So last night 4 of us teamed up to solve the Commonwealth’s problems and we had a great time. Based on the guys’ comments I think this is their favorite FFG board game I’ve brought to game night. It will take longer than advertised especially the first run. Stopping occasionally for snacks and drinks took us about 4.5-5 hours.
I don’t want to ruin anything but we experienced just about everything in the game (except for encountering a vault but we had the first card unlocked) if anyone has any questions. Three of us ended up with a shared victory supporting The Railroad. At first I was skeptical of the card system as designed, but it’s brilliant and I like how the quests progress and cards are added in. The only thing I could see being an issue is figuring out all of the cards especially the starting ones. Hopefully they expand the starting decks if they make an expansion.
Do yourself a favor and even if you own the game, don’t cheat and read cards. It makes it a lot more fun. Definitely strong shades of Choose Your Own Adventure in the card system.
We played all of the characters except the Wastelander. The only person who didn’t get enough influence was the poor Vault Dweller. The hapless Super Mutant leveled quickly early but then was relentlessly slaughtered by raiders for several rounds. The Ghoul was pasting enemies left and right and definitely played to his vilified status like he was in an RPG. He had a hilarious follow-on encounter with some folks at a settlement after he had done something awful that got the new encounter added to the deck. Yours truly was the Brotherhood Outcast. The movement limitation kind of blows but the armor is amazing. I never died and I didn’t even have a weapon all game. I became vilified for doing something I thought was a good deed. Seems the good folks of Diamond City didn’t see it that way.
Ghoul, Outcast, and Super Mutant all had the right amount of influence (8) based on the difference in influence between The Railroad and The Institute. Fortunately, no one was batting for The Institute so it made those agendas easier to complete. Can’t wait to play another scenario!