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Anatak12

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  1. If an effect on a card or another component contradicts rules found in the Learn to Play booklet or Rules Reference, that component takes precedence. and then this contradicts everything about vader and relentless.
  2. You need an ATST dude
  3. this is correct a rotation is not a maneuver.
  4. Is there a way to see the ships dial. Cause that would be helpful.
  5. Anatak12

    Ghost 1.0 HELP

    ok after taking advice and trying to figure out a strategy i came up with this. Kanan Jarrus — VCX-100 38 Sensor Jammer 4 Twin Laser Turret 6 Hotshot Co-pilot 4 Recon Specialist 3 Ion Projector 2 Ghost 0 Ship Total: 57 "Zeb" Orrelios — Attack Shuttle 18 Phantom 0 Ship Total: 18 Ahsoka Tano — TIE Fighter 17 Veteran Instincts 1 Saboteur 2 Black Market Slicer Tools 1 Captured TIE 1 Sabine's Masterpiece 1 Ship Total: 23 It's probably been done before. but it was pretty fun to play last night and I won 4 out of 5 games
  6. Anatak12

    Ghost 1.0 HELP

    Very cool thanks for your help man. I'll see if I can get a few wins next weekend
  7. Anatak12

    Ghost 1.0 HELP

    so TLT from the ghost, then TLT because of the docked ship. and a miss would trigger gunner
  8. Anatak12

    Ghost 1.0 HELP

    so if you have a TLT on the shuttle and the Ghost they can both shoot? what order would that be in? would that be shuttle first, then the Ghost TLT and if one of those miss you trigger gunner ? I thought shuttle while docked only got to shoot primary and secondary weapons.
  9. Anatak12

    Ghost 1.0 HELP

    so 4 attacks is Front , back and TLT?
  10. Anatak12

    Ghost 1.0 HELP

    Other question I was told or it was eluded to that there is a way to get 5 attacks with this ship, is that true and if so how, cause that would be useful. According to the card I can only see 3 attacks... once front or back and then a Tlt for two attacks am I missing something?
  11. Anatak12

    Ghost 1.0 HELP

    Not late at all... I am however switching out Rey for hot shot Co pilot, hopefully this makes Kanan's ability more useful and strip focus before they are used. Question: does the crew for the shuttle work on the mother ship as well, I'd say it doesn't but i have never played with a docked ship before so just curious.
  12. Anatak12

    Ghost 1.0 HELP

    well we are having a send off to X-wing 1.0 with a store tournament and I want to play the Ghost but being as I have never played it before I need help. the thing is , I only want to play the ghost shuttle combo 95-100 pont. Kanan Jarrus — VCX-100 38 Sensor Jammer 4 Twin Laser Turret 6 Proton Torpedoes 4 Proton Torpedoes 4 Recon Specialist 3 Rey 2 Ghost 0 Ship Total: 61 Sabine Wren — Attack Shuttle 21 Expertise 4 Twin Laser Turret 6 Hotshot Co-pilot 4 Phantom 0 Ship Total: 35 this is what I came up with, is it any good and how do i play it? thanks in advance, remember this is just for fun. but I would like to at least do well.
  13. they work every time I have seen them in action
  14. I don't Know seems fishy too me. backing into a vehicle and then engaging in melee ? there should be a pivot involved. with troopers it makes sense that they can attack in 360 but vehicles not so much.
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