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Everything posted by Aiwarikiar

  1. I would change to this OL. With OL's ability it doesn't matter much that your opponents are PS9 or above. And then use to two remaining points on either Sensor Cluster, Advanced Optics or Pattern Analyzer on QD. "Omega Leader" — TIE/fo Fighter 21 A Score to Settle 0 Advanced Optics 2 Ship Total: 23
  2. I've been playing a similar list for some time now and I really like it. The shuttle is there for pure support and if the opponent goes for it first, just to get rid of the focussplashing, you will win everytime. This is a bit different than yours with Backdraft instead of Vessery, but it gives me two harpoons that can wipe a ship of the board in the first engagement. "Quickdraw" (29) Expertise (4) Fire-Control System (2) Harpoon Missiles (4) Sensor Cluster (2) Lightweight Frame (2) Special Ops Training (0) "Backdraft" (27) Veteran Instincts (1) Fire-Control System (2) Harpoon Missiles (4) Pattern Analyzer (2) Lightweight Frame (2) Special Ops Training (0) Scimitar Squadron Pilot (16) Fleet Officer (3) Courier Droid (0) TIE Shuttle (0) Total: 100 View in Yet Another Squad Builder
  3. Why is that Scurrg not in arc? (I've added a blue line to show the arc)
  4. Is that 13% of all scum lists in a tournament? Or is it that 13% of the cut is made up by scum? If the latter is true, one could argue that it's not that bad seeing as there are less scum lists in play at a tournament than Imps/Rebels.
  5. I am in love with Sensor Cluster on Quickdraw. I feel that it gives me much more control over when I lose my shields. Sure, it means that you do a focus action almost every turn, but there's a limit to how useful the barrelroll on a /sf is.
  6. Am I the only one thinking this is a good idea? But you probably would have to limit this to the TIE/ln. As this is worded now a TIE/sf can take this and become a real monster. (saying this based on the ruling that Youngsters pilot ability works on TIE/ln, TIE/fo and TIE/sf)
  7. Are we sure that the images display all the cards in the pack? I mean, there's potentially a lot of cards in this pack and I would think FFG cares about nice pictures without much clutter.
  8. I was wondering, with the new Debris Gambit, can a ship take the action, get two evades and then feed both those to another ship with Swarm Leader? Swarm Leader mentions that you can only choose two ships who feeds it, but can those two ships now feed both their evades? Add 1 die for each token removed makes me think one could remove 2 tokens per ship, getting 4 extra dice. Or is this another case of do what the card says, not what it doesn't say?
  9. I might not read this correctly, but wouldn't this allow Anakin to do infinite maneuvers? Since you execute a maneuver which triggers his ability and then his ability triggers of that maneuver and so on.
  10. How about equipping the Lambda with Tractor Beam just to get that -1 agility on the defender? You'll need to drop a LWF on one of the Strikers, but it could work?
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