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Arracor

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  1. Like
    Arracor got a reaction from MeeKey in Miniatures size   
    I dunno how many people will actually see it, this forum is kind of totally dead... But you're absolutely welcome.
  2. Like
    Arracor reacted to Blurpy The RABID in Know Your Horde: General Strategies For Each Demon Type   
    I'm working on writing up a post to cover this subject.  I'll let ya know when I've posted it so that you can check it out.
  3. Like
    Arracor got a reaction from Chetote in DOOM additions you would like to see   
    I'm totally with you on that. I got lucky and found someone with an extra set of tiles, so I got those and now I have twice the tiles (thank Romero for that, the base set really didn't give enough small hallway-connectors and corner-hallways.)
     
    I also took a sharp knife, some glue, and the sprues I got the new tileset on. Cut off the board spots next to the tiny endcap pieces, the ones with the connector shape from where you snap the actual tiles off. Guess what? That's exactly half as wide as the full piece, meaning two of those cut out with care and stuck together match the actual short connector hallway piece precisely. I even got a little crazy with it, and did that but flipped one of the pieces. So now I have a pair of UAC>|-|3LL connector pieces. Gonna paint little pentagrams on them surrounded with argent lightning.  (A select number of the |-|3LL tiles could be used as Mars tiles too, the ones without overly hellish stuff on them. So I might make more connectors and just paint them like airlocks.)
     
    ......are you serious? I can't say /-/3LL on a DOOM forum?
  4. Like
    Arracor got a reaction from Chetote in Miniatures size   
    I dunno how many people will actually see it, this forum is kind of totally dead... But you're absolutely welcome.
  5. Like
    Arracor got a reaction from Chetote in Miniatures size   
    This place may be a barren wasteland, but I've got your back, bro.  Here: http://imgur.com/OYkUBK5
      (Click the image to zoom)
    Figures are arranged in 3 rows, Doom figures in order of size.  Also pictured are 40k Space Marines on the left of each row; A Grey Knight, a slightly modded Space Marine, and a Chaos Sorcerer.  All of the Doom figures are represented (aside from there being 4 different Marine models, I only showed Alpha.)
  6. Like
    Arracor got a reaction from Tvayumat in Chainsaw   
    You know, this has bothered me a bit too.  Has there been an official ruling on this?  Is there an errata yet?  (Is anyone even still alive on this forum?  No Arracor, you are the demons.)
  7. Like
    Arracor got a reaction from Psionics313 in Who wants to see the "Mancandy" Mancubus?   
    I also like the variation on the imps, and the darker colorings of the pinkies and cacodemons.  I would like to see the other mancubus up close, personally, since it seems to have a very different color scheme from the one shown.
  8. Like
    Arracor got a reaction from MeeKey in granades and distances   
    So you play the grenade card as an Action, which stays in play, and the grenade token goes on the map wherever you aimed it.  For Frag and Siphon, they stay until the end of the Round (not turn, round) and then detonate, dealing their damage.  Then the token returns to you and the card leaves play and goes into discard.  For Hologram, instead the grenade token stays out until it's killed (takes 3 damage), and then it returns and the card goes into discard.  Then, once your deck runs out of cards, and you shuffle your discard back into a deck, you can play the grenade card again after you draw it again.
  9. Like
    Arracor got a reaction from doomedd in granades and distances   
    So you play the grenade card as an Action, which stays in play, and the grenade token goes on the map wherever you aimed it.  For Frag and Siphon, they stay until the end of the Round (not turn, round) and then detonate, dealing their damage.  Then the token returns to you and the card leaves play and goes into discard.  For Hologram, instead the grenade token stays out until it's killed (takes 3 damage), and then it returns and the card goes into discard.  Then, once your deck runs out of cards, and you shuffle your discard back into a deck, you can play the grenade card again after you draw it again.
  10. Like
    Arracor got a reaction from Demax51 in Magnum Shot questions   
    The wording of the card is quite clear on both of these. 
    1: It says you can use it "after a hostile figure performs an attack", nothing says the attack has to be against you.  As long as you have line of sight and range for the shot, you can play the card and take your shot. 
    2: Magnum Shot is played AFTER the attack is resolved, so you would take the 3 damage from the demon's attack roll (minus whatever you get for your defending), then play Magnum Shot, and use it like any other attack.
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