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AgencyBurglar

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  1. AgencyBurglar

    How to get the TIE/LN in the mix

    The following points have been touched upon, but I felt the urge to sum up: -A single TIE/ln blocker is easily worth 23 points. -There are any number of ace-like options that combine with a mini-swarm to solid effect. -Full TIE swarm is GOOD. The outlook that flying a swarm is "boring" or "too taxing" is overblown. You open with a joust, bank if the enemy does not comply, then K-turn if necessary and repeat. If the conflict does not go your way, you then have to solve some interesting spatial puzzles involving blocking and laying fields of fire. Maybe jousting is boring; but then you get those engaging puzzles in close matches. Maybe solving those puzzles all the time would be taxing, but just learn the basic formations and you can save your energies for when matches get interesting. If you absolutely hate formation flying, Drea + Guild TIEs is an excellent archetype as well. If we're talking traditional Howlrunner swarms, the 6 ship Inferno variant is magnificent, particularly in Hyperspace. Trajectory Simulator is rough, but those Resistance bombers aren't exactly invincible. The ugly matchup is Reinforcing Upsilons, but those things are the pieces that slipped past FFG balancing and give just about everything a nasty time.
  2. Uh, you say you're still "having a blast" playing 1.0. More power to you. But then why DO you have an opinion about a game you don't play and apparently have no interest in?
  3. There's a lot of angst and entitlement here. FFG fails hard at any number of things, but the quality of the models (gyroscopic S-foil B-Wings inbound!!) and the way they've bent over backward to make the move from 1st to 2nd Edition as painless as feasible? Good job! First people complained about the cost of the Conversion Kits, even though 1.0 releases + Kits were cheaper than 2.0 releases. Now it's WHER NU KONTENT GIVE ME or I BOUGHT ONE SHIP Y I NO HAV ALL KARDS. There are tons of new players, and FFG is doing a reasonably solid job accommodating both long-time customers and people just jumping in. There are only so many cards that come with a single blister - give them a chance to seed all the content for each faction as 2.0 ships hit rotation. If you think you have a legitimate complaint, break it down yourself and make a spreadsheet of how you would actually distribute the content.
  4. AgencyBurglar

    So where are B-wings configurations at?

    I guess I missed that. Link? I have vague recollections of talk about card only packs, in the event of new content that wasn't in the Conversion Kits.
  5. AgencyBurglar

    So where are B-wings configurations at?

    I guess I missed that. Link? I have vague recollections of talk about card only packs, in the event of new content that wasn't in the Conversion Kits.
  6. AgencyBurglar

    So where are B-wings configurations at?

    1st Edition release of ARC-170 did have an auto-include Title, which was config-ish. So far, the 2nd Edition individual releases have been right in line with the Conversion Kits, but I don't expect that to be the case indefinitely. It's pretty easy to envision S-foils happening for the B-Wing. Then there's the first "canonical" appearance of the B-Wing: that death ray platform from Rebels.
  7. AgencyBurglar

    Day 2 Coverage of the Mynock Open Starts at 10 am PACIFIC

    Wretched idea. 0-0-0 and most 2.0 stressing mechanics are centered around weighing choices. 4-LOM is an exception, but as the Mynock Open demonstrated, just burn him down. It's growing abundantly clear that Rebels are the weakest faction, but bringing back 1.0 contamination like R3-A2 and Tactician is not the answer. The way forward is to remove the 1.0 combo-wing elements that survived into 2.0 Imperial and Scum.
  8. AgencyBurglar

    Day 2 Coverage of the Mynock Open Starts at 10 am PACIFIC

    Also notable, Mynocks are bad. Weren't like, ALL of them there, and Krayts finished on top on top of all of them? I think Steven Gonzales is the only decent player they have and only one to make cut, but Bunn and @Brunas both finished higher on their home field.
  9. AgencyBurglar

    Day 2 Coverage of the Mynock Open Starts at 10 am PACIFIC

    The culprits are all unlearned lessons. We know that 1.0 spun out of hand with the proliferation of multi-modded dice and bonus positional actions, and that's exactly the sort of content we have with Redline, Whisper, Boba, and coordinate. Only 1 Rebel squad made Day 2, but I don't think we should be talking about making them better. FFG should target the 1.0 elements, by raising points and/or stripping slots off of the Imperial and Scum 1.0-style offenders.
  10. AgencyBurglar

    Carolina Krayts is the best X-Wing podcast

    9 point bid isn't sufficient in my meta. You have to either commit to winning that madness, or just spend the points and enjoy the fruits.
  11. AgencyBurglar

    Ship Vader or Whisper with Crew Vader?

    Depends on the degree of bidding insanity in your meta. I'm seeing double digit bids at I5 across all three factions. In that kind of environment, just go Vader over Whisper and free yourself of the aggravation.
  12. AgencyBurglar

    The A-wing is where they dropped the ball

    If we're talking fun, A-Wings are a blast. If we're talking competition, it's not their time because there are simply better things.
  13. AgencyBurglar

    Carolina Krayts is the best X-Wing podcast

    Dear FFG: shake it up every month. The meta is apparently already stale (or we are sheep, same thing).
  14. AgencyBurglar

    Should accuracy corrector be primary weapons only?

    The little $%@! had a System upgrade on a Y-Wing?
  15. AgencyBurglar

    Don't nerf tlt.

    You should keep up on the Polish meta.
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