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About Da_Brown_Bomber

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  1. Ketsu Onyo (70) Fearless (3) Maul (12) Shadow Caster (3) Ship total: 88 Half Points: 44 Threshold: 5 Black Sun Assassin (48) Predator (2) Advanced Sensors (10) Ship total: 60 Half Points: 30 Threshold: 3 Talonbane Cobra (50) Predator (2) Ship total: 52 Half Points: 26 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z126X121W48WWWW160Y150X127W111WWWY119X127WWWWW&sn=Unnamed Squadron&obs= this would be pretty solid list. Guri is better but without a bid id go with BSA.
  2. Well said. My feeling also. Due to lack of balance for pilots it depends on what factions you play whether the pilots are anything to get excited about. My first reaction to scums allocation of pilots in thus card pack? Meh... scum got screwed again... first time was at very first points adjustment... then at second points adjustment they were mostly ignored... cheaper contraband cybernetics was one if the few bright spots... shadowcaster title reduced from 6 to 3 was the other...
  3. @dunhop this list is close to what I tried b4 the last points adjustment... contraband cost 6 then so I think I just used used a crew on Assaj but this should hit really hard at init 7-6-6 thanks to swarm tactics on Fenn. Fenn. Swarm Tactics. Asajj. Contraband Cybernetics. Title. Heightened Perception. Zealous Recruit.
  4. I saw a scum squad do really well at a recent hyperspace event here in NZ. 37 players. I think only 3-4 scum squads were played but the best of them placed 2nd overall. Pretty sure the list was... Boba/Trickshot/Qi'ra/HLC, Fenn Rau/Predator, Lando/Tactical Officer (200pts) Really Strong Field. Republic Jedi squad won but it was quite close in the final based on the points won/lost. Relatively small sample size compared to larger events but goes to show you that scum still has the legs to compete at the top tables in the hands of a skilled player.
  5. looks pretty solid. i think ur going to see more lists running Fenn paired with Serissu. Let us know how you get on.
  6. after looking at your ships I was tinkering with some options and came up with this... Freighter Captain (46) Feedback Array (4) Ship total: 50 Half Points: 25 Threshold: 6 Zealous Recruit (44) Ship total: 44 Half Points: 22 Threshold: 2 Fenn Rau (68) Swarm Tactics (5) Ship total: 73 Half Points: 37 Threshold: 2 Captain Seevor (30) Swarm Tactics (3) Ship total: 33 Half Points: 17 Threshold: 2 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z92XWWWW94WWY102XY97X132WY247X132W&sn=Unnamed Squadron&obs= Freighter Captain blocks and gets auto damage from Feedback Array or fires close range at something else if the opportunity shot is there. Swarm Tactics chains through your other 3 ships letting everything fire at init 6. Even Fenn and the recruit firing together at int 6 is decent. I haven't flown this yet but it seems like it could work esp if you can get Seevor to jam something and weaken its defence for Fenn and recruit to blast
  7. Burnout Slam. Scum falcon needs this as its just not quite seeing enough competitive play. Seems to have dropped off the radar in hyperspace and this is where scum needs the most help imo.
  8. The rate the game is expanding at is dizzying. Its hard to keep pace