Jump to content

SithArissa

Members
  • Content Count

    1,106
  • Joined

  • Last visited


Reputation Activity

  1. Like
    SithArissa got a reaction from RLogue177 in Lightsaber Colours   
    Peace... Is a lie.....
  2. Thanks
    SithArissa got a reaction from Oldmike1 in Questions about the niman disciple   
    Lies and propaganda. 
    ....... What? 
  3. Like
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War OOC   
    I'd like to use some of the Twi'lek leku language with the cook to see if he knows it.
  4. Like
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War OOC   
    Perception: 2eP+2eD 1 success

  5. Haha
    SithArissa reacted to Stormbourne in Jedi Star OOC thread   
    well that's not good 
    i wonder how where going to resolve that
  6. Like
    SithArissa got a reaction from slope123 in Questions about the niman disciple   
    Lies and propaganda. 
    ....... What? 
  7. Like
    SithArissa reacted to Edgehawk in Star Wars: Revan's War OOC   
    Avg Streetwise w/Boost (Setback removed by StreetSmarts) Results 2eA+1eP+1eB+2eD: 1 success [2eA=S/A, -] [1eP=S/A] [1eB=-] [2eD=Th, F/Th]
    Copy pasta: link bbcode
  8. Like
    SithArissa got a reaction from Vergence in Star Wars: Revan's War IC   
    Oola looked over at Muu with a look of equal parts apology, bemusement, anger, and exasperation. Then gave a shrug as if to say "meh" 
  9. Like
    SithArissa got a reaction from Shlambate in Star Wars: Revan's War IC   
    Oola scowls at the droid. The distinct sound of grinding teeth were probably audible to its sound sensors. 
  10. Like
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War IC   
    Oola scowls at the droid. The distinct sound of grinding teeth were probably audible to its sound sensors. 
  11. Haha
    SithArissa got a reaction from Jonas Shaaf in Jedi Star OOC thread   
    Kill them. Kill them all. 
  12. Haha
    SithArissa got a reaction from Tramp Graphics in Jedi Star OOC thread   
    Kill them. Kill them all. 
  13. Haha
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War OOC   
    Casts Unleash.
  14. Thanks
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War OOC   
    @Rabobankrider Discipline check to determine Oolas reaction to K1s comment. @Edgehawk
  15. Like
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War IC   
    "Uh, what?"
  16. Like
    SithArissa got a reaction from Von3679 in Jedi Star IC thread   
    "I'm no a kid" Xanth says as she takes off tye helmet and lets it clatter to the floor, the sound echoing through the structure.
  17. Haha
    SithArissa got a reaction from Tramp Graphics in Jedi Star IC thread   
    "I'm no a kid" Xanth says as she takes off tye helmet and lets it clatter to the floor, the sound echoing through the structure.
  18. Haha
    SithArissa got a reaction from Jonas Shaaf in Jedi Star IC thread   
    Xanth takes the helmet off the skeletal remains and pops it on here head "Oi, look I'm a Imperial trooper! These aren't the droids I'm looking for!"
  19. Haha
    SithArissa got a reaction from Tramp Graphics in Jedi Star IC thread   
    Xanth takes the helmet off the skeletal remains and pops it on here head "Oi, look I'm a Imperial trooper! These aren't the droids I'm looking for!"
  20. Thanks
    SithArissa reacted to OggDude in Another Character Generator   
    Here's what I have so far for fixes, etc., for the upcoming release.  New changes or features will be highlighted.  Please continue to hammer away at it and let me know if you find something else.  I'll do another pre-release so the changes to vehicle crafting can be tested.  I'll let you know when I'm ready.
     
    Pre-release 2.3.1.0:
    New/Changed Data:
    Added all new information from "Unlimited Power", including species, specializations, talents, equipment and vehicles, motivations, backgrounds, signature abilities, lightsaber crystals, attachments, etc. Fixed a number of errors for various items and data. For crafting, the Ion Drive Array engine had 1 increase speed optional mod instead of 2.  This has been fixed. For crafting, the Distinctive Style improvement cost 1 advantage instead of 3.  This has been fixed. For crafting, Lightly Armored Hull was misnamed and was missing its optional +1 handling.  This has been fixed. For crafting, the airspeeder's max altitude should have been 100, not 10 km. Added the "Blaster" category for the Custom Grip attachment.* Fixed the name of the Alter Force power's Mastery node.* For crafting, changed the attachments for vehicle engines and hulls to enable them to work with custom vehicle frames.  This may cause some problems with current crafted vehicles.  If so, please recreate them using the new attachments.* New Features/Enhancements:
    For crafting, added alchemical potions and talismans from "Unlimited Power".  This includes adding Force points to the pool.  Potions and talismans (and Force points) only show up in the Crafting dialog if the character has a Force rating. Added tinkered items to talent description. All item types (gear, armor, weapons, and vehicles) now support built-in attachments.  Data editors should now support this new feature. For crafting, vehicles now support a "Custom" frame.  This frame can be any vehicle supported by the system.  Custom vehicles have the option of removing the engine and hulls to gain extra hard points for customization.  When you remove an engine, besides gaining 2 hard points, it will remove the vehicle's speed, defenses, and system strain.  When you remove a hull, besides gaining 3 hard points, it will remove armor and handling will change to 0.  Unlike standard frame templates, the custom template supports the option of not including engine and/or hull attachments when you customize an existing vehicle type.* Support for crafting-only item descriptors.  Currently, these descriptors are "set"-type descriptors that will set certain aspects of a custom vehicle to a particular value, such as speed, handling, armor, defense zones, etc.  Crafting-only descriptors will only be displayed during crafting: in other parts of the system, their results show up in the stats, but the mods themselves won't be displayed so they don't overly-complicate vehicle descriptions.* Bug Fixes:
    If two or more equipped pieces of gear each had a built-in weapon, and then you tried to "Show" the weapon in the Weapon grid, only one would keep the "Show" checkmark intact.  This was because the two built-in weapons had the same key.  This has been fixed. If a talent modified a weapon's qualities or other mods (such as Defensive Training), they would not be applied to defense.  This has been fixed. For crafting, selecting an integrated attachment for vehicles did not always recalculate the vehicle.  So, certain changes would not always appear after selecting at attachment.  The changes would still be there after vehicle creation, however.  Now, vehicles are always recalculated after adding attachments. Made sure the crafting attatchments for vehicles do not show up as purchasable (they are for crafting only). Removed the "()" in weapon descriptions.  This was caused by the new scale description for weapons. Made a number of minor fixes and tweaks.
  21. Like
    SithArissa reacted to Von3679 in Imperial Era PBP, checking for interest.   
    Sure  
    So strategist class will probably mean imperial officer? And eventually maybe you’ll rise up to be a grand admiral
  22. Like
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War OOC   
    Brat check: 2eP+1eA+2eD+1eS 1 success, 2 advantage

    Thats no fun.......
    Advantage to notice something important?
  23. Like
    SithArissa got a reaction from Edgehawk in Star Wars: Revan's War OOC   
    Outburst check time @Rabobankrider 
  24. Haha
    SithArissa got a reaction from Tramp Graphics in Star Wars: Revan's War OOC   
    Brat check: 2eP+1eA+2eD+1eS 1 success, 2 advantage

    Thats no fun.......
    Advantage to notice something important?
  25. Like
    SithArissa got a reaction from Edgehawk in What's this? A new pbp?   
    Bounty Hunters, then Mandos. Racers would be fine. Your order 66 is basically Arissas OG campaign so idk bout that one.
×
×
  • Create New...