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Drakoniss

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Everything posted by Drakoniss

  1. Not sure where you are looking at those prices. They are all wrong. Starter sell most places for $68. Here is a link to actual prices. You only need 1-2 expansions so you looking about 65 models for 100$. Less $1.50 per model. https://www.miniaturemarket.com/searchresults?q=para+bellum
  2. I am moving to Conquest. I was sad the way they bungled Runewars. But Conquest is going to be a great game, with 18 factions planned. First 4 factions will all have 10-11 units the first year. Also it costs even less than Runewars with better models.
  3. It would be the most amazing game ever to me. 5 troops to a base. So many at-ats. X-wings and tie fighters strafing!
  4. I wish legion was 10mm size. Epic Legion! I would never play anything else again.
  5. It is an amazing game but you have to check your local area. Someone has to be leading and show up every week to keep people coming.
  6. The unit is allowed to make a shift. The direction is meaningless, because being allowed to shift causes you to use the terrain shift rules. The obscene special rules has additional text banning shifts in terrain. That would be the scuttle card if it was not allowed to shift using its special rule.
  7. Small Regional today in SoCal. It was at a store that has no Runewars locals. So 4 of us Drove down to it. We knew it would be a small crowd. But we hope for atleast our monthly average lately of 6 at our Home store. There where 3 people that paid online but did not show up. 2 Uthuak 2 Waiqar Uthuak both won their first game 9-2 Then faced each other. 36 point Mov.
  8. Mostly threshers army won in North Carolina also.
  9. I won with Uthuk before the box was released at Gameology and just won a 6 man tournament with nothing but spined threshers on the table.
  10. I would seriously consider him with an all worm army of various sizes. Then try an all knight build, then try sprinkling wraiths in.
  11. Welcome In Southern California or league currently has 9. Developing a set night to play that other games are played. A busy shop is key to growing, when people see the game.
  12. Spined threshers with scuttling horror can disengage from a flank. Before initiative 1
  13. Not only can you disengage from being flanked, you can them move up to 4 or charge some else in the same turn.
  14. Ravos. 2 2x1 spined threshers with scuttle and 2 2x2 flesh rippers with dead sprint, is a powerhouse. The key to stopping it is making sure you get control of 2 of the terrain pieces.
  15. Do not forget flesh rippers with dead sprint is super super strong also.
  16. Quick random list of things spined threshers did in the last few games with scuttle. They where already amazing and then. 1. Caused to side step a incoming charge 2 Caused me to line up an impossible charge 3. Turn a front charge into a flank charge 4.pulled out of shooting arc 5. Charge 360 degrees out of terrain almost range 4 6. Caused me to move 360 out of terrain almost range 5. 7 caused me to shift sideways into combat 8. Caused me to shift sideways out of combat. 9. The stun 10 slide one sideways reform the forward one is amazing. 11. Engages to the side on initiative 0 and still dial attack and attack modification. I think I can’t list at least 6 more.
  17. I’m pretty sure I am going with an all bone look. I have about 20 hours into the basing and mold line removal so far.
  18. Yes executioner was my final match it’s almost won the whole game for him. The scenario and terrain forced me in close and he tied up the flesh rippers well. It one shot Ravos and some spined threshers. Super close game 20 point win. I was up over a hundred and he came storming back when things started getting disorganized. yes both Maros had violent forces. Ravos ate him turn 3. But I lost Ravos to stop the shooting, knowing I would lose him.
  19. It’s game changing when you play it, stapled on 2x1s even if it was 7 points.
  20. Gameology I am normally a Latari player but after a ton of games my league friends were catching on to me a little. So to shock them I show up with Uthuk. 1st place Uthuk. 194/200 Berserkers [37] 3x2 Bloodfire Witch [5] Warsprinter [3] Aggressive Shrieker [5] Total Unit Cost: 50 Flesh Rippers [38] 2x2 Total Unit Cost: 38 Ravos the Everhungry [40] 1x1 Viscera Goblet [7] Insatiable Hunger [3] Total Unit Cost: 50 Spined Threshers [28] 2x1 Total Unit Cost: 28 Spined Threshers [28] 2x1 Total Unit Cost: 28 Second and Third was nearly a dead even tie of almost mirror lists. They were Maro solo. 2x1 Spined Threshers. 2 2x1 Deathknights. One had 3x2 reanimated with executioner the other had 2x2 lancer. Then sprinkle in a few more lancers. Our group has been heavily Waiqar since Launch so about 5 Waiqar, 3 Daqan, and then I am mostly elves but played Uthuk this time. We have picked up several new people who are skilled gamers that will stir up the mix of races.
  21. Yes they are. The minis look harder and slightly better detailed.
  22. Careful Approach with a triangle of terrain blocking up the whole center made for a very hard game. That’s how I beat Uthuk with my other armies often in the current meta.Sacrificing him in a aggressive trade for Ankara Maro was worth it because Shooting wins everything in that scenario. Plus to kill him my opponent needed to face several units the wrong way. All of the good reanimated fighting units would not fit. When your army doesn’t fit and you need all your units in combat quick you have to make even trades early on sometimes to get into position. Flesh rippers running down the flank was the game winner.
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