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WalderFrey

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  1. When is a patch likely enabling expansion enemies? I'd like to have more variety in groups before playing the campaign again
  2. WalderFrey

    Readying

    Apparently my group has been playing this wrong. We've been playing that all cards ready during the "Ready" step of the Status phase. Apparently that is incorrect and a hero's Class cards, Items, and Rewards ready at the start of that hero's activation? Does that mean a hero gets to use cards that exhaust when used twice if they get 2 activations in a turn?
  3. For players who frequently switch between playing Descent and Imperial Assault, what are the most commonly forgotten rule differences? For Example: Descent: Hostile figures block movement unless an ability supersedes it IA: Hostile figures are treated as Difficult Terrain (1 extra MP per space moved through)
  4. For players who frequently switch between playing Descent and Imperial Assault, what are the most commonly forgotten rule differences? For Example: Descent: Hostile figures block movement unless an ability supersedes it IA: Hostile figures are treated as Difficult Terrain (1 extra MP per space moved through)
  5. I think the IA app did a much improved job with how it handles monster activations, wondering if there's any kind of a project to retrofit that style of activation into the Descent app?
  6. WalderFrey

    Gold Digger quest

    so it's not like Imperial Assault where theres specific info to be readt to the players and the rest is secret?
  7. Are heroes supposed to know the trigger condition for spawning Valyndra and making her attackable or is that supposed to be hidden information?
  8. looking for people (ideally at least one experienced player to teach) to get together to play a 6 player game sometime in the Dallas/Fort Worth area
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