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Suzume Tomonori

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Posts posted by Suzume Tomonori


  1. 7 hours ago, Smobey said:

    Chances are that conflict deck personalities aren't going to have any clan family names on them. Otherwise you get situations like a Dragon deck randomly playing Hiruma scouts.

    But that's how it worked in Old5R when you played out of clan personalities. The cards will still also clearly be colored for another faction. Why would it be so impossible for my Crane deck to suddenly throw out a Shiba Bodyguard?


  2. On 2017/4/24 at 3:04 PM, BrotherBen said:

    I find it irksome that they "fixed" Hoturi but not Toturi.  Since tu is not a syllable in japanese.

    Well, they didn't "fix" Hoturi as much as change the character's name to something that sounded similar.

    Of course, you could always just say the tu like tsu, but then it's confusing because it most other places in the game usually tsu is written like tsu.


  3. 24 minutes ago, Drudenfusz said:

    Well, didn't he had issue with his right arm in the AEG canon? I think to remember somethng like that.

    Right, but I think there was also something about him at least pretending to be right-handed to keep people off guard. That way when he put his swords to his right side (where they would be difficult for a right-hander to draw) in situations where Rokugani custom made such a show of unpreparedness to fight a social politeness, he actually had his swords in an advantageous position for him should the encounter turn to swordplay.

    Or I might have made that up in my head.


  4. 8 hours ago, Drudenfusz said:

    No, just a typo, didn't even noticed that I have not pressed the "I" key enough for my keyboard to registered it. But wait, this is the internet and nobody here ever admits to make any mistakes... so maybe I should claim it was intentional.

    Your post was specifically referencing the lack of the "I" in "Nerishma", so I thought it was a really clever meta-joke. 


  5. 7 hours ago, Builder2 said:

    The way I've always understood it, that style is more correct but harder to type. The old AEG forum had a neat feature where when you typed "mahou," it would automatically change it to mahō with a macron. Very handy for people like me who haven't mastered our character mapping.

    As long as both writer and reader each mutually understand the style with no ambiguity then as far as I'm concerned that's "correct." But Hepburn with diacritics is, I'm to understand, preferred in academic contexts. It's just a pain to write on a standard keyboard is all.

    But I'll take it over Kunrei Style ("sho" written as "syo", "chi" written as "ti," etc.) any day.


  6. 1 hour ago, WHW said:

    I hope that non-existence of Shadowlands as a playable faction out of the core set will mean that we won't see XYZ cards every release dedicated to a silver bullet mechanic vs Taint.

    My intuition would be to assume the opposite. That is to say, if the Shadowlands are not a playable faction then making anti-Taint cards is easier for the design team, because then it just becomes meta rather than a hard shutdown of an entire faction.

    I mean Purity of the Seven Thunders was a powerful play against a tainted/corrupt deck, but was just unfair against a Shadowlands Horde deck (as it was basically an auto-win.)


  7. 1 hour ago, Jedi samurai said:

    It doesn't sound like we're going to get family based themes within the clans anymore. You'll have a Crab deck that has Hida, Hiruma (I think some in the conflict deck), Kuni, Kaiu and Yasuki all working together. 

    It looks like that you'll have a Crab deck full of generic, no-name personalities either way. Depending on how many uniques we get and how many it's practical to put in a deck, mono-family decks might be possible, but I feel that is down the road.

    In the meantime, there is nothing to stop you from playing your Eager Scout and Borderlands Defender and imagining them to be Yasuki.


  8. 2 hours ago, Isawa Tasatu said:

    I wondered if it may have something to do with the tainty element suggested.... agree regarding spells, always felt very hit and miss. 1 decent spell always changed Phoenix from meh to overpowered sometimes, particularly for casual players. 

    I hope it doesn't have to do with the taint. I mean, I am all on favor of taint and corruption being in the game both as a story element and a game-play element. But I want there to be space for pure players, and some sort of benefit to pure Phoenix outside of being able to act annoyingly smug about being pure (while tanking the Swiss rounds.)


  9. 11 minutes ago, Isawa Tasatu said:

    This is the whole reason I```  v loved Phoenix... hopefully it is an interactive control style deck though.

    Also, hopefully spells and magic will actually provide powerful effects appropriate to their costs. In L5R1 I always felt spells were either too good or not good enough, without much varience in between.

    I do find it curious we haven't seen magic yet in the previews, or any Phoenix personalities yet for that matter. I'm looking forward to see that preview article.


  10. While you make a great point Builder2, unfortunately there is also the fact that foreign-sounding names and words often "sound cool" to non-native speakers, even when they sound pretty silly to a native speaker.

    We're playing a game about magical samurai authored by native English speakers with varying degrees of understanding of Japanese. I've come to terms with the fact that any and all Japanese (or other languages, for that matter) that is incorporated into the game will probably not be correct.

    But if we bring up the "supai" trait I will probably go on an epic rant. (Guess I've not come to terms with everything...)


  11. 11 minutes ago, Builder2 said:

    The one that's always confused me, but which I'll apparently not have to deal with for a few years of the new game at least, is why everyone I've ever spoken to about the Spider pronounces Daigotsu as though it rhymes with Matsu, when that O and that A vowel are clearly different. :P

    To be fair, English spelling rules are so much all over the place that you could probably find a spelling example that would justify pronouncing "o" as an "a." (Not that I'm condoning such practices.)


  12. So I've always assumed "kotei" came from 皇帝 ("emperor") and thus the the "o" is actually elongated like the "do" of bushido (or for that matter, both o's in Tokyo.) This is (basically) equivalent to how the "i" on the end if "te" sort of elongates the "e" sound.

    So while in Japanese the word has four moras, the English pronunciation in two syllables (koh-tay) is a decent equivalent for native English speakers. But a Japanese speaker would see the word as four "sounds" (ko-u-te-i, again assuming it's supposed to be "emperor/皇帝") that for practical purposes might sound like "ko-o-te-e."

    But someone more knowledgeable about Japanese phonetic discourse might correct me on the above points (I'm not really sure if the final "i" is elongating the "e" or if it's doing something slightly different, though I remember being taught like a decade and a half ago that's how "i" after "e" worked in Japanese and never questioned it until I starting writing this post today.) 

    tl;dr Koh-tay, basically?

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