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Rangor

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  1. Prove me wrong: It sounds to me most people that talk about Nantex, Sun Fac and especially ensnare beeing OP are fans of lists that they think have a bad matchup against it. So bring a list with a Nantex to a Tournament, win it, and then brag in this post about your win while saying its OP.
  2. Cannot take anyone serious that starts like this. You dont want to discuss.
  3. In my opinion, Sun Fac is healthy for the (tournament) game, as he forces players to adapt. Since the rules update, which contained a nerf to tractor and ensnare, im also fine with four Nantex lists. Ensnare is poison for new players to play against though. But so are Aces in generell, as well as alpha strike lists. Stop complaining, start playing. If you dont like your matchup, change your list. Or join the train and explore its weaknesses.
  4. Rangor

    Brilliant Evasion

    One would feel useable in my eyes. Its worse then heroic which is one.
  5. In the right hands, Sun Fac will be an 80 points beast with ensnare and predator. In 1 on 1, there is no small base ship that can keep up i think. In close ranges, he will often be able to get a shot without getting shot. Not all the time modified though, except tractored enemy
  6. I second this. The list having a Beef theme but beeing a swarm with some aces in it, so its like Republic Beef Swarm Deluxe. Im not sure if i will like to fly it, but on paper it seems quite strong. Keep your Arcs on your opponents and wear them down steadily
  7. 5 Jedi with CLT could work. 5 quite mobile Potential blockers for Aces, 5 Aces when playing vs low Ini ships.
  8. How many times did you read "Republic won a Hyperspace / SoS"? Yes, zero. Why up the points? Just to sell more Naboo cause except handmaidens they are dirt cheap in points and you can free some points by swapping 2 gold squad vs 1 Ric Olie? Dont get me wrong, the Jedi are pretty good, as is a lot of other stuff in this game, but they were not dominating in any way, cause they were allready expensive. I get the R2 +2, but i neither get the Anakin +2 nor the 7B. Anakin actually got +4 at least, while the most powerful, most dominating Ini6 in Wedge only got +3. If you want to stick with R2, which you are almost forced to cause Ani is 82 without it and its the only "protection" you can buy, its even +6. Thats the hardest nerf in the list to a Pilot that didnt win one ******* Tournament, while Wedge won like 50% and only got +3. I dont get it
  9. Im not sure i like Ric Olie with more then FCS + Crack Shot / Predator. He will be hard to fly effektiv anyway. I think i will try him with Ani and Obi. And 5 Jedi with CLT.
  10. New republic swarm: 5 x jedi knight with CLT. Try it.
  11. Wedge. But if you really want to play Scum before new points, i think Talonbane is the way to go.
  12. Rangor

    5 N1s.

    For some reasons, i wish they had 3 agility. They will be priced quite high cause of the dial and the full throttle, but they will be inconsistent and sometimes just explode from one shot. Imagine if you can only board 4 of them. Equal surivability, less punch then an XWing. Now think of Rebel Beef. What one round of trading shots will do to the N1s. Tie Swarms with 6 full modified shots (reroll + focus) usually cant take out a Beef ship in first Engagement. What should 4 N1s do about it? So far, if they will be priced the republic way, i see only Ric Olie being used on a regular basis. Maybe as a substitute for the two gold squadron with Ani + Mace
  13. Wedge is to cheap. Braylen is to cheap. Leia is cheap too. Combo of that makes Rebel Beef quite strong. But as has been stated, most players fly them as a block which can be abused.
  14. In badminton, there happened to be a similar incident. Both teams refusing to play, trying to lose (they were secure 1st & 2nd place of a group and wanted to lose to become 2nd place) Both teams got disqualified and the runner-up teams of the group qualified instead). Just saying...
  15. Flown this list to some success, but with R4-P17 on Mace instead of R2. (Top 8 System Open Hannover, 8:1 total) As has been stated before, jousting is a No No. No ship can fly faster then the 5 forward, boost bank + barrel roll Jedi. Abuse that. Also, dont waste the torrents, fly them safe and slow rolling towards your opponent. Abuse obstacles to get more green dice. Losing one in the fist engagement is fine, as long as the other becomes a blocking thread and the two jedi pick a high priority target apart at the same time. Dont let anyone catch your Jedi in multiple arcs unless they are behind a cloud. Take target lock with Jedi whenever possible. They need to punch hard. You cant outdance your opponent forever. Get rid of any ini 6 ship with concentrated fire early, as they can hinder you Ani. May the force be with you!
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