spacoforatuto
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Posts posted by spacoforatuto
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I change the squadrons.
4 tie advanced
1 lambda
1 jumpmaster
Screed take the command of the fleet and the gozanties drop comm net... Now 397 points...
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Thanks for the suggestions. Now i study 2 versions using screed or konstantine increasing points and quality of squadrons...
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1 hour ago, Drasnighta said:Double G7 begs a Nose Punch to exploit it...
my friend was not very happy of them yesterday...
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insane idea in my mind trying a double interdictor...
interdictor suppressiondarth vader
wullf yularen
disposable capacitor
grav shift reroure
g7-x grav well projector
heavy ion emplacements
projection experts
155 pts
interdictor suppression
minister tua
disp capacitor
g-8 experimental projector
g7-x grav well projector
overload pulse
projection expert
interdictor
ecm
tot 129
2* gozanti + comm net
tot 50
6 interceptors
tot 66
obj
station assault
contested outpost
minefields
yesterday i've tried a version with out tua & ecm and 4 advanced + lambda + jump master..... but i loose the last turn 1 interdictor so i choose to spend some points on ecm to grant it more survivability
any suggestion for a much effective combination of squadrons or blue obj?
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No strategic Advisor.... we european people are very bad so se must wait....
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vic II
darth vader admiral
gunnery team
disposable capacitor
overload pulse
spinal armament
vic II
gunnery team
disposable capacitor
overload pulse
spinal armament
3 assault gozanti + comm net
350 points....
i don't really know if put some squadrons or a naked arquiten...basically vic II + overload pulse must exaust and discard defence tokens of enemy ships and then assault gozanties finish the job using 2 red dices ( conc fire + normal red dice)
any suggestion how to spend 50 points??? -
Sorry, non chart officer but veteran captain. .....
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quasar fire i class cruiser class
adm sloane
wulff Yularen
flight controllers
boosted comms
expanded hangar bays
squall
103 ptsgladiator I
adm monferrat
ordnance expert
engine techs
assault proton torpedoes
demolisher
88 ptsgozanti class cruiser
chart officer
boosted comms
suppressor33 pts
gozanti class cruiser
chart officer
boosted comms
vector31 pts
howlrunner 16 pts5 generic tie 48 pts
6 tie bomber 54 pts
2 jump master 5000 24 pts
total 389 points...
i don't know wich objectives are best choice , i'm also tempted to use the remaining points to buy some upgrades to the gozantis
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I have drop the decine pelta and the fighters adding 2 cr90... funny
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rebel fleet
400 points
admiral ackbar
assault frigate mark II
admiral ackbar
ashoka tano
gunnery team
Phylon q7 tractor beams
125 pts
assault frigate mark II
gunnery team
phylon q7 tractor beams
quad turbolaser cannons
95 pts
pelta assault
shield to maximum
projection experts
phoenix home
71 pts
pelta assault
projection expert
62 pts
wedge
x wing X2
tot 398
the general idea is a conga line with pelta regenerating shields and frigate reducind enemy movement and shooting and doing as much as possible to destoyng anemy target....
i'm thinking to drop the squadrons to add a corvette as a life boat for ackbar, possibly jaina's light to going through obstacles and trying to hit escaping flottillas...
absolutely for fun trying to use different ships...
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On 3/10/2017 at 2:27 PM, slasher956 said:Dont forget that Akbard doesnt add to the battery dice so you must still have made an attack to add the dice to.....
ok ok, the questio is , i have 2 enemy ships at range of my side arc. i shoot to one ship my red dices and add the 2 dices from ackbar's ability. then i shoot to the other ship from my same side thanks to gunnery team and i add the two ackbar's dices....
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may i use gunnery team upgrade card to attack 2 different ship adding ackbar's dices in both attacks or i can add the dice only for one attack?
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3 hours ago, Ritalbringer said:Yeah and give them Norra as well, if you really want to make damages. I feel like you can boost even more the Dodonna potential here. If this is something you would like to do I can share with you my list which brought me lot of satisfaction. Unless you took him just to save points?
yeah , i'd like to see the changes you suggest.
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it's so ugly that i like her very much and this is the list:
modified pelta class command ship
general dodonna
raymus antilles
all fighters, follow me
expanded hangar bay
engine techs
phoenix home
108 pts
nebulon b support refit
turbolaser reroute circuits
salvation
65 pts
cr 90 corvette a
turbolaser reroute circuits
jaina's light
53 pts
gr75 medium transport
leia organa
comms net
quantum storm
24 pts
gr75 medium transport
ahsoka tano
comms net
22 pts
2 vcx 100
30 pts
4 a wing
44 pts
4 y wing
40 pts
1 xwing
3 pts
tot 399 pts.....
ashoka e leia give me the flexibility to change orders o tokens trying to same me from errors giving order.
i'm thinking to drop a transport and cr90 using javaris nebulon and substitute the x wing with another vcx going to move 3 squadron with relay ability...

ackbar's potatoes
in Star Wars: Armada Fleet Builds
Posted
assault frigate mark II b
ackbar
defense liaison
advanced pojectors
x17 turbolaser
125 pts
assault frigate mark II b
defense liaison
trc
82 pts
assault frigate mark II b
defense liaison
trc
82 point
3X transport + comm net
60 pts
shara bey
3x ala a
tot 50 pts
total 399 pts
obj
advanced gunnery ( or most wanted)
planetary ion cannon
minefields