jan-michael-vincent

Members
  • Content count

    8
  • Joined

  • Last visited

About jan-michael-vincent

  • Rank
    Member
  • Birthday
  1. Preview for my Stargate 1963 setting. There is more written than just this preview but it is still being expanded upon. Once I get the lore, species, and first few adventures written I will put out the Alpha, then once Genesys drops I will get a rule filled beta. This is a VERY rough draft so please excuse any grammatical and spelling issues. Stargate 1963 Sourcebook Preview.pdf
  2. I did a post in 'Role Playing for Role Players' thread. I will not repeat it here, but I covered how the 'player' has no stats. Any dice rolling occurs with the avatar. Each avatar you have will all have the same XP. When you gain XP you apply it to all characters, representing the players growing familiarity with using the system. Give it a look.
  3. DUN DUN DUN!
  4. EPIC! Thanks for publishing the link. I will add it to my archive. Does anyone have a link to a conversion called "Mass Effect - EotG". Author unknown/unlisted. I have it saved in my archive so I am simply looking for newer archive it it is out there.
  5. A little out of left filed: Did you see any licencing or copyright information on your game materials? Myself and others have wondered what would the licencing be for the game system if FFG is looking to run a generic system.
  6. I have had a Assassins creed like setting floating on my hard drive for a while. It is called "Gene Dive", A knock off of Assassins creed. The basic meta game mechanics are are: The campaign will take place over several time periods, all closely linked. For each time period, the players will create a character (created when they enter each new time frame) using a pool of XP. As players progress through the game they gain XP that is applied to each character they own. Thus 10 xp will mean 10x4 xp divided amongst 4 characters that all grow at the same rate. This simulates the players becoming more in sync with the Gene Dive system If a character dies, they are resurrected after the encounter at half health, but they lose xp they would have gained due to de-syncing issues. If a critical event is not achieved by the players OR if an even occurs that would damage to timeline to great,. the event is res-set and all players will suffer a xp loss to any xp gained from that session. Basic Settings Notes: Gene Dives are not based one one genetic code, but an amalgamation of large groups. Thus a small team of Divers can enter the same construction and work together to achieve their goal. Because the genetic data is from large sample, the Divers do not need to be genetically related to the subjects Due to events in the past needing more DNA samples to construct the correct memories, the further back the team dives, the more freedom they have to stretch historical events and stay synced. I have other projects concerning Genesys on my mind but I will plant to flesh out these ideas once I have played around with the system.
  7. Working on a Stargate setting with some primary differences: Stargate discovered in South America Team investigates, opens, and travels through the Stargate on behalf of the US government, in the early 1960's Adventure and Sci-fi motifs of the 50's 60's and 70's are the main themes. I will plan to publish my starter adventures and setting notes once everything coalescence.
  8. Long time lurker here, I am putting list together of functional games based off the the Star Wars system. Now that Genesys is announced, technically these games have become de facto Genesys conversions. Here are the more discernible conversions I have come across: [Sky Wars: Edge of the Kingdom RPG] http://www.redshirtdown.com/kingdom/ [Fistful of Dice - Edge of the Union RPG] https://community.fantasyflightgames.com/topic/87102-fistful-of-dice-edge-of-the-union-rpg/ [Edge of Tamriel] https://drive.google.com/drive/folders/0Bz_kHnv3Jqbua2tYZWEwTzdrdkk [The Edge of the Aquilonian Empire] https://www.dropbox.com/sh/o09pnz71ylq9a3r/AADrO-InRbC8QbK3zZoNAokja?dl=0 [FFG Star Wars Dice System fantasy conversion] https://www.dropbox.com/sh/6hy6l5s2mnz2lah/AABq7evIxO4CKguh-nitEZI5a?dl=0 [NDS Fantasy] https://www.dropbox.com/sh/unujmwjy2xijtxs/AAAte2DUYR36rYSRpPOyySUra?dl=0 [Plarfem’s Fantasy Conversion For FFG’s Star Wars Roleplaying System] https://drive.google.com/file/d/0BxUTXhu-XPR6RV9QcWhsSE1RQVk/view If you have any other known conversions, do let me know as I would like to archive them, Keeping a record of the pre-Genesys systems.