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Flobio

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About Flobio

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  • Birthday August 22

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  1. Flobio

    skills vs tallents

    I disagree a bit with this. There are many talents that increase a players power to survive an encounter. I had a new player buy through tier 3 at player creation (+5 or 10xp) which made a very solid tank and had done very little skill and characteristic upgrades. I threw a pretty decent monster at him and they were barely taking any damage. You may want to point this out to your player. All of the suggestions here are great. Give them a shorter list. Include things that are effecting their game, like you throwing black dice at them, players like to remove them. I would think this player would too since they seem to be about winning their dice roles. I'd also include talents that add blue dice. I would also be sure to add dedication to that list of talents. It plays to the need to control the out come of the dice and gives them a reason to buy the other tiers. And finally the house rules that require a certain talent tier to be reached before you can buy that level of skill should help too.
  2. Fair point. I've been using Fantasy/Magic settings and the skills are reduced so there looks to be more room than what a full list out would have. You're thinking about it and there's a wish list item that should fix it. Thanks again. It is a really great tool.
  3. I really like this, thank you! It's one of those features you don't know you want until you get it. One minor request (well minor to say, to do is another thing), would it be possible to have the weapons line on page 1 as well? I think it works where it is but it would be nice for dual wielders or players with multiple weapons to have them on the front page. This would be for printing only.
  4. Flobio

    Overworld - Online game anyone?

    What time zone?
  5. Flobio

    Superpowers

    I like that idea. It would need player buy in up front because why wouldn't the player just turn a story point?
  6. Any plans on putting the NPC's from Haunted City in this?
  7. Flobio

    A Melting Plot!!!

    Finished season 1! Awesome work. I really enjoyed the choices the players made with their characters. Keeping the editing to the narrative and limiting the table talk was a good idea. While I enjoy the table talk, sometimes I zone out during the table talk (I'm usually working while listening) and then miss important narrative points. It's a hard balance to strike and for your format I think you did pretty good. If you ever do a Patreon, table talk extras or uncut version could be tier reward.
  8. Flobio

    A Melting Plot!!!

    3 episodes in and I'm hooked. Being able to hear everyone at the same level is such a nice thing to have in a podcast. RP, good play (use of the dice results) and keeping with the concept has been what has drawn me in. I have a new binge podcast. Thanks!
  9. Flobio

    I bought it!

    It's Splig, King of ALL Goblins. I played him with a Negan voice (AMC's Walking Dead) and put a verbal comma after All. Lucile was a Magma worm which he my PC's because He can't have adventurers coming after him. Poor Lucile never had a chance.
  10. Flobio

    I bought it!

    I don't know, 2 L's at the beginning of a name is kind of scary.
  11. Super! Happy to support when I can. Thanks for the updates and keeping this such a great resource.
  12. Is the settings tab supposed to work? I can't in put into it on the new custom tab. Everything else seems to be working. I love the changes. Thank you for all your hard work on this project.
  13. Any plans for magic implements and magical items?
  14. Flobio

    Pokémon, a simple version?

    Reading the thread I had a crazy idea. Not sure how or if it will work. Why not let PC's be Pokemon. The party could be 1-3 and their "buddy" Pokemon. In a semi-related combat idea would have the trainer would roll a leadership or "trainer" roll at the beginning of combat. A success creates a bond where the Pokemon will earn a boost for following their trainer or two setback for doing their own thing. From there opposed rolls for each round of combat. A failed bond roll just means no extra rewards for following their trainer. I would think 1 set back would be needed if the Pokemon is doing their own thing.
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