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FiddlerJones

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  1. Like
    FiddlerJones got a reaction from Hos in Disciples of the Void - New Clan Pack   
    Phoenix "only" get 18 more cards than the other clans, or so, but that's almost an entire cycle's worth of cards.  In a game build so heavily around the competition between the different clans, releasing something that tips the scales in favor of one seems bad...
  2. Like
    FiddlerJones got a reaction from Necrogoat in Disciples of the Void - New Clan Pack   
    Phoenix "only" get 18 more cards than the other clans, or so, but that's almost an entire cycle's worth of cards.  In a game build so heavily around the competition between the different clans, releasing something that tips the scales in favor of one seems bad...
  3. Like
    FiddlerJones got a reaction from Notorious I.D.E. in Cards you want to see   
    I'd like to see a proactive Unicorn event that cares about Cavalry.  It's being pushed as a theme for us and we're paying for it on our characters, but only two cards care about it, and attachments that give cavalry don't help with one of them.
    The theme would shine a lot more if there were some cards that interacted with cavalry, and not just to move more people into the battle.  Maybe something like "Flanking Maneuver" (0 Fate) Action: During a conflict, if you control an attacking Cavalry character, choose a non-participating character with equal or lower (Mil) skill - bow that character.
  4. Like
    FiddlerJones got a reaction from Ishi Tonu in Dishonor is not inherently NPE - The sour grapes need to stop   
    I personally love what they've done with Dishonor in the game.  In Old5R, it was definitely NPE; usually non-interactive, and would drag games out forever when playing against an honor deck.  FFG has done dishonor right this time.  It feels like you're on a knife's edge when you get into honor trouble, which is exactly how it should feel.
  5. Like
    FiddlerJones got a reaction from twinstarbmc in Cards you want to see   
    I'd like to see a proactive Unicorn event that cares about Cavalry.  It's being pushed as a theme for us and we're paying for it on our characters, but only two cards care about it, and attachments that give cavalry don't help with one of them.
    The theme would shine a lot more if there were some cards that interacted with cavalry, and not just to move more people into the battle.  Maybe something like "Flanking Maneuver" (0 Fate) Action: During a conflict, if you control an attacking Cavalry character, choose a non-participating character with equal or lower (Mil) skill - bow that character.
  6. Like
    FiddlerJones got a reaction from KnightRadiant90 in Concerned Feedback Form (Koteis and GK's at conventions only?)   
    If this is the case, I'm very concerned.  I have to work at most conventions I attend, so this means I would be almost barred from participating in L5R competitively.  The price and travel would also be prohibitive for lots of players, and it's frustrating to attend an entire convention to play just one game.  I would hope they would hold Koteis much the same way that they do regionals in Netrunner and other games.  Having Grand Koteis at conventions is fine.
  7. Like
    FiddlerJones got a reaction from Mirith in Concerned Feedback Form (Koteis and GK's at conventions only?)   
    If this is the case, I'm very concerned.  I have to work at most conventions I attend, so this means I would be almost barred from participating in L5R competitively.  The price and travel would also be prohibitive for lots of players, and it's frustrating to attend an entire convention to play just one game.  I would hope they would hold Koteis much the same way that they do regionals in Netrunner and other games.  Having Grand Koteis at conventions is fine.
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