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Rich P

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  1. I'm not sure - I think if people take the 'correct' target choice, they won't go after Leia, but if they do go after her, you can run behind a rock and evade for 2 dice with a reroll and 2 tokens. If that evade preserves half points on the final turn in one or two games in a tournament, I think it's worth it. That and I can't see any thing else that I'd rather spend it on ...
  2. I tried it and liked it - had an open chat with opponent afterwards and during about target priority, and he said that Leia is the lowest priority for him because wedge can brutalise ships in mid/end game, and Jan is powering him up to make those 4/5 dice attacks. So he was trying to take Wedge out, with Jan as a happy second target. I think the power of the list is that the 'most dangerous' ship is the cheapest. Then you have the other two which are much harder to kill quickly. I'm going to play it a few more times, hopefully in upcoming online tourneys - I'll let you know how I find it
  3. Been put on to this as a possible viable option. I heard Oli tried it out. Leia Organa (79) Millennium Falcon (3) Wedge Antilles (55) Crack Shot (1) Servomotor S-Foils (0) Jan Ors (41) Crack Shot (1) Engine Upgrade (2) Moldy Crow (18) Total: 200 View in Yet Another Squad Builder 2.0
  4. I don't think (hope) Zizi will go up. I really hope that FFG don't just nuke 'good' pieces. It's not like Zizi has won anything right? Why attack a ship that basically has a slightly better force point?
  5. This sounds great, I'm adding it to my list of things to try sometime. DMS is awesome, and 4 rookies is a really solid foundation for a list. Interesting that some folk have taken 4 T70 (RSE with Heroic and HUll) quite far in big tourneys, but dropping the upgrades and the initiative for another ship is interesting It terrifies me that this list fits. I would worry that it is weak to the turn-around turns with Finn and Rose both suffering unless they take the long way around. But for sheer jousting potential, it's a killer. If I had 2 points over, I would consider it on Kaz, but I'm not sure I want to put any extra points into an i1 ship that exists to be a slamming blocker.
  6. I've been having a lot of fun recently with a couple of resistance Swarm lists. I started off playing with multiple fireballs, but soon realised that there were other, better options than the colossus station mechanic available. Which do you prefer, and how might you tune these? This was my own creation - a solid jousting block with two nimble blockers/flankers and an ace hunter too ... Kazuda Xiono (40) Heroic (1) Blue Squadron Recruit (32) Heroic (1) Advanced Optics (4) Blue Squadron Recruit (32) Heroic (1) Advanced Optics (4) Blue Squadron Rookie (42) Integrated S-Foils (0) Blue Squadron Rookie (42) Integrated S-Foils (0) Total: 199 View in Yet Another Squad Builder 2.0 This one, I pinched from @Stay On The Leader - Finn and Rose punch way above their points cost, and trade out the A-Wings for more ships. Colossus Station Mechanic (26) Blue Squadron Recruit (32) Heroic (1) Blue Squadron Rookie (42) Integrated S-Foils (0) Blue Squadron Rookie (42) Integrated S-Foils (0) Finn (29) Heroic (1) Rose Tico (26) Crack Shot (1) Total: 200 View in Yet Another Squad Builder 2.0
  7. to be fair, you could probably take optics off Tallie as she never wants to spend her focus anyways!
  8. FFG took a dim view of this and aforementioned judges eased their stance. The rules on what constitutes fortressing are clear. None of your ships move for 2 or more consecutive turns due to the dials that you set.
  9. There was an old list, pre-points change that a few people did ok with - a naked Rey with An X-Wing and an A-Wing for support. I can't remember the exact load out, but the idea was that Rey just boosted around orbiting rather than jousting with double modded shots ... I think that 70 points for a single ship that can be so consistent is amazing value... and she can tank a lot of hurt too. End game, you can always flip that arc front/back and go full aggressive to catch people out too. Points changes have massively changed what you can fly with her ... a fat Poe and an A-Wing ... or this little lot ... Rey (70) Zizi Tlo (40) Heroic (1) Advanced Optics (4) L’ulo L’ampar (43) Heroic (1) Tallissan Lintra (36) Heroic (1) Advanced Optics (4) Total: 200 View in Yet Another Squad Builder 2.0
  10. In the old v1 Dash/Poe list, Lone Wolf was a standard on Dash - it does require care when flying. In a 2 ship list, especially with the ships moving last / late in move order when both can reposition, you *should* be able to maintain distance for critical turns
  11. I think Lone Wolf might be a direct upgrade for this - 187 feels like too big of a bid in the current meta where players are usually closer to 197-200 ... I think that 190 is fine unless your local meta has a freakishly deep bid culture?
  12. I was talking to friends about the Holdo jank, and a friend pointed out that he has done decently in the past (winning a sstore kit) with this list: Rey (70) Amilyn Holdo (8) Finn (10) Stealth Device (4) Rey’s Millennium Falcon (2) Rose Tico (26) C-3PO (6) Blue Squadron Recruit (32) Heroic (1) Advanced Optics (4) Blue Squadron Recruit (32) Heroic (1) Advanced Optics (4) Total: 200 View in Yet Another Squad Builder 2.0 It kind of does what the base Holdo jank does, but without the cloaking device. A-Wings are great at shedding stress, and Rose in the pod is a great piece who can co-ordinate the lock to Rey if she needs it, but the co-ordinate opens up a lot of jank for Rey too
  13. I think you are running Dengar with Boba rather than the other way around at the minute. Dengar will front load damage, and probably trade up, so that Boba can clean up in mid to end game. If you are taking Boba out, you need another solid ship, or set of ships to replace him. And there's not many ships in the game that can do what Boba does in end game.
  14. This Dengar build paired with 113 points of Boba is just brutal. It is built to front load a huge amount of damage with double modded torps, taking points or maybe crippling someone so that Boba can mop up. It's not a brainless list though, both ships can fold if put in the wrong spots, but some of the worlds best players have had their heads turned by this list and are making something of a splash with it.
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