Intolerance

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  1. Cool, stability is a priority so glad it's holding up. Do you have the reproduction steps for the issue you hit? For any errors you encounter, let me know and I'll get them fixed or create an issue for octgn if it's with the framework in general.
  2. Duels change dials
  3. I've created a post for this at cardgamedb. If you have any questions or comments please post them there as I don't plan to monitor this thread further. Have fun
  4. I'm sorry about the infrequent updates, could've been done better. It's not 1 week, and there are various other factors, but I don't want to get into a bunch of explanations/excuses. In the end it's as you say, hopefully everyone enjoys and is happy with the results.
  5. Deck builder has been updated with Phoenix, Unicorn, and Scorpion. I don't have exact details on availability since part of that process is out of my hands, but I'll be posting on the discord soon to get testing feedback.
  6. Deck builder has been updated with the Dragon and Crab previews, thanks to Kertanos for creating image assets for the proxy generation. http://imgur.com/a/gABfN
  7. Nothing yet. My original driver for the timing of this topic was to try prevent myself or someone else from developing one in parallel and having someone's work get discarded. For the reasons you've pointed out, I was hesitant to post it here but know of no where else that would reach the same community. At the same time, I'm not trying to keep it hidden or secret and would respect any of their requests. I too think it's an overall benefit for the community but am aware that it's not my decision. I hope to be playing for a long time and to take part in both a strong local and global community. Following the formal release is perfectly reasonable and roughly what I'd expected, for lack of specific terms. I'll probably post a couple more updates before ending the thread but if folks think that's unwise, feel free to PM me. Cheers,
  8. Hello, Been a while since my original post so just wanted to add a quick update. Lion cards have been added as well as the remaining game elements, though the sizing needs some adjustments. I think that nearly all of the mechanics are present for simple games and am looking forward to dragon's preview this week. Cheers,
  9. Hello, I've been working on an OCTGN plugin for the new L5R and wanted to share a few preliminary screenshots today, as well as create a thread for future updates. The plugin is still a ways from release, but I'll be prioritizing getting something minimally playable complete before working on polish. The two screenshots attached are of the deck builder and beginnings of a new game (with only one player). Thanks to help from editors at l5r.gamepedia.com I've been able to import card data from the site, and can include newly spoiled cards easily. The proxy generation is currently faked, I've just imported cropped images for the two cards shown. There are various other inaccuracies as it's still a work in progress, but this seemed like a good occasion for a preview since a valid crane deck can almost be created. Cheers,