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Favoritism Flight Games

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Everything posted by Favoritism Flight Games

  1. The answer is yes: he can ALWAYS drop his bomblets. If he bumps, still gets to drop. If he lands on an asteroid, still gets to drop. If he's Ion'd (despite what people think), he still gets to drop. If he's stressed, he still gets to drop. Nym is basically immune to bad flying.
  2. Dominating 4 Nationals and counting! I'm willing to bet Nym dominates every big event up to and including Worlds. He's just too good. It's like he's in his own game, with his own rules.
  3. http://meta-wing.com/upgrades? Veteran instinct is used 7 times more than the next most common EPT (Attani Mindlink). Does that seem right to you that one EPT be so over-represented?
  4. It's an E-Wing dial with red 3 turns, and talons instead of Ks. Compare it to the K and Punisher- it's LIGHTYEARS better. And yes, on a heavy bomber like the scurrg, PS10 arc-dodging machine, I would consider the dial excellent. Compared to other ships of its types IT BLOWS EVERYTHING OUT OF THE WATER BY A LARGE MARGIN.
  5. Because it: Still has an excellent dial. Still has an excellent upgrade bar (even without EPT, also systems slot + turret slot is GREAT). It still has solid pilot abilities (Nyms especially). It is still the toughest small base ship in the game. It still has a native barrel roll. It still has excellent synergies (like Nym + Genius). And even with all that, it's still better costed than a Punisher (seriously compare a base Punisher and a Base Scurrg and just look how much more you get comparatively). Need me to go on?
  6. He's just trolling people now. He's defending Nym in every thread he can find mention of him in. I guess he's A-OK with the Nym domination we've seen in the last 4 nationals. No idea why, other than he probably plays a lot of Nym.
  7. Why/how would Nym let himself be shot by two speed 4-5 Cruises or a mini-swarm? He'd just arc-dodge it all and laugh. My 4 year old could figure that maneuver out, flying Nym is so EZ mode. Also, two 4 speed cruises couldn't kill Nym in one volley, even if he did get hit. Two 5 speed, maybe he dies, if you have guidance chips, rolled perfectly on both carriers, and designed the entire list around alpha striking Nym. But again, why, with his amazing movement would he ever allow that. Even assuming he really messed up and dialed in the wrong manuver, he can just barrel roll or boost pre or post move. Honestly, just because 1 'stars-must-allign' failure mode exists for this pilot doesn't mean he gets punished for flying badly. God you must love OP Nym, you defend him on nearly every thread. I really wish you could see why he's toxic for the game, I really do.
  8. I'm betting they're hot-boxing a broom closet brainstorming the next uber-OP Scum ship.
  9. But compared to it's counterparts (the Punisher and the K-wing), it's the only one with EPTs. Not having an EPT doesn't hold the K-Wing back, why would it hold the Scurrg back? IMO it would bring this card in line with other ships instead of making it an oft-complained about OP ship. At PS8 Nym is much more able to be dealt with, and doesn't seem near the monster that he is now (winning 4 nationals and counting). If FFG wanted Nym at 10, they were WRONG.
  10. Agreed. He's just got it all (Jumpmaster all over again). I really don't see how they can sit down and design ships like this. I imagine the meeting where Nym got pitched: "Hey I know! Lets give this ship every advantage possible, including an EPT unlike it's counterparts! I'm SURE that will be balanced! Great job guys, lets clock out at 2pm today!" It just smacks of a Dev team who are not putting their full effort into the game. I mean, look at the TIE aggressor: "Well, lets just give Imperials a TLT carrier. No, No, don't make anything about it special, just make it the most bland and uninspired ship you can so we can spend more time cramming OP stuff into the Scurrg."
  11. The high PS of Nym especially is warping the game in a bad way. This whole nonsense of having to shoot for PS11 to have a chance with Imp lists is really ridiculous. PS wars are one of the most uninteresting states of the game. I really hope they consider a hard ceiling of 9 for PS- would really make the current 9 elite pilots quite a bit better. They're supposed to be the most elite pilots in the galaxy, after all.
  12. Yeah, thank God FFG nerfed Palp so hard. Wouldn't want to interrupt the Jumpmaster Scum domination of the game.
  13. It's an E-Wing dial with red 3 turns, and talons instead of Ks. I think that's a fair comparison.
  14. My analysis of what is OP in a given meta: 1.) If you compare a ship to other similar ships, is it objectively better? Compare the TIE Punisher to the Scurrg (two different heavy bombers). The Scurrg is objectively better in every way. Better dial, better upgrade bar, better stats, better pilot abilites, better upgrades for the faction, just BETTER. Answer: Yes. 2.) Is said ship dominating higher levels of play? 4 Nationals won with Nym in them. Answer: Yes. 3.) Is said ship easy to fly? Is ship immune to punishment for flying badly? In Nym's case, he's EZ mode. Dial comparable to an E-Wing, barrel roll, easy to get to PS10, Adv. Sensors = getting to move with perfect knowledge of the game state = easy to fly. Due to ease of flying, skill floor is low- this is an easy ship to pick up and have quick success with. Ceiling is high as the movement options give you so many choices. Lastly, you don't get punished for bad flying. Bump? Still get to drop bomblet. Land on debris/asteroid? Still get to drop bomblet. Ion'd? Still get to drop bomblet. Stressed? Still get to drop bomblet. And then the cherry on the cake is that you never take damage from your own bombs. What could be easier? Answer: Yes, Yes. You can do this for lots of ships, and if your answer for all 3 of these metrics is 'YES' then you are looking at an OP ship. Try it for yourself! Plug in any ship you want, try and evaluate it objectively answering the above questions. The meta is not rocket science or witchcraft.
  15. Can we just stop calling Nym fragile? Yes he has 1 AGI, but HE'S A PS10 ARC-DODGING MONSTER. Adv. Sensors + Barrel Roll + E-Wing Quality Dial > Agility 3. Everyone saying 'just concentrate fire on him' is completely missing the point that it's ridiculously difficult to focus him because of the absolute BS movement suite on this ship. His defense is that he is now the most mobile arc-dodger in the game AND he has a TON of HP. Then add onto that that he can afford to do things that most arc-dodgers can't: he can bump other ships and asteroids and still drop his infinite bombs AND NOT TAKE DAMAGE FROM THEM. It's like Soontir Fel and a Jumpmaster had a baby, and that baby had a baby with Miranda, and now we have a high HP, best arc-dodger in the game, turreted, infinite bombs, PS10, meta-warping hurricane. Nym is as OP as OP can be. Terrible design, terrible for the game, and recent tournaments prove it. There's no argument here.
  16. I think you hit the nail on the head here. I really dislike when VI is practically stapled to a pilot. Whisper is the perfect example- run VI or get blown up before you can shoot. FFG really needs to more carefully consider PS in ships that are really PS reliant due to abilities/mechanics. Post-nerf Whisper should have easily been native PS 9- increased cost- but allowing use of the EPT slot for something useful. Nym is another example where you might as well just staple VI to it- why they made him native PS 8 is beyond me. His PS should probably have been 6 at most, considering his ability, strength of the ship, and the near zero counter-play that the Scurrg has introduced into the game.
  17. This made me spit out coffee. Yeah comparing cards like Sabine to Palp is pretty hilarious. Yeah no favoritism here guys, move along!
  18. These forums have really been hammering on the same question, over and over for weeks: Why no new FAQ? Tons of threads, tons of discussion, lots of passionate activity. I really wonder why nothing is being said, I feel like the silence is just deafening.
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