Bolshevik65

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About Bolshevik65

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  1. I think if any game will lose players to Legion it'll be X-Wing. There seem to be a lot of disillusioned people and the game doesn't seem to be in a good state at the moment. Armada's playerbase seems more mature and enjoys the deeper, more thoughtful game that Armada provides. I think because of that it'll hold together fine. By contrast X-Wing players seem younger and more likely to jump ship for the next hot item. That's a broad brush statement of course but I think there's some truth in it.
  2. I'm a historical gamer. Ancients, Medieval and Spanish Civil War. I think Armada is a great game and I've no intention of dropping it but starting Legion would eat into my time available for historical gaming so I won't be collecting that.
  3. I haven't had a chance to look properly at your efforts yet but I think any attempt to return X Wing to its original concept and simplicity and away from obscure Scum and Villainy uber, mega death ships and an FAQ longer than the rules themselves should be applauded. I know it's a minority viewpoint but I sincerely believe the S & V faction has been disaster for this game. Going down the Armada route of having them as allies incorporated into Imperial and Rebel lists, possibly in the case of X Wing comprising up to a third of the 100 points, would have avoided the problems we have today IMO.
  4. No game is perfect but I'm actually really happy with the game at the moment. Im hoping FFG have learned from the mess they have made of X Wing and continue to make the right choices for Armada.
  5. I'd play again if the interest was still there at our wargames club. Sadly it isn't. That said, do I really want to try to keep up with what started out as a fun, well thought out space combat game with simple but clever rules but which now has an FAQ longer than the rules themselves? Probably not if I'm being honest. On balance, if I could get a decent price for my 60 rebel and Imperial ships I'd probably sell. Armada's a better game IMO and I could buy Persians to fight my Macedonians for my historical gaming with the money. I don't think I would get much more than pennies though and I may use them again one day, I can't see it at the moment unfortunately but you never know.
  6. Any game where the FAQ is longer than the rules themselves has clearly lost its way and has problems In my view half of those problems have been caused by converting the bounty hunters, a fringe part of Star Wars, into a third military faction, something that in the films they clearly weren't, in order to squeeze more money out of the game. Nevertheless we are where we are and a balancing FAQ that fixes the game's current problems seems to be the lesser of two evils.
  7. I'm not slandering it because I've never heard of it!! Personally the more they dip into the expanded universe the less interest I have. I'm 52 years old and a historical wargamer. My interest in Star Wars computer games and Star Wars novels is zero. I'm a generation too old for them. I just enjoy the films. I think that X-wing would have been a better, more balanced game if the Scum and Villainy faction didn't exist and Galactic Empire and First Order were two separate factions that could not be mixed, the same for the Rebel Alliance and the Resistance. Then, as they're seperated in time by 40 years, they should fight their "historical"opponents. I know what would happen if I put my Spanish Civil War Anarchist Militia from 1936 up against the Spanish army of 1976! They've both got rifles and grenades but there's only going to be one winner. It would be seen as silly but nobody thinks twice about putting Darth Vader in a squadron with First Order ships. Is he a ghost? A zombie?? Undead??? Sadly they've turned it into a pay to win card collecting game where the person who can put together the cleverest card combination wins. Dog fighting no longer matters as turrets, bombs, and ordinance dominate. The iconic ships from the films are little more than cannon fodder as the Jump Masters and all the rest of the scum mega ships and mega abilities laugh at the TIE fighter's pitiful two red dice attacks. I don't think that the new Legion miniatures game will have much effect on Armada's core player base as we seem to be an older, less fickle crowd. I can see that it may well decimate X-Wing's player numbers though. I just get the impression that the game has peaked and FFG are milking it for all it's worth before it starts its long decline. Certainly any pretence of maintaining balance and preventing power creep has gone. I think the new film will arrest that decline somewhat but generally the trend is downwards. Conversely because Armada releases the ships slower the whole game just seems better thought out and is on the up. Not having the overpowered Scum and Villainy faction has certainly helped play balance. We get a chance to learn how to use our ships before the next wave comes out. I simply couldn't be bothered to catch up with X-Wing now, the last ship I bought was the K Wing. It's a shame because for all X-Wing's faults it's still a good game and I want to play it and I want it to be successful but the combination of tournament player's demands and the admittedly understandable desire for the biggest profit possible is running it into the ground.
  8. Yeah they also get a lot of ships with very little connection with Star Wars as far as I can see. Apparently the latest one appeared in a computer game once!!! Wow..... If I was Joe Public walking in off the street into a game store and looking at a demonstration game I don't think I would recognise X-Wing as being Star Wars now. I prefer the slower but better thought out and better balanced releases of Armada. At least it looks like Star Wars and the Empire are not cannon fodder for gangsters who were a peripheral part of Star Wars but have had their role built-up by FFG in order to make bigger profits.
