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ShawnRBrown

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  1. Cool, thanks. That looks great!
  2. I am looking for opinions on Accuracy Corrector vs FCS & Crack on this list. SF Omega Flight (99)Omega Specialist (32) - TIE/SF FighterCrack Shot (1), Fire Control System (2), Sensor Cluster (2), Special Ops Training (0), Lightweight Frame (2)Omega Specialist (32) - TIE/SF FighterCrack Shot (1), Fire Control System (2), Sensor Cluster (2), Special Ops Training (0), Lightweight Frame (2)•"Backdraft" (35) - TIE/SF FighterVeteran Instincts (1), Accuracy Corrector (3), Sensor Cluster (2), Special Ops Training (0), Lightweight Frame (2) Thanks
  3. Sabaac for sure, with Backdraft coming in a close second.
  4. That's awesome! BackDraft is on of my favorite pilots.
  5. Any counter builds to this cheese fest would be much appreciated. "Zeb" Orrelios (18) - Attack Shuttle "Chopper" (0), Phantom (0) Kanan Jarrus (49) - VCX-100 Fire Control System (2), Twin Laser Turret (6), Recon Specialist (3) Kyle Katarn (33) - HWK-290 Twin Laser Turret (6), Recon Specialist (3), Moldy Crow (3)
  6. So Nym does NOT take damage from his own bombs? That is an amazing pilot ability.
  7. Grymm Missile Boat (100) PS 9 Dengar (53) - JumpMaster 5000 Expertise (4), K4 Security Droid (3), Unhinged Astromech (1), Punishing One (12) PS 9 Captain Nym (47) - Scurrg H-6 Bomber Adaptability (0), Twin Laser Turret (6), Extra Munitions (2), Concussion Missiles (4), Bomblet Generator (3), Havoc (0), Guidance Chips (0), Fire Control System (2), "Genius" (0) Thats my take on Dengar & Nym. I will lt you know how I fare after tomorrows tournament.
  8. For sure not meta breaking, but a fun way to use these ships in local/casual play. Our group has pretty much turned our backs JM5K's for casual play, and we are thinking about doing the same with Expertise. I may make a case against Sabine locally too. She's 2 points too cheap.
  9. My Rebel Scurrg list is a Nym Dash Duo. Nym & Dash (100)Captain Nym (48) - Scurrg H-6 BomberVeteran Instincts (1), Twin Laser Turret (6), Extra Munitions (2), Sabine Wren (2), Bomblet Generator (3), Cluster Mines (4), Long-Range Scanners (0)Dash Rendar (52) - YT-2400Expertise (4), Heavy Laser Cannon (7), "Chopper" (0), Outrider (5) So far Nym is a beast that matches extremely well with Dash.
  10. Awesome thanks. Still cheesy but it was fun and confusing to play against. I started playing after Paratanni, but now I will have a reason to play my IG-88 and Bossk!
  11. Last night I was flying against this list. IG Bossk (99)Bossk (50) - YV-666Fearlessness (1), "Mangler" Cannon (4), Dengar (3), Gunner (5), IG-88D (1), Black Market Slicer Tools (1)IG88-B (49) - AggressorAdaptability (0), Fire Control System (2), "Mangler" Cannon (4), Cluster Mines (4), Inertial Dampeners (1), IG-2000 (0), Autothrusters (2) The idea was that Bossk would shoot, reroll hits with Dengar hoping for blanks to miss. Then use the shared pilot ability to shoot with his Mangler Cannon, count those hit, then proc Gunner from the first purposely missed shot. Sounded like extra cheese to me, but I couldn't see a clear rule either way that says you can proc both abilities at the same time, or not. Thx
  12. That's what I thought too, then the match came down to my GSP vs Palob both with 1 hull. I cheesed a very close bank 3 just about flying off the board, but enough to have Palob not able to make the turn and catch me, that kept me out of TLT range for 3 rounds while he turned around and I rebuilt my 3 shields, turned back towards him and TLT'd him off the board. I ended up with 1 hull 2 shields. Very situational for sure and I did spend half the game crying about the wasted R2-D2 points and the Y-Wings crap dial. So I agree mostly, but it did actually work out that match.
  13. Just a fun to fly list, it did okay but I wanted to swap a few things out that didn't work and now I have 3 extra points I can't figure out how to best use. Any advice would be welcome. Rebel Madness (97)Gold Squadron Pilot (28) - Y-WingTwin Laser Turret (6), R2-D2 (4)Rookie Pilot (22) - X-WingR2 Astromech (1), Integrated Astromech (0)Rookie Pilot (22) - X-WingR2 Astromech (1), Integrated Astromech (0)Bandit Squadron Pilot (12) - Z-95 HeadhunterTala Squadron Pilot (13) - Z-95 Headhunter
  14. Got it, Dengar can't re-roll a die Boba rolled and blanked on. Probably overkill to have both, and time to look for another way to spend those points. Thanks.
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