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Darth Wrath

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  1. I’m thinking the cloaking can work as something like taking “At the Start of Engagement you may take a Deplete token to increase Agility by 1. If you are hit during the turn, go back to your normal Agility.” That would give it a conditional Cloaking Device that leverages the new Deplete mechanic. It also makes sense (diverting energy to cloaking). 1 less shield and Jam with a Turret (2 dice rear) and red rotate.
  2. Been running this for fun. Sabacc gets a 3 dice Snap until he has 2 damage cards and ailerons makes it hard to predict where his arc will be. I've lost count of how many times I snapped with Turr then boosted or barrel rolled out of arc. It's not competitive, but it sure is fun. Rexler Brath (81) Predator (2) Jamming Beam (0) Ship total: 83 Half Points: 42 Threshold: 4 "Pure Sabacc" (44) Snap Shot (7) Fifth Brother (9) Shield Upgrade (6) Ship total: 66 Half Points: 33 Threshold: 3 Turr Phennir (44) Snap Shot (7) Ship total: 51 Half Points: 26 Threshold: 2 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z196X127WW12WY210X256W82WW165Y180X256WW&sn=Turr-ible!&obs=
  3. I have been having a ton of fun with this list. It's not competitive (despite me being 4- 0 with it) but the fun interactions with Snapshot are cool. Rexler Brath (81) Predator (2) Jamming Beam (0) Ship total: 83 Half Points: 42 Threshold: 4 "Pure Sabacc" (44) Snap Shot (7) Fifth Brother (9) Shield Upgrade (6) Ship total: 66 Half Points: 33 Threshold: 3 Turr Phennir (44) Snap Shot (7) Ship total: 51 Half Points: 26 Threshold: 2 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZsZ200Z196X127WW12WY210X256W82WW165Y180X256WW&sn=Turr-ible!&obs=
  4. This isn’t really a bug report, because I think it was by design. However, FFG ruled yesterday that Foresight and Snapshot can be used in your Engagement Phase. I’d call it a rule clarification rather than a bug.
  5. I finished top 4 at a Hyperspace Trial yesterday with the following list. Sense on Vader was great at helping line up Foresight shots. However, I’m going back to FCS. Passive Sensors is very situational, FCS is useful in every game. Darth Vader (67) Sense (5) Passive Sensors (3) Afterburners (6) Ship total: 81 Half Points: 41 Threshold: 3 Inquisitor (35) Foresight (4) Ship total: 39 Half Points: 20 Threshold: 2 Inquisitor (35) Foresight (4) Ship total: 39 Half Points: 20 Threshold: 2 Inquisitor (35) Foresight (4) Ship total: 39 Half Points: 20 Threshold: 2 Total: 198 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZhZ200Z173X75W240WW105Y171X251WWY171X251WWY171X251WW&sn=The New Inquisition&obs=
  6. Had a nice win with the Foresight list last night. Foresight dished out 6 damage total. The best came when a 2 hull Sun Fac got Vader into his bullseye at range 1 on what would have been a brutal attack but was also in an Inquisitor's bullseye. I rolled 2 hits, he blanked out. Bye-bye Sun. Having those Inky's move first really helps. Being able to spread them out in a way that gets blocks and bulls eyes because the opponent doesn't know where they will be to avoid them is great. I'm really having a ton of fun with this list.
  7. One last thing, with this list you WANT to be first player. It means when things go into the Action Queue with Foresight, like Fine Tuned Controls or Full Throttle, you get to shoot first. It keeps Jedi from getting to jump out of arc or Ric from getting his Evade first.
  8. It’s also important to remember if you have someone in bullseye it’s better to use your Foresight attack even for your regular attack because you have that passive mod and if they are range 3 they don’t get the extra die.
  9. The 2 games I won I used my TAP maneuverability to control the engagement. I spread the arcs to increase the chance of a Foresight attack and almost always Evade as my action. With Vader I flank. The TAPs are the paper cuts, Vader is the hammer. People try and avoid the TAP bullseyes which makes it easier to predict where they are going to be for Vader. I find I can get range 1 fully modded attacks about 3/4 of the turns with Vader because I have a pretty good idea where folks are going In the game against Sun Fac I actually managed to get my TAPs in a line and Sun in bullseye. I got him to half points on that. The beauty of these guys against aces is you are moving first, so if you can predict where they are going you can get multiple bullseyes lined up. If they don’t have Force you have the advantage on dice because of the one passive mod. The game I lost my opponent dictated the engagement and I blanked out on a 4 hit shot on Vader when I was down a shield. Losing Vader early was a death blow. I still took out a couple of ships and if I hadn’t had that terrible luck with Vader I think I could have won. I tried to flank with Vader and he turned on him. If I had it to do again Vader would have come in behind the TAPs sacrificing one of them for position.
  10. I ran this in a tournament this weekend and went 2-1, including easily beating a Sun Fac list. I learned a lot about what not to do with it and I think I'll be much better with it next time I put it on the table. It's tough but fun to fly, but a lot of fun and you get some pretty good damage out of Foresight, especially against swarms. Darth Vader (67) Foresight (4) Fire-Control System (2) Afterburners (6) Ship total: 79 Half Points: 40 Threshold: 3 Inquisitor (35) Foresight (4) Ship total: 39 Half Points: 20 Threshold: 2 Inquisitor (35) Foresight (4) Ship total: 39 Half Points: 20 Threshold: 2 Inquisitor (35) Foresight (4) Ship total: 39 Half Points: 20 Threshold: 2 Total: 196 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Empire&d=v8ZhZ200Z173X251W113WW105Y171X251WWY171X251WWY171X251WW&sn=Unnamed Squadron&obs=
  11. All players are responsible for maintaining the game state. So the answer is, both players are.
  12. Any shops have open play in Bethesda? I’m going to be there for work during the week for a couple of months. I’ll be looking to get my X Wing on.
  13. Having flown a lot of Ric I find Juke works well on him, especially with good blockers on the table like the Torrents. Lone Wolf and Outmaneuver are also both good. For the bid I'd probably drop to Lone Wolf on him and/or drop the SU on Anakin.
  14. I was one of those people having a blast with Ani, Mace and 2 Golds before they were priced out. I've been having a blast with Ric and thought he would make a decent replacement as a regenerating ace. Tell me why I'm wrong. 😁 Drop the SU if you want a bid. Anakin Skywalker (62) R2 Astromech (6) Delta-7B (20) Shield Upgrade (8) Ship total: 96 Half Points: 48 Threshold: 4 Gold Squadron Trooper (25) Ship total: 25 Half Points: 13 Threshold: 3 Gold Squadron Trooper (25) Ship total: 25 Half Points: 13 Threshold: 3 Ric Olié (42) Juke (7) R2 Astromech (4) Ship total: 53 Half Points: 27 Threshold: 3 Total: 199 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Galactic Republic&d=v8ZsZ200Z273XW2W201W165Y321XWY321XWY333X123WW2W&sn=The New Regenerating Ace's&obs=
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