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Rouxxor

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About Rouxxor

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  • Birthday 04/23/1990

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  1. The first scenario look a lot the same as back at the beginning of the game: not particular stress about timing (yes an enemy every 4 turns should get you in the mood in moving fast, but I don't think it is the good strategy). Good for a nice game but probably won't play it very often. The second one remind me too much of steward's fear, but I found it less interesting (may be less difficult?) so I don't like it very much. Temple of doom is, to me, the masterpiece of this scenario. I found it difficult, both to win or understand how to proceed. I already play it 6 or 7 times and will continue to do so.
  2. Hard to say without knowing your will. Do you want the hardest? Dol Guldur, Five armies or Deadman's pike would be the best but they all come in deluxe package. So Encounter At Amon Duin would be the best in line. Do you want a thematic addition? Shadow in Flame, Defense of cair andros (still in deluxe) or raid of the grey havens get the best Do you want a nightmare that make a scenario way more interesting? Encounter At Amon duin (again), Eriador waste or flight of the stormcaller Do you want beautiful cards that don't actually make the scenario harder? Go for battle of Carn Dum Want the best illustration? I don't look carefully of that thing between the name of the card and it text so I won't be your men on this one. Tell me what kind of scenario you like in regular lord of the rings, I might have a clue about what you may like in nightmare ;).
  3. I use those sleeves: - Penny sleeves for all player cards that stay in the box (at the beginning all the cards where sleeves this way); - Ultra pro black for all encounters card: there are the less expensive sleeve and black is perfect for being sure to never notice a difference between back of the cards; - Many different colors and produces for my player decks, with as many dark sleeves, still for avoid to notice any proxy.
  4. Congratulations! It is quite easier from now because you only have to buy a new product when it is available, and there is no sold out when a product is just released ^^. It could be still complicated to get the POD (including nightmare) but there is always an opportunity to have them at some point
  5. Easy, normal and nightmare are the three option available for most scenario. Playing Easy mode on nightmare is not something that have been planned, there is not real point of taking off the cards you usually take off in easy mode because nightmare cards are often even harder, so you may in fact make your scenario more difficult. It could also result in a bug (identical cards are removed from both modes, and those care are needed at some point). You can still add the resources to your characters to simulate a easy-ish mode. Easy mode is supposed to be for any number of players. Some though enemy are often removed, and they are annoying no matter the number of players.
  6. First I recommand a sequence order with the trial: first the one who need you to clear the location, so you can travel first turn to that location and have the fewest threat possible in the staging area. After that the intuition one. You will have plenty of time to build your hand and your board. And you finish with the strenght, so when you beat the last enemy you will face back the three boss... and can continue to attack them. This way you will not have to suffer some of their attacks. So you say you have a problem to quest? It seem not to have anything to due to the quest but rather with your deck. If you want to quest well you need to have allies to do so and way to play them. You are not playing leadership so you don't have any way to get resources and that may be the issue here. And playing tactics in solo is still so disappointing. @Wandalf the Gizzard -> You may like your own deck but I don't see why will it fit more than others decks for this scenario. It seem neither the best deck against the scenario (Rohan is a cool deck but not a top tiers and it doesn't seem to be the best line-up), nor the best deck to answer his problematic (questing). But if you just look for solid deck here is my list (in french, but with ringsdb links: http://sdajce.forumactif.org/t6782-mes-decks-apercu-de-la-diversite-des-listes-efficaces-en-solo), and I usually manage to pass the three trials with the first half of the decks (there is just a problematic between playing Erestor and the location who avoid to have more than 5 allies, could be a killer if it come up at the end of the scenario).
  7. THe scenario seem better this way: else you just never apply those forced effects. But that is quite ****** up that the keyword of the mechanic is incorrect. Thanks for asking!
  8. I also go with the third and do the same as @player3351457 and @DistractionBeast
  9. Having products developed and product published is two separate things. As you say there was no publishing in POD since a year (I haven't make the count but I do believe you) but there was some development since there is 2 POD who have been settled and played during this time. This mean we will probably also have another GenCon event and another fellowship event this year. Caleb absence may have delayed some nightmare but not any standalone scenario. About publishing there is some issue we probably aren't aware. Usually the standalone scenario doesn't even planned to be release on a particular date. They are just put on the store at the moment they are ready (or put on the store a littlbe time before they actually receive the product). So it is all about haven't be able to print them already. If they are delayed some nightmare may have been too, so may be we will have them in the same time.
  10. Quite an interesting challenge :). I once get the same project and ending playing those two deck (or close, vilya deck get updated since): http://ringsdb.com/decklist/view/4287 and http://ringsdb.com/deck/view/43448 The fight deck wasn't interesting to play but the both where working very well together. I probably won't be playing them the same way now (want to have more allies in play in my other deck) but it was closest I get to your project since they were no quests that we especially fear (we do lost on a regular basis against escape from dol guldur nightmare and battle at the five armies NM). One of the deck was able to really handle the start of the game, usually the most problematic part of the game, with good heroes that block and kill enemies. having 2 deck with a good mechanic but who need times to be settled is may be not the best thing to do to achieve your purpose. I would say that doomed cards are essential in your path to the victory. You need to play many things in the first turn to face the brutal set up of many scenarios. Legacy of numenor allow almost a free turn for a reasonable cost and it is crucial. Deep knowledge is also quite good. In exchange a double back is really helpful in a lot of situations. More galadhrims geetings seem adequate too. I think about a card by card analysis and will try to get back to this later :).
  11. When I try new nightmare I pick my vilya deck and I win it right away about 75% of the time (it is an hardest scenario but the discover is not as important as a new scenario). When I try a new scenario I usually pick one of my fun (and not that strong so) solo deck, like one hero deck Sam or my deck built only with 1 core set cards and probably have an average of 2 or 2.5 tries before winning one. I do not tweak my deck in order to win a scenario. But sometime I just saw that the difficulty of a scenario is bigger than a thought so I pick a better deck (like with fire in the night, I go to a quite good silvan deck since the scenario is as difficult as many nightmare ^^).
  12. Since the expansion release are slowing down it is logical that nightmare release rhythm follow this. I'm still pretty confident about the release of nightmare in the future. It is my main playing resource so I'm also waiting for it ;). About the best nightmare my personal list is: Battle of the five armies Encounter at Amon Dun The Dread Realm Dunland trap Into Ithilien Defense of Cair Andros Tempest on Cobas Haven Shadow and Flame Nightmare Raid on the grey haven Desolation of Eriador Blood of Gondor Secret of Celebrimbor So most of the cycle 5 and some other from one cycle or another. You may notice that none of the saga scenario have been cited :/. Though Helm's Deep and A Journey in the dark are not that bad. Enjoy
  13. Most of what you are looking must be in the core set rule book or the rules reference. So there is not even need to fetch for an official answer. The following quotes are from the web rule reference. Out of play areas are anything outside the game hands, decks and discards pile. All the rest seem to be in play areas. The precision that must concern Beorn is: I also found, about in play : and
  14. Elrond / Glorfindel make an awesome combinaison. I still found Elrond + vilya to best the best deck both in solo or multiplayer. I personally play Eowyn during a long time alongside Elrond and Glorfindel, and another build with Boromir (before his errata). Gandalf is the best hero to pair with Elrond but it came a long time after cycle 2 so I guess you don't have it.
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