  9. I'm an Armada player now, X Wing is dead at the local wargame club (and frankly IMO Armada is a slightly better game, certainly much better balanced) but I do still enjoy X Wing and have lurked here for a long time but didn't join the forum. Frankly in the past I have seen rudeness on here so bad that if somebody spoke to me in that fashion face to face I would have to restrain myself from smacking them in the mouth and I'm 52, far too old for fighting lol. "The guy's wife died, so what?" being one low point from years back that springs to mind. Utterly disgusting no matter what the debate was about. What disagreement over plastic spaceships could possibly warrant THAT? There have been many others maybe not quite so bad but unpleasant enough to put me off joining for a long time. Now, ironically the atmosphere and standard of behaviour seems to be improving just as X Wing appears to be at the start of a long decline. The endless "fix it" threads are irritating and pointless but surely are a symptom of something wrong in the game. Meanwhile over at the Armada forum all seems pretty much fine and tranquil. Driving home from the wargames club last Monday discussing our great Armada game and our upcoming Corellian Conflict campaign my opponent spontaneously commented how he hoped Armada didn't become broken like X Wing. Says it all really. Between us me and him have nearly 75 years of wargaming experience so we flatter ourselves we know something in decline when we see it and whilst interest in tournaments is still high I think there's more "churn" now as the old hands like me and my play group leave and new players join, but how long will they stay? Legion, the miniatures game will not really affect Armada IMO but if it decimated X Wing's player base I would not be surprised.
  10. 30th is good for me. I'm playing our lizard friend on the 23rd for a practice game and the 30th as part of the campaign unless things change. I've amended my fleet too. Changed disposable capacitors to XI7s and dropped Zertek. He's been transferred to Mad Cat by the looks of things and I'm getting his Black Squadron in return.
  11. Yeah I agree with what you're saying. On the rare occasions I do get to play I avoid same faction match ups and don't mix Galactic Empire with First Order or Rebels with Resistance in my squadrons. If possible I try to play Empire Vs Rebels and First Order Vs Resistance. It just seems more logical. Having Darth Vader fly with First Order wingmen seems plain silly, he's been dead 30 years! Keeping the factions aligned in this way seems to make for better games too. Scum and Villainy I have zero interest in and I haven't collected a single S + V ship. They seem a peripheral element of the movies whose part has been built up by FFG in order to sell more ships. In doing so they have pretty much broken the game IMO but we have to also keep in mind FFG are a business not a charity and they exist to make money so of course they are going to go down the S + V route. Given that I don't know much about the backstory of S + V your idea of different Scum factions seems good. Combining that with the restrictions on who flys with and fights against who that I outlined above might solve many of the game's problems but we both know that restricting people in that way isn't going to catch on. I don't want to learn a new set of rules for X Wing, I just don't play it much these days so it's hard to justify the investment in time and effort, but I have to reluctantly admit that 2.0 is looking like the only way to fix a game that seems somewhat broken. I have three games of Armada lined up in the next three weeks. Great! It's a fantastic game. All those guys used to play X Wing. None of them sold their stuff but none of them want to play it again. That tells me all I need to know about the current state of the game.
  12. I think you'll find that T65 X Wings are very rarely seen now in the game that's named after 'em. Still if you think an FAQ that will soon be longer than the rules is a good thing, knock yourself out. I stand by what I said, in my view it's ridiculous. Sadly my playgroup took the same view and as I said earlier it's now dead at the wargame society I attend every week. As for FAQing and balancing, here's a radical thought. Why not stop pumping out new waves of obscure S and V ships, slow down and do the playtesting right in the first place? Whilst they're at it they could stop gouging the players by requiring them to buy ships for the seldom played epic format or out of faction if they want to get cards that correct play balance screw ups that FFG made in the first place. Just a thought.....
  13. I play it a lot. I think Armada is a superior game but it's a deeper game too and it therefore requires a longer attention span. In your specific circumstances you might be better off spicing up your X Wing games with scenarios or a campaign. Possibly even give it a short break to "cleanse the pallette". Armada is pretty well balanced. For me personally a lot of X Wing's problems go back to what I think was a big mistake, the advent of the Scum and Villainy faction (a minority view I accept). Armada has them as, in effect, auxiliaries and it works. It looks like Star Wars not some generic space battle with an almost non existent Star Wars skin and neither has it become a collectable card game with ships bolted on. I only collect Imperials in Armada and there have been very few occasions when I felt the need to resort to e bay to get cards that came in rebel ships to stay competitive. No buying ships you don't need to get autothrusters or TIE Advanced fixes there!!! You'll see X Wings in Armada too and TIEs that work well in swarms and aren't just cannon fodder for the latest Scum and Villainy uber, mega fighter that doesn't appear in any film but got mentioned in a book once that nobody under 35 years old has ever even heard of, let alone read.
  14. To be frank I find it ridiculous that what is supposed to be a simple dogfighting game aged at teenagers and above has an FAQ just one page shorter than the rules. I've been wargaming since 1981, and with the greatest of respect to you younger guys, that's longer than many of you have been alive so I think I know what I'm talking about when I say that an FAQ of that length will send many new players running a mile once they are aware of it. I mainly play Armada now and once you take out the Corellian Conflict campaign stuff from its FAQ it's much more reasonable by comparison. I finally managed to get a game of X Wing in a week or so (it's dead at my wargame club) and I look at the FAQ and think to myself "I have to know all THIS to be up to speed????" Sorry, this is supposed to be fun, not simulating studying for a degree.
  15. I'm one of the oldest in the demographic I think. I usually get taken for mid 40s but I'm actually 52. The players here are mostly in their 40s and 50s. I think a more mature player base makes for a more pleasant atmosphere both at tournaments and in casual games. It may be a function of getting older but I look at X Wing's 23 page FAQ and think "I can't be arsed with this".