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Yakostovian

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  1. Yakostovian

    The Day Twitter Broke X-Wing

    Speaking of ad personam attacks...
  2. Yakostovian

    The Day Twitter Broke X-Wing

    So, what's going in there? Frin the context, I get that the smug crouching player has gamed the system somehow, and that his opponent and the judge are reviewing the rules for SOMETHING.
  3. This is the ironic quote of 2.0. I don't think this can be beat.
  4. Yakostovian

    Pictures of new factions

    What? How is the armor adding length to the Y-Wing?
  5. Yakostovian

    Is it really possible to collectjust one faction...

    When I was first getting in, I said "I'll never get scum. Too dumb. I hate bounty hunters and all their ilk." And then I watched Rebels, and saw the Protectorate hit store shelves. "Just a trio of fangs won't hurt." Before I knew it, I had 3 fangs, 2 starvipers (but only 1 auto-thrusters) a couple Kihraxz's, Most Wanted... until I realized I had at least one of every ship from ALL factions. I've since forgone the Resistance Bomber and Kimogila, but otherwise, I like all the ships I have. I know I will be getting all 7 factions eventually. Piecemeal as it may be. At least it won't be every ship.
  6. Yakostovian

    Preference for "generic" names for TIE pilots?

    I personally really like the under-text. It permits both types of players to have what they want. I'd be much less inclined to play a pilot called "Saber 1" in lieu of Soontir Fel, but I know what a BAMF Soontir is. On a final note, this will always be howlrunner to me.
  7. Yakostovian

    CLONE WARS CONFIRMED

    Hondo should be either all factions, or alternatively Scum and Ezra only.
  8. Yakostovian

    CLONE WARS CONFIRMED

    I'd word that as: Once per round when you would be assigned a focus token, you also gain a calculate token (and vice versa.) This reduces potential for abuse, methinks.
  9. Yakostovian

    CLONE WARS CONFIRMED

    Well, that also completely ignores the fact that the Clone Wars is a false-flag against a manufactured* enemy. *Intentionally meant both ways.
  10. Yakostovian

    Will there be new 1.0 content?

    I would have preferred: "You're mad. Mad, I tell you!"
  11. Yakostovian

    Moment Of Silence: The Price of Freedom

    His own stump and mechanical hand, thank you very much.
  12. Yakostovian

    Bumping - A Fix

    If there were a ship or ability that benefited you for bumping into your own ships, I might be inclined to agree with Lace (for that specific ability.) As is? No. And I'm a bad pilot.
  13. But one won't be buying blind unless one doesn't bother loading the app before one buys ships. A player is only buying blind if that player chooses to buy blind. If you are on the internet looking at the preview articles, you can be on the internet looking at the app (post release, that is.) There will be no way to prevent you from knowing the points cost of a ship once the ship is made available in the app, because there is no way to enforce locked knowledge of a ship you haven't purchased (that, or there are going to be a lot of angry Striker owners.)
  14. I fully expect a ship with that that much to be the only thing you field. Let's break down your hypothetical OP ship 14 green/blues means a dial STUFFED with maneuvers once you add in the red and white. What's the largest current maneuver dial? 5 turn arounds is a HUGE advantage that presently no other ship has, 1.0 or 2.0. 4 attack: few ships possessed this in 1.0, and thus far, even fewer have this in 2.0. Off the top of my head, I can think of only one that has this presently: The VCX-100. 4 agility: 4 native agility is something that is unheard of. Every ship that previously had 4 agility had a cost associated with it. Between stealth device, Timewalk Assaj, etc. These were limited. Being able to add something like these to this further would make this ship even more of a beast than it already is. 4 hull and no shields is the closest thing a weak point on a ship you describe. The only downer you have listed. Amazing abilities: by amazing, I can only extrapolate that you mean pilot abilities or linked actions that are far and above most other ships. Again, a significant plus should come at a cost. And why would you think that your hyperbolic ship SHOULDN'T be your entire list?
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