I'm working on a F&D campaign and wanted a setting where force users could be free to use the force with out going in the past or fearing inquisitors (at least for a while). So I made up a colony of force users out in wild space. I'm not much on the EU, so if I hit upon someone else's work please let me know. I'm hoping to start this soon.
Idona Watchers - Rejected by the Jedi, Hunted by the Sith, Watching the balance of the Force
Kam'tel Idona was a Jedi master who survived the Sith wars and saw the formation of the new Republic. She was obsessed with bring balance to the force and meditated daily on the prophecy of the chosen one. During these meditations she had 12 visions of detail about one possible future about the chosen one. She took her visions and recommendations about changing this future to the Jedi order. While interested in her visions they rejected her reforms for the order and forbid her from speaking of the visions to anyone else. She however could not be silenced. She convinced 5 other Jedi of her ideas and they formed council she called the Watchers. When the council found out about her actions they removed her and her "watchers" from the order.
After removal from the order her and the watchers moved to a new colony in the far reaches of the outer rim. They began teaching others in the ways of the force. They focused on using to the force in what they thought was a balanced way. As their powers grew, a Sith lord came to the colony to learn their ways. The watchers however found him out and exposed him as Sith. Threatened by their power he killed Kam'tel. He allowed the others to leave as long as they left the galaxy to never return. With this they left their colony and ventured out to wild space.
Now they have a new colony established where they have survived some 1000 years. The society while cut off from the rest of the known galaxy has grown and thrived. Force users abound in a time when only the Emperor can freely use his force powers. Even some of the original prophecies have come true. The watchers are now a group of peace keepers in the colony. Their main objective is to find those who have fallen out of balance with the force. They take these people to the temple where balance can be restored for them.
Rules for Watchers: To use the force in "balance" watchers role 2 force dice for each force rating. They combine the results of 1 light side and 1 dark side to equal 1 pip. If both dice are all one side, then use the smallest result.
Benefits: Reduce the cost of Foresee, Sense and Seek and their upgrades by 5 to a minimum of 5.
Drawbacks (30XP): Using only light side force points results in 1 conflict point. Using only dark side force points results in 2 conflict points.