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Blue001

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  1. Any chance they can redesign the Quick build PDF docs so they don't have the giant black borders on the pages so we don't have to waste so much black ink just to print those out?????? These are what I'm talking about. https://images-cdn.fantasyflightgames.com/filer_public/f5/c4/f5c496fb-81bd-469c-a879-34671897a569/wave2_quick-build-resistance.pdf Thanks!
  2. I tend to have folding "tv dinner tray tables" on hand to put beside my play table so we can have our own space for cards, but you are right, usually the play space takes the whole table up.
  3. I was going to buy some blue bases the other day until I realized they didn't have the medium base, so it would be a moot point if my squad had a medium ship in it... So yes please.
  4. Well the Scum and villainy, Empire and Rebel conversion kits didn't have any... so be thankful for those 4.
  5. I've found the issue with the way upgrades are done currently (with them being spread out evenly through a wave so everyone gets everything) that is I have 10-12 of each upgrade now, and if I buy any more ships Ill have 20, 30. Waste of cards that will never be used by me or my friends. I would support "Card Packs" that are sold separately. Remove everything except for unique things from ships packs. Heck, I would also have supported them making TOKEN PACKS that contain 10 of each shields, energy, force, focus and evade tokens and removing them from ship packs as well. You would just buy one extra token pack and you would be set for a long while if not always. First edition left me with about 100 shield/evade/focus/crit tokens when I would only ever use like 10-12 at a time, and that's with me only owning about 20 ships... I can't imagine if I had more. Seems like a better design choice would have been to separate everything so you just buy what you needed. Besides, the Core set gave you more of what you needed to play going forward for tokens anyway (minus enough shields). If they had just tossed in 12-15 more shield tokens and 6 more evade/focus/jam etc tokens into the core set, they wouldn't have ever needed to sell them with other ships. Whats the max number of shields/focus/evade etc you can get in a 200 point squad (or 400 in multiplayer)? Put that many in the core set. Boom, never have to add them in other ship sets at all. You could then have had token packs to get more if you ever needed them. Then move all non-specific upgrade cards to card packs and wham, the price of actual ships goes down a dollar or two since less is needed for each during manufacturing. It would have also solved the whole target lock AA BB ZZ fiasco where we had so many target locks, it was ridiculous. -------TLDR Add enough tokens to the core set to play a 200 squad point game. Prob about 20 shields, 12 evades/focuses (currently it had 4 shields... really?) Make token packs that contain 10 of every common token type if you wanted more. Remove them from ship packs. Make generic upgrade card packs that contain 4 of all of them, Remove them from ship packs. Of course, it's too late to make changes like this now ... so ... moot point?
  6. Any chance they can redesign the Quick build PDF docs so they don't have the giant black borders on the pages so we don't have to waste so much black ink just to print those out?????? These are what I'm talking about. https://images-cdn.fantasyflightgames.com/filer_public/f5/c4/f5c496fb-81bd-469c-a879-34671897a569/wave2_quick-build-resistance.pdf Thanks! EDIT : Just realized this forum section is for Mission Control, I just saw the words XWING and Feedback and that's why I posted here. This is more general Feedback for FFG's Xwing 2.0 website.
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