theBitterFig's topic in X-Wing Rules Questions
True. That'd permit Sol and Emmon a larger area for their side slinging, especially for Sol if he's got a Bombardier as well. -
Complete Thermal Detonators Thread
Hiemfire replied to theBitterFig's topic in X-Wing Rules Questions
Probably not since his ability runs afoul the "once per round" limitation on actions. -
Major Rhymer and attacking at R0 with new RR
Hiemfire replied to RedSquadBW's topic in X-Wing Rules Questions
Mind sharing the link to the update next time... From page 5 of the update published today (Nov 24th 2020) Bolded and underlined is what was added: And from page 37 (the FAQ): -
5.2 MB X-Wing Second Edition Rules Reference 24 Nov 2020 (fantasyflightgames.com)
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That’s ... that’s a TIE Mangler !
Hiemfire replied to Imperial Advisor Arem Heshvaun's topic in X-Wing
Sure as **** looks like the main heavy fighter of the Sith Empire to me. -
https://www.atomicmassgames.com/star-wars-op-message
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That’s ... that’s a TIE Mangler !
Hiemfire replied to Imperial Advisor Arem Heshvaun's topic in X-Wing
The MMO Star Wars the Old Republic. -
I need to share this guy’s insane talent
Hiemfire replied to Imperial Advisor Arem Heshvaun's topic in X-Wing Off-Topic
This is why it needs to be nicknamed the vomit wing. Even with inertial dampeners it'd **** with its pilots immensely. -
That’s ... that’s a TIE Mangler !
Hiemfire replied to Imperial Advisor Arem Heshvaun's topic in X-Wing
Pretty. What's the context? -
Feeding trolls is ill advised. They tend to swarm and breed rapidly.
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The rules are similar here from what I recall, we're just fairly good at self regulating. We do get the occasional troll in, as we have currently in the OT section, but other than that disagreements over politics and what not tend to hit a threshold and then end up being dropped.
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Wtf does any legal implications have to do with not being an *** and staying the **** out of people's heads if not invited.
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While I'm neutral on this entire thing I find myself wondering how in the heck these blobs of marketing speak both make you feel better about the reorganization and present a "promise" in any way? All he's really said in his parts of the entire QA, of which he has the largest portion, is "We're just like you. Trust me." and "Expect the games to change." The guy comes off as a politician saying something close enough to what people want to hear while not actually committing to anything solid.
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An odd thing to hold as a milestone.
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It could possibly be them being removed as a vendor by Asmodee. Depends on if X-Wing is the only Asmodee product they're stopping carrying though.
