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matt.sucharski

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Everything posted by matt.sucharski

  1. Predator + Expertise on anything with more than 2 attack dice is pretty **** reliable. a go-to combo in HotAC
  2. I'm in favor of changing all "when you reveal your maneuver dial" bombs to "when your ship activates in the activation phase" bombs. That, or somehow preventing advanced sensors from working with boost or barrel roll.
  3. Omega Ace 20 Sabine's Masterpiece 1 Finn 5 Push the Limit 3 Pattern Analyzer 2 [31] If he can PtL for Focus and TL, it's 3 auto crits (4 at range 1) Miranda 29 Gonk 2 TLT 6 Experimental Interface 3 Bomblett Generator 3 [43] Can double regen! Quinn Jast 18 Heavy Scyk 2 Deadeye 1 Harpoon Missiles 4 Guidance Chips 0 [25] Ignore me to shoot the others and get harpooned a bunch! Omega Ace and Quinn Jast can probably be killed easily enough - but hopefully they do enough damage first. Then I've got double-regen Miranda for the endgame. Any suggested changes?
  4. X-Wing Vassal League Data Top 15 Most Populular Upgrade Combos On a Single Ship (through 238 matches) guidancechips & veteraninstincts : 88 firecontrolsystem & specialopstraining : 75 extramunitions & guidancechips : 71 cruisemissiles & guidancechips : 70 genius & havoc : 68 bombletgenerator & genius : 64 bombletgenerator & havoc : 64 genius & veteraninstincts: 64 havoc & veteraninstincts: 64 bombletgenerator & twinlaserturret : 63 engineupgrade & veteraninstincts : 58 guidancechips & harpoonmissiles : 56 breachspecialist & expertise : 54 expertise & tactician : 53 breachspecialist & tactician : 52
  5. Probably still near the top of power even with faction restrictions removed. My brain is having trouble trying to come up with things to put together because all my cards are stored in different mental files. I may have to open my actual binder to look with my mk.I. eyeballs.
  6. Are there any ships with two crew that would like to have both Cad Bane & Sabine? Or if I were going this route, would I be better off with 1 of them on each of two different bombers? Hypothetically.... asking for a friend.
  7. Primed Thrusters allows you to BB-8 barrel roll when you reveal a green while stressed, yes. And that's important for getting a focus or evade from intensity. Just as important is that Primed Thrusters allows Poe to Tallon Roll or K-Turn, and follow that red move and stress with boost for a focus or evade. Being able to turn around while still getting tokens is a major reason this Poe gets played.
  8. Omega Ace + Swarm Leader + Sabine's Masterpiece + Finn And friends to give him focus and/or TL?
  9. My FLGS is having a night during which there will be no faction restrictions. What are some of the worst things that could happen? Dengar/Miranda? Ruthlessness TLTs? Deadeye Harpoon Scurrgs w/ Captain Jonas? Crazy Empire or Scum thing + Biggs? Palpatine in an Auzituck? It's hard to even think about.
  10. MoV doesn't matter at all for these events. Just wins. I think that's neat.
  11. I googled it! Honestly, that's how.
  12. I think you're looking at a different game. Sozin with 3 wookiee liberators beat Travis with Asajj and 2 tlt thugs by a final score of 100-0.
  13. I learned a few things: 1) How to pull data from a website API. 2) That range 3 on an aux arc reaches further than on a primary. 3) How to explain Quadratic factoring and Completing the Square to a student with a learning disability. 4) That my dog Lucy is the cutest, smartest dog. (No bias, obviously) 5) Flying ships without repostioning really makes one learn how to think ahead to future turns much better. Not all xwing things, but all good stuff to learn.
  14. And there was the turn when your 1 hp wookiee survived a TL/Glitterstim shot, then the bizarre round when Asajj almost cleared her 3 left turn, but didn't, so only 1 of 4 ships on the map moved. Near the end, it looked like Travis might find a way to start popping those Auzitucks. He really had a chance and it was closer than the 100-0 score made it seem. Sozin had only 6 hp left spread out among his 3 ships; that means Travis did 21 points of damage vs the 26 Sozin did. A great game!
  15. I've got 1 game left... nah, no way.
  16. No blessing needed! Lists belong to everyone who has the cards, and on Vassal, everyone has all the cards.
  17. My strategy is to keep my wookiees loose, pick the right target, stress my enemies, and always keep the next few turns in mind (with no turn-around moves, it's easy to get a wookiee lost for a few turns if your not careful). Maybe Jake would work in there, or some other nimble ship, but I'm not certain.
  18. That list sounds like a lot of fun. Whenever I try Snap Shot, I end up failing to get it to work as often as I'd like. That said, this is a really nice way to get Ops Spec in there with Snaps, which is darn cool.
  19. This is my first season, and I am also super impressed and having a wonderful time. To the staff and everyone who has helped make the league what it is, I am especially grateful for listjuggler, the use of Slack and all the custom cool apps (shout out to my bros Lobot & R2-D7!). I love that it's free to play, I love that nearly every game has a log file available for download, and I love that there will be cool prizes. My division is in the Unknown Reaches, Planet Kariek, 5-J. I am lucky to be in this division as we seem more active in the start than most other divisions, and everyone has been really great to play with and chat with. And... a totally self-serving brag, my wookiees are on their way to fully liberating the sector, check out my record and my games here: http://lists.starwarsclubhouse.com/league_player?player_id=1615
  20. When I first picked up the list, I flew in a super tight formation, but when I saw Miranda / Nym across the map, I opted for a very very loose setup to avoid getting bombed together and I have been flying it that way since. I have been using 3 wookiees in the Vassal League and am currently 4-0 with the highest MoV of any player in the League (mind you - I am in the lowest tier). All but one of my games has a Vassal Logfile that anyone can download to watch. http://lists.starwarsclubhouse.com/league_player?player_id=1615
  21. Paul Heaver has been a pretty consistent pilot since release. He was OP when he dropped, and won every thing. He is still very powerful, but because of consistent power creep among the best pilots, there are others in the same tier of power now.
  22. I hope for more Last Jedi ships. It doesn't matter to me whether they include them in the official Wave 13 or if they are outside a wave, or whatever.
  23. When I tried this list a few months ago, I called it Snarc. Snaps + Arc. I didn't stick with it long enough to discover it's potential.
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