What's up with dueling? in Legend of the Five Rings: The Card Game Posted 2 hours ago In Rokugan, dueling is an oppressive tool, and many duels are thrown against weaker opponents. It is a bullying tool. And Cranes are masters in using it that way. It's true, most duellers will optimize their chances to win by buffing their guys with weapons, events or honor tokens and target low skills opponents. but I guess every tower deck does. When I play a duel card, I expect to win it with minimal honor exchange. To be fair, I'd rather have a strong card with directly an ability, restricted to Duelists than having to buff my guy and play the honor dial minigame. In that, it's true that dueling isn't that glorious moment where all odds can turn, high stakes will be played and the gods will favor the braves. But I don't think it is supposed to be. It's a dirty business, as war, politics and killing are. Funny entertaining high stakes duels may happen, like buffed Kisada against buffed honored Toshimoko with iaijutsu Master on defense on the stronghold. Such fight could happen on a batlefield, but maybe not a ritualized Iai duel. And while Toshimoko will most indubitably strike first and strike true, Kisada won't die on the spot and retaliate with a Killing Blow. Might even survive with a permanent wound. In game terms, it ends to whoever buffs first at max before the resolution of the conflict and how much honor can one spend/lose. As long as I can spend two honor, I just need 3 skill above my target to bid 3 and sure win. I'm not going to duel your 7+ skill with my 4 skill for the sake of giving you the opportunity to bid just 3 and win, except if the shift of two honor is at stake for you, so that's bullying too anyway. Duelling comes from card abilities so duel refusal or cancels should come from card abilities (like conditions included in the initiated duel) and not be part of a framework, like stay your hand, or upcoming Crane kill duel, which is a bully force dishonor or bully dishonored kill. Funny you refer to scorpions using this as amongst the decks I play, my Scorpion is a non duelling at all scorpion KB Shinobi with lowering skills tools using stay your hand to reject duels, and Toshimoko for example isn't an issue, he can double coverted when needed. But my honorable Kakita are dirty bully duelers preying on weaker skill characters and messing with your honor. In Dragon, well as I go mighty towers and try to overpower opponents characters, might as well take advantage of it and use duelling, with box and attachs you should have 3-4 more than most anyway. I like and play dueling decks, but I agree it's a convoluted minigame of overpowering the other characters to minimize the risk and not an all or nothing spotlight moment. And it ends up as "bullying" most of the time. But it takes work, and can somehow be played around or fail. I don't know how they could have implemented it differently because if the initiator risks losing an effect or letting opponent resolve it by playing this duel card, he just won't play it. I believe the honor exchange may have been a limitation during testing, but now this as become part of the honor pressure arsenal.