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Coranis

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  1. I'm goink to ask a maybe silly question, but this is bugging me. Me and my game team are playing Heirs of blood and it's our first experience with descent or similar games. We mostly played rpg so we decided the overlord at the start of each encounter only reads the fluff and the special rules relevant to the Heroes, letting the Heroes discover everything else during the game. Clearly i don't read to them the victory condition. Our aim was to have a roleplay-like experience but i'm concerned with the results. In the last two encounters they had a difficult time trying to understand the objectives and that was a little frustating. So i am looking for advice and hints!
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