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HealOverTime

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  1. So, the exact same thing happened to me last weekend except my droid also had "stunned pilot" (after you execute a maneuver, if you moved through or overlapped an obstacle, suffer 1 hit damage) and the ion maneuver didn't get me off the obstacle due to a bump. I can only assume that my droid BSoD'd, drifted off the obstacle, rebooted inside the arrays of a TIE and over-corrected back into the dirt. Now that I think about it, grappling struts might have saved me by ignoring obstacles in terms of "stunned pilot", I have pictures of it all but can't seem to upload at the moment
  2. Muh curvy space-yacht: The Firespray! Edit: my image uploading is failing
  3. What do we do about bombs though? Because I love my vultures, but I don't "shield upgrade" love them, and I refuse to fly fewer ships!
  4. Vulture-class Droid Fighter - •DFS-311 - 24 •DFS-311 - Scouting Drone (24) Belbullab-22 Starfighter - •Captain Sear - 50 •Captain Sear - Kage Infiltrator (39) Shield Upgrade (6) •TV-94 (5) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (20) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (20) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (20) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (20) Vulture-class Droid Fighter - ••Haor Chall Prototype - 23 ••Haor Chall Prototype - Xi Char Offering (23) Vulture-class Droid Fighter - ••Haor Chall Prototype - 23 ••Haor Chall Prototype - Xi Char Offering (23) Total: 200/200 View in the X-Wing Squad Builder The idea is to have eight, calculate powered, bullseye damage abilities on the table, with DFS-311 to token whoever wants it, even Sear. Just have to keep the bluebottle alive is all.
  5. Yes, it does seem like separatist drones and ESCs are our most efficient buys. That said, grappling struts are basically like being Qi'ra, meaning you get a green dice for defending through the obstacle but your target does not. There's no real need to be initiative 3 while perched either, unless you want to shoot before some generics or perform an emergency barrel roll. I hope to make this work: DFS-311 (grappling struts) 27pts 3x trade federation drone (grappling struts) 69pts 4x separatist drone (energy shell charges) 104pts 200pts total
  6. Have you seen the Count Dooku + "Scimitar" + heightened perception yet? I don't know for sure if it's good but engaging then cloaking at initiative 7 sounds fun.
  7. Good points, but I reckon landing on the rocks you placed near your own side should be easy after a quick test run. Also, the way I read it, barrel rolling off your rock with open struts is fine, you will just fly away next round because you aren't at range 0 anymore.
  8. I agree, especially since I have no local recycling options. To play devil's advocate, it may be a theft deterrence strategy, making the box harder to hide somewhere.
  9. Now that everyone has their eight vulture droids, what kind of lists are we thinking of using? I'll start by proposing the following: Vulture-class Droid Fighter - •DFS-081 - 27 •DFS-081 - Preservation Programming (27) Vulture-class Droid Fighter - Separatist Drone - 22 Separatist Drone - (22) Vulture-class Droid Fighter - Separatist Drone - 22 Separatist Drone - (22) Vulture-class Droid Fighter - Separatist Drone - 22 Separatist Drone - (22) Vulture-class Droid Fighter - Trade Federation Drone - 23 Trade Federation Drone - (20) Grappling Struts (Closed) (3) Vulture-class Droid Fighter - Trade Federation Drone - 23 Trade Federation Drone - (20) Grappling Struts (Closed) (3) Vulture-class Droid Fighter - ••Haor Chall Prototype - 30 ••Haor Chall Prototype - Xi Char Offering (23) Energy-Shell Charges (4) Grappling Struts (Closed) (3) Vulture-class Droid Fighter - ••Haor Chall Prototype - 30 ••Haor Chall Prototype - Xi Char Offering (23) Energy-Shell Charges (4) Grappling Struts (Closed) (3) Total: 199/200 View in the X-Wing Squad Builder The four with grappling struts split into two groups of two and quickly set up camp on one of your obstacles each, while DFS-081 and the three Separatist Drones form a little kill team to patrol around them. Hopefully, your opponent can't easily engage one with setting up shots from the others.
  10. HealOverTime

    Happy Friday

    Scum main 'til I die. All aboard the eternal faction! I will side hustle with some cheeky Rebels and Separatists perhaps, don't tell Hairy Nick.
  11. I really like what you've done, but I also like the idea of a third vulture. If you cut a few things back you can do this: Belbullab-22 Starfighter - •Wat Tambor - 54 •Wat Tambor - Techno Union Foreman (43) Crack Shot (1) •Kraken (10) Sith Infiltrator - •Count Dooku - 68 •Count Dooku - Darth Tyranus (61) Jamming Beam (0) •Scimitar (4) Heightened Perception (3) Vulture-class Droid Fighter - Separatist Drone - 26 Separatist Drone - (22) Energy-Shell Charges (4) Vulture-class Droid Fighter - Separatist Drone - 26 Separatist Drone - (22) Energy-Shell Charges (4) Vulture-class Droid Fighter - Separatist Drone - 26 Separatist Drone - (22) Energy-Shell Charges (4) Total: 200/200 View in the X-Wing Squad Builder The ESC Drones could be swapped for Precise Hunters if you prefer, but I think that ESCs are a bargain right now.
  12. I thought I was the only person who noticed this list
  13. I think the advantage of being able try again if you miss is that you don't have to spend points (and slots) on upgrades which stop you from missing.
  14. I've been looking at bots+1 recently too, hoping that it could basically be triple bots without the pricetag (also I only have two dials). Unfortunately, you need your third wheel to have a crew slot AND either cannon slot or boost action. Only the custom YT-1300, firespray, Mist Hunter G1-A, HWK-290 and YV-666 actually fit the bill. In my opinion, none of these really spark joy except for the firespray, and it's too expensive for the job. Your Lok will love the two calculates compared to 1 focus, but I think all you're list is offering is IG-88A's ability.
  15. Z-95 or Firespray -Initiative 3 -While you defend, if the attacker re-rolled any dice, those dice cannot be modified.
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