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  1. Yes. Festival stops a character from having their skill increase by events only, and honor tokens aren't events. Even events such as Court Games work at festival since they aren't actually increasing skills, they are just honoring the character; its the honored status that is doing the skill increase.
  2. Pride happens as soon as a winner is determined; so immediately after conflict step 3.2.3 begins. Purity of Spirit removes status tokens when the conflict ends which is after characters go home and bow in conflict step 3.2.8. So, in both cases pride will try to honor/dishonor the character and then any status token still left will fall off at the end of the conflict resulting in a normal character.
  3. Crab are the pragmatic clan. They're definitely not above burning other clans' reputation to the ground if it was in service to the wall.
  4. It wouldn't be that hard; you'd already need a database with every card anyway so the data is already there for you. MTGO has a dropdown with every card in the game and a search that partial string matches to filter out results. Arena does it one better and contextually sorts cards/creature types in your deck to the top for abilities where that makes sense.
  5. Not quite. To trigger an ability the effects have to be able to change the game state without taking into consideration other card abilities. Duels intrinsically changing the game state is consistant with storm/Tetsu becuase Tetsu's ability doesnt trigger of an effect of storm but things like insult to injury do trigger off an effect of duels. Since there are cards that trigger from the effects of duels we know that dueling itself intrinsically involves a possible state change.
  6. Dash cost is not treated the same as dash skill. You wouldn't be able to search up a Gunbai with Shunsen since a dash cost isn't ever less than or equal to the number of rings you would put back with Shunsen.
  7. Choosing participants is not an effect. Defend your honor triggers before effects occur, but after costs are paid and targets are chosen.
  8. It's a SH that does nothing T1, and most of the time only gets you back to fate parity T2 so by the time you hit T3 you've generated 3 more fate than your opponent. Sure, it scales amazing past that but most games have been effectively won by then and SHs like City, Mountains Anvil Castle and HMT all have abilities that are going to have been worth at least that extra 3 fate over 3 turns.
  9. Uni wouldn't need Fair Accord, or anything else to trigger their new SH. You collect your fate each turn at the start of the Dynasty phase so Shiro Shinjo is always on.
  10. Conflicts are ongoing until after characters have bowed and gone home. Tetsuko will still be considered attacking when Display of Power would be played, so her ability will apply to it.
  11. I'm pretty sure that in all other games this is the opposite of correct. MTG has cards like Stronghold Gambit, which will always put your creature into play when your opponent has no hand, and Hearthstone has the Joust mechanic which always wins when your opponent has no minions left in their deck (even when you would reveal a 0 cost like Wisp).
  12. I think the real question is should you be able to bid negative honor?
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