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mattman285

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  1. I’m thinking it means a new skirmish mode, or horde mode maybe?
  2. It only usually costs an interaction when specified, like an investigation. Usually just follow the cards as the my have special effects when in the same space. On the app, you will see an arrow symbol to interact. Every arrow symbol counts as an interaction.
  3. In my experience the app does some “hand-holding” as well with this, graying out stunned or exhausted enemies. Glad you found the answer!
  4. From any space yes. Keep in mind the card does not add a success and you have to draw it to add it. It’s also completely situational. I think it’s a nice balance. You will honestly trade it out later to get some level 12 cards anyway more often than not.
  5. I have a friend who scanned all his tiny cards in imperial assault and reprinted them larger. It was a pain but it seemed to work
  6. Sorastro on youtube/Patreon. He links everything you need. Great videos for beginners!!
  7. I will be pretty excited to play it! But grey don’t play so everything gets painted first!
  8. I know cleave well. It’s the Legolas staple. I was referencing opportunities for enemies to hit multiple targets as an example, similar to cleave. Anyway, I killed Atarin without much effort. He was the final boss of the campaign but not the first, however I’ve played enough now where even on the more difficult setting I breeze through campaigns without much thought. I also pre ordered the new expansion but haven’t followed any articles as to what is being added. In my opinion, the game needs: 1. More dynamic enemy battles 2. Better character interactions(this to me would give a better story vibe). Otherwise I like where this is going and will likely do 2-3 plays of the new campaign to see how things change and maybe even start over from the first campaign.
  9. Atarin was disappointing. Legolas and Beravor were just crushing him and Aragorn was playing Guardian and providing some defense. I love the game, however I do wish the bosses were more dynamic in their combat than regular enemies(using stuns, cleave to enemies in the same space, etc). I did however enjoy Uluk. I am hoping shadowed paths brings more dynamic battles!
  10. A lot to unpack hear and I would suggest maybe reading through the “How to play” again just to clear up some of the concepts as all these questions are answered there. I will also help you answer these: 1. Do your characters heal all wounds(phys and mental) and start fresh each scenario? Yes. All Damage and Fear cards are returned to the deck(I would shuffle those as well). 2. You do shuffle you prepared cards into the deck on each new scenario? Yes. You prepare your #1 Skill card for your character prior to each scenario. 3. Do you shuffle used cards into the deck after each new scenario? Yes. You also reshuffle your deck if you run out of cards for testing. 4. Do you amend the amount of tokens with leaves on your card? Inspiration is all returned and does not carry over. 5. Do the usable items refresh after each scenario? Yes 6. Each character equips only one usable item per scenario, if i get new one do I have two or must I unequip one? All Items gained during a scenario can be equipped to have more than one. After the scenario is over, you can only pick 1 item to carry into the next scenario. 7. Do you clear your trait(?) cards like hidden or desperate after each scenario? Yes 8. How many times per turn you can use skill card? I would say as many uses as it has as long as you do different tests and it is not discarded.I mean there is a skill card of legolas or hunter saing: "When you add damage using this ability add stun. Damage 1".But it does not say to discard that skill, so what I can constantly use the same skill? Or I add it to each attack action? The card read pretty clear cut and dry. I would like to know which card you reference. The card will let you know if it needs to be discarded. Again, I would encourage you to do 2 things. 1: play a few scenarios on adventure mode referencing the rules reference as you go. 2: Read the how to play guide that came with the game as most of the questions are covered. You will learn more by playing than anything. Play a few scenarios and you should get the hang of it. Good gaming!
  11. Some damage and fear cards have negative affects toward your deck or character in general but do not always end up in your damage or fear count. If the card says to discard it, then it is gone!
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