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Johan Marek Phoenix Knight

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Everything posted by Johan Marek Phoenix Knight

  1. WOO! I finally finished version 1.0 of my Lord of the Rings setting for Genesys. This is by far my biggest one yet, and as difficulty and time-consuming as it was, I loved every moment of it. Now all I need to do is find a group of people to test it out. I am glad to be able to be the first to bring this wonderful world into Genesys! https://drive.google.com/file/d/17X2LNAt3X6vbOkv-6TZnljVojgzR5Ioa/view Please give me as much feedback as you can and let me know any ways you think it could be improved. I will likely make some minor changes in upcoming weeks, though the biggest revisions will probably come after Realms of Terrinoth comes out. I am going to be cannibalizing that thing and assimilating it into Adventures in Middle Earth as soon as I get my hands on it. Edit: Version 2.0 is finished! Now that I have the Terrinoth book I have been able to utilize some of the rules inside it to better flesh out Adventures in Middle Earth, with the new talents, Heroic Abilities, and crafting rules being particularly exciting for me. I have also made various other small edits, adding rules for Treks and Hunger and fixing typos. This thing is now 64 pages, almost three times the size of my second largest setting pdf for Genesys. I think I might have to go back and fix those up at some point... Anyways, please let me know what you think of my little Lord of the Rings sourcebook! Any and all feedback is appreciated. (Also, I have it on Google Drive this time so you don't have to deal with the problems with GM Binder.)
  2. I came up with this new spell, with some help from a friend. What do you guys think? Anything in particular you think needs to be added? Anything that needs to be changed? I want to hear your thoughts! I'm thinking this will also work well for superheroes like Ant-Man/Giant Man, the Atom, the Hulk, Mystique, etc. Shape-Change: Make an Average Discipline check to shift one of your characteristic points (increase one characteristic while decreasing another). Can be used on an engaged target other than yourself using a contested Discipline vs Discipline check. You remain in shapeshifted form until you make another check to change back or until you are incapacitated, while other targets remain shapeshifted for rounds equal to your ranks in Knowledge. · Range: Can affect targets an additional range band away (Can be taken multiple times) · Additional Targets: Can affect one additional target (Can be taken multiple times) · Greater Shape Change: Increase difficulty by 1 to increase number of characteristics points shifted by 1 · Size-Changing: Increase difficulty by 1 to increase or decrease Silhouette by 1 (Can be taken multiple times) · Change Appearance: Increase difficulty by 1 to exactly match the appearance of another individual or otherwise shape the outward appearance as you see fit · Bestial Change: Increase difficulty by 1 to gain natural weapons (Damage: +2, Skill: Brawl, Range: Engaged, Critical: 3, Vicious 1) · Aquatic Change: Increase difficulty by 1 to gain the Aquatic ability · Avian Change: Increase difficulty by 2 to gain the Flight ability · Improved Bestial Change: Increase difficulty by 2 to gain natural weapons (Damage +4, Skill: Ranged (Heavy), Range: Medium, Critical: 2, Vicious 2) · Supreme Shape Change: Increase difficulty by 2 to increase or decrease 1 characteristic (without decreasing/increasing another) · Uncontrolled Change: Decrease difficulty by 1, but on a Despair on any check, or if your character goes above their strain threshold, the GM gains control of your character as they go on a rampage (cannot be used on a target other than yourself)
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