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Everything posted by matt.sucharski
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Bureaucrats serving on the Imperial Defense Resource Allocation Committee are impressed by the Sienar rep's presentation of the new TIE/rb design project.
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Polish leaks for 2.0 with dodgy second hand translations.
matt.sucharski replied to Duskwalker's topic in X-Wing
Oooooh, thank you. -
Polish leaks for 2.0 with dodgy second hand translations.
matt.sucharski replied to Duskwalker's topic in X-Wing
I think Engine Upgrade is confirmed to be removed from 2nd Edition. -
Things right in front of us in the 2.0 announcement that we've missed
matt.sucharski replied to xanderf's topic in X-Wing
A pilot card's action bar has some actions listed just like 1st ed. Some ships have in addition, e.g., [white focus] -> [red barrel roll] listed together as a chain. Executing the chain is an option. Red actions cause stress. -
Things right in front of us in the 2.0 announcement that we've missed
matt.sucharski replied to xanderf's topic in X-Wing
In 1st edition there were 3 rebel ships capable of equipping illicit upgrades, including Sabine's TIE, which could equip a Cloaking Device. Perhaps something like that is possible. -
TIE/Roast Beef
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Talonbane Cobra Bursting with Fruit Flavor Talonbane Cobra A Nutritious Part of this Complete Breakfast
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Carolina Krayts is the best X-Wing podcast
matt.sucharski replied to SaltMaster 5000's topic in X-Wing
Someone mentioned that pilots with the Force stat recover 1 Force Charge per round (we know Luke also recovers one when attacked). If that's true, it's going to be very powerful indeed, before you even consider the non-default uses of Force Charges. Imagine Luke rolling up, getting a TL + Force offensive mod, and using Force on defense. If he gets attacked, he could do that every round. Except, of course, the rounds he's not shooting because he's using R2-D2 to recover a shield. -
Carolina Krayts is the best X-Wing podcast
matt.sucharski replied to SaltMaster 5000's topic in X-Wing
Making the coordinate red on the Sheathipede is an elegant solution for Fenn Rau (he cannot coordinate AND use his ability in the same turn), but there's so many unknowns about 2.0 it's hard to evaluate such an interaction without more context. -
I think the damage deck is small, right?
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Carolina Krayts is the best X-Wing podcast
matt.sucharski replied to SaltMaster 5000's topic in X-Wing
Right? If I sat down and thought real hard about how to best transition to a second edition, it'd be hard for me to come up with a more reasonable solution that what FFG is doing here. -
I plan on reaching out to the creator, and looking for a Patreon page, or something. I would really love a 2nd edition HotAC
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When I first saw a handful of the subtitles, they all referred to the Squadron. Vader is "Black Leader", and Scum Fenn is "Skull Squadron Leader", someone else might be a "Blue Squadon Ace". So, effects could target squadrons, like "Choose a friendly ship at range 0-2 in your squadron..." or could target roles in any squadron like "when attacking any Ace..." Pretty cool, I think.
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When I run HotAC at my local store, lots of things end up standing in for TIE Fighters. Usually TIE/fos, or TIE/sfs because they're so similar. Once I forgot to bring a TIE Advanced, so I used a TIE Aggressor. There will be many people in the situation you describe. I foresee lots of Conversion Kit component trading. So excited for 2nd Edition, but there's so much news and info I cannot digest it all!
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I did see that, yes. It was concerning. A friend @ worlds said that the one he got at the hyperspace report seems ok - he had a better impression than I got from said video.
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When I was a kid, my grandfather bought a bunch of Star Wars toys (probably would be worth a decent chunk of change if the collection were intact!). My fav was the X-Wing. The S-Foils clicked into closed position, then if you pressed down on R2-D2's head, they'd pop open into attack position. Also there was a light and a blaster sound. To get flappy wings again will be fun for me. I am the target audience. They have landed a direct hit, as if I were a womp rat used for target practice.
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I think you may be overestimating the reliability of 4 agility with no Autithrusters vs multiple TLT shots. I agree that Krennic is good for Phatoms, but I am not sure it's enough.
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X-Wing is a weird, tangled knot. I'm not convinced that pulling on that one thread in particular is The Answer.
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Not being able to see the small bases beneath your Hulked-out Strikers enhances the effect, one imagines.
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Toss Engine Upgrade and Veteran's Instincts on RAC and you start to run out of points for the Ace. QD is already out because she's not Galactic Empire. That leaves Vader, Soontir, or Inquisitor as the Ace? Could be good, unless you run into Reapers! Aces will be a bit unhappy about those Jams generally, I think.
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Vassal v8.0.0 auto-updater still works with TIE Reaper stuff
matt.sucharski replied to Mu0n729's topic in X-Wing
I love this auto updater feature. I hope it has decreased (or will soon decrease) the overall workload required to maintain the module. -
Reaper Madness?
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Holy balogne! 22 Points for Scarif Base Pilot. A minimum of 1 point more than the OGP. The other spoiled pilots have good synergy w/ Jam.
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@Ken at Sunrise https://geordanr.github.io/xwing/
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Right? I mean we're all 99% certain the base cost is 20. But in bizarre-o world they cost 21 and have an EPT.
