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  1. I apologize if someone has already posted this but I’ve “considered” this for a casual night: Drea Renthal - 49 pts Dorsal Turret - 3 pts R4 Astromech - 2 pts Tansarri Point Veteran - 32 pts Marksmanship - 1 pt Autoblasters - 2 pts Tansarri Point Veteran - 32 pts Marksmanship - 1 pt Autoblasters - 2 pts Tansarri Point Veteran - 32 pts Marksmanship - 1 pt Autoblasters - 2 pts Tansarri Point Veteran - 32 pts Marksmanship - 1 pt Autoblasters - 2 pts TOTAL POINTS = 194 https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z86XW137WWW5WWWY136X125WW232Y136X125WW232Y136X125WW232Y136X125WW232&sn=Drea’s M3-A Swarm&obs= Leaves room to modify Drea as you see fit with a decent bid. I know it’s garbage but what are your thoughts?
  2. Which shows how dumb it is a bomber can’t take a BOMB bc it doesn’t have a **** reload action. Fix your **** FFG!!!
  3. Gave this list a try on Fly Casual and it wasn’t half bad. There are a lot of points invested in Nym but he was fun: Kavil Predator Dorsal Turret VTG R4 Astromech Serisuu Marksmanship (May swap to Predator) Munitions Failsafe (pseudo reload) Plasma Torpedoes Captain Nym Predator Dorsal Turret VTG Proton Bombs Proximity Mines Havoc Trajectory Simulator (not convinced on this one) “Genius” TOTAL SQUAD POINTS: 197 https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z85X127W137WW90W5WWWY132X125W108W234Y144X127W137WW88W69W70W103W149W114W1&sn=Kavil %2F Serissu %2F Nym&obs=
  4. Very good point. I would also very much NOT like to be caught between two ships in order to trigger Vet Tail Gunner. BT-1 seems to have perfect synergy with Boba Fett although dependent on my opponent being stressed. I also contemplated Slave 1 + Proton Bombs + Delayed Fuses. I really enjoyed bombs in 1e and want to try them more in 2e.
  5. @Hiemfire, thanks for the advice. Regarding the following: List 1: I haven’t tried Maul yet but will definitely try him out. I keep forgetting Force points can be used even if you’re stressed. List 2: That makes sense. So random question, would Veteran Tail Gunner ever be advised on Boba combined with Marauder? List 3: Yeah, I thought I copied the correct link but I failed. It should have been TBC with Afterburners + Shield Upgrade. I’ve kicked around the idea of Predator as well since it’s not Range 1 dependent.
  6. Hello Scum players, hope everyone had a safe and relaxing 4th of July. Wanted to get your advice on some I5 Scum lists. With the recent points adjustment, or lack there of for Scum, seems like the I5 pilots have a little more room to shine. Between Boba, Guri, Ketsu, Old T, TBC, Kavil, Nym, and Serissu I feel we have a very good group to build around. I’ve contemplated a few lists and wants to get y’alls opinion: Option 1 (my preferred list): Ketsu Fearless, Perceptive Copilot, Contraband Cybernetics, Shadowcaster Old T Fearless TBC Fearless TOTAL SQUAD PTS = 199 https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z126X121W54W92WWW160Y98X121WY119X121WWWWW&sn=Ketsu %2F Old T %2F TBC&obs= Option 2 (not convinced on my loadout) Boba Fett Marksman, Autoblasters, Perceptive Copilot, Marauder, BT-1 Guri Predator, Advanced Sensors, Virago, Shield Upgrade TOTAL SQUAD PTS = 198 https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZZ103X125W232WW54WWWW153W79Y147X127W111WWW163W165&sn=Boba %2F Guri&obs= Option 3 (yes, I know Fenn is not I5 but the squad seems fun): Fenn Rau Predator Old T Fearless TBC Fearless, Contraband Cybernetics, Afterburners, Shield Upgrade TOTAL SQUAD PTS = 197 https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z97X127WY98X121WY119X121WW92WW105W165&sn=Fenn %2F Old T %2F TBC&obs= What option combinations work? I feel Kavil, Serissu, and CPT Nym should be tons of fun with the right upgrades. What are your thoughts and how can the above lists be improved. Thanks in advance for the advice.
  7. I personally like this squad. My personal flavor would be to add Fearless to Old T and Juke to Captain Seevor. Swarm Tactics is nice can have Seevor engage the same time but the Fang are so quick and like to reposition that it may not allow Seevor to stay close for too long. I've flown Old T a lot and having an ability that triggers if/when he's the last ship helps push damage IMHO. Overall, I like this list.
  8. @Hiemfire, I like this idea of dropping PerCo to IG-88D. I've had luck with IG-88D and that may be a good option to free up points on a 1 agility ship. My original thought was having the double focuses ready for both offensive shots and the bonus of a Drea's reroll. Appreciate the advice and I'll give this list a go hopefully this weekend. After taking a step back after all the points changes (and cooling off a tad... FFG can still **** off) I have some hope and doubling down on a new list. This is what I came up with: Drea Renthal I4 (49) Marksmanship (1) Dorsal Turret (3) VTG (8) R4 Astromech (2) Shield Upgrade (4) Lok Revenant I2 (45) Dorsal Turret (3) IG-88D (3) VTG (8) Shield Upgrade (4) Lok Revenant I2 (45) Dorsal Turret (3) Perceptive Copilot (8) VTG (8) Shield Upgrade (4) TOTAL QUAD POINTS: 198 https://raithos.github.io/?f=Scum and Villainy&d=v7!s=200!86:125,137,,90,5,,,165;146:137,36,90,,,165,;146:137,54,90,,,165,&sn=Drea Swarm v2&obs= I know it's a lot of points but it's also a lot of Hull/Shield to eat through and all ships can double-tap. And mind you this previous version was only 179 points (183 with another Perceptive Copilot)... thoughts on the list?
  9. ^this... as well as the only competitive Scum list (Drea + 3x Scurrgs) is now 220 point so you can stop crying about “Rebel Bias”.
  10. Well, the list is ******... thanks FFG.
  11. ^This... I couldn’t agree more! They did this during the first point change with Boba, Han Gunner, and Marauder and NOW they did it to Drea and Scurrgs! I seriously don’t get it, it was our only competitive list. And even using the word “competitive” is a stretch IMHO. And Guri went up!!! WHY?!?!?! I’ll admit I’m happy the scum large bases went down but there’s still no fix to the JumpMaster, Fang Fighters still don’t have a mod slot (wishful thinking I know), TBC stayed the same, Maul went up, etc, etc, etc... I truly mean this when I say **** YOU FFG!!!
  12. So what are the thoughts on the “expected” points changes? I still quite disappointed the Fang Fighters didn’t receive a mod slot BUT Dengar and the rest of the JumpMasters going down AND receiving a gunner slot seems interesting. Also, Boba and the Kihraxz (minus TBC) went down. There are numerous other thing but what are your thoughts? Happy? Sad? Pissed?
  13. Please and thank you... Stealth Device would also be interesting! Then we just need the JumpMaster fixed and I can run both I6 ships and it would be glorious.
  14. Interesting, didn’t think of that. Swapping out a Surveyor for Seevor + Juke fits and the list comes out to 200 points even. May be worth giving a shot. You don’t get the added bonus of Drea but Seevor is hands down the best of all the MGT named Pilots and his ability makes up for it IMHO.
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