The_Alchemist
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Posts posted by The_Alchemist
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On 1/19/2018 at 9:48 AM, dragonorta said:I'm gonna have to give this squad a go at my FLGS tuesday night league. I've been running different iterations of Ryad/Vessery and Ion and/or Tractor with a wingman. Last one was
Vessery - Tractor - TIE/D - MKII - 37 points
Ryad - Ptl - Ion - TIE/D - MKII - 41 points
Nu squad - LRS - Harpoon - 22 points
It flew well together, until Ryad was gunned down during second round of combat.
Another option is:
Vessery, VI, Ion Cannon, Tie/D, Twin Ion Engines 40
Quickdraw, VI, FCS, Advance Optics, Special Ops, Lightweight Frame 36
Nu Squadron, XG-1 Assualt Config, LRS, Flechette Cannon, Ion Cannon 24
Vessary has two ships spotting him target locks, one of which cannot be removed by Black One or other options until the next round (shoot what QuickDraw just targeted). You also have two ion shots for large ships. The Nu is always shooting with some type of control (Ion or Stress), even after slamming.
I have been toying with taking off the Nu's Ion Cannon and Twin Ion Engines for a Harpoon Missile for the Nu to make it a larger threat. It might help it too if it is the last ship

Favre-wing
in X-Wing Battle Reports
Posted
Thanks hothie for the feedback. Were you referring to it hard to get another shot to the gunboat with missile or cannons? The cannons I usually have a shot each round, just one damage. I am still debating if it is worth the shift
Vessery is a big target, but hits hard with all the re-rolls. I always save the focus for defense, so yes another one would be nice. FCS solves for the most part the target lock stripping that is going on, so it is another option for the gentleman wanting to play Vessery
After this weekend I want to give hothie's build a try since it looks fun.