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Golan Trevize

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About Golan Trevize

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  1. Golan Trevize

    Move X to attack <<Name Surname>>

    Ok great, that was my doubt. I assumed a name was absolute and not a criteria but I see your point on <<>>. For the sake of fun I 've always played this as if I was a mean imperial taking the best decision possible for the empire. I find the app too easy to win and I would say it's stupid in many cases, so there's no point to exploiting rules I love how the app makes ranged units to gain adjacency in most of the cases before an attack. Onar is always focused
  2. Golan Trevize

    Hondo Cards up

    I agree that this can be a game changer and I hope it will make the next meta. I also agree that this card is a really good job indeed! Even in the unlucky case we don't see it too often, this card is great because it represents the only real novelty of the upcoming exp+wave. All the rest of the stuff spoiled so far is similar to stuff we have seen around since ages. Also this may potentially bring to new life obsolete groups, kudos for that @DTDanix. I tested my own version of Lie in Ambush before this final spoiler. I found rWarriors, eSentry, Web Engineer and eGamorrean quite nice. I believe figures that can stay up for more than 1 activation are really worth the downsides of this card. Best I used are rWarriors+Chewie because having Chewie activated means that you either kill the warrior and allow Debts Repaid or keep the Warrior alive and allow one more attack from him. Also CC like Second Chance and Dying Lunge are great combos with this because put you in a win-win situation where whatever choice the opponent takes can trigger something very bad for him/her. As I already mentioned, also Hondo+Smuggler's run can somehow combo with this because having a free opponent depzone can only help his run for 7 VPs. I believe imperial can get some effective combo as well, so this card is definitely versatile enough. I was excited with the idea since the initial spoiler.
  3. Golan Trevize

    Hondo Cards up

    I loved the idea, unfortunately the spoiler wasn't what I expected. I was planning to drop in base Wookie Warriors. But that means 9 points are blocked until mid round 2 when very likely the opponent had already the time to bring supports far away. I believed this had to be a little earlier maybe after 1st or max 2nd activation. It looks to me the real purpose of this card isn't to destroy opponent from inside, but it's rather a way to make Hondo+Smuggler's Run viable. It's 7 VPs hard to achieve before Hondo being killed, unless opponent had a reason for not camping in its own depzone.
  4. Golan Trevize

    Hondo Cards up

    Removed duplicate post.
  5. Golan Trevize

    Move X to attack <<Name Surname>>

    Hold on, actually this confuses me. in Example <<Shyla Varad>> means I have to attack Shyla. Now assuming this is impossible but in example Fenn can be targeted instead, should I skip ending up in "Move X to Reposition Y" or should I attack Fenn?
  6. Golan Trevize

    Jarrod, Is he any good?

    Rebel brawlers got some help from upcoming wave, I guess Jarrod will see the board more often than he used to.
  7. Hi all, in case of instruction "Move X to attack <<Name Surname>>" assuming isn't possible to attack that specific figure, should I skip the instruction which may end up in a no-attack imperial activation or do a "best effort" attack choosing another hero? Thanks!
  8. Golan Trevize

    Kill Vader first?

    Anyway with second chance and extra armour I don't really see how you can tear him down early game.
  9. Golan Trevize

    Vassal up and running. Lets battle!

    Likely it'll be spoiled tomorrow with its pack content, there's no point in wasting time on that.
  10. Golan Trevize

    Vassal up and running. Lets battle!

    We have a good guess because 80% of the card got spoiled at GenCon. You can find it on this forum. There's a thread on purpose.
  11. Golan Trevize

    Kill Vader first?

    If you want to ignore him, do it properly. He's one, so split your group.
  12. Golan Trevize

    Vassal up and running. Lets battle!

    @thereisnotry will we get 10.7 with Thrawn pack spoiled last Friday?
  13. Golan Trevize

    Thrawn Cards Revealed on FB

    Those jets... You have to consider printed pool so fly-by doesn't stack with Heavy Fire. It will be 4 damages max compared to 3 damage max of a single figure group. Single figure groups have the advantage of being able to use rally or other cards for a full cleanup of the group, having both ejets stunned+weakened is a fecking disaster for just 4 splash damages. Possibly Snowtroopers can synergize more? Regular version is 7 points +1 with Heavy Fire, I don't know... It doesn't feel like something that can get reliably into the meta. This is the only revealed card that disappointed me, so far. Should we blame the world champ for this card? Is this the one he contributed to?
  14. Golan Trevize

    Thrawn Cards Revealed on FB

    Makes sense... I mean your interpretation makes totally sense, the card doesn't make sense at all. I think it's born out of the meta.
  15. Golan Trevize

    Thrawn Cards Revealed on FB

    Questions possibly for @a1bert Skirmish Thrawn - Long-Laid Plans: at round 5 it's not possible to assign 5 different power tokens. How does it work? Heavy Fire: if I choose the same 1 figure so that it receives 3 damages, do I get 3 conditions or just 1?
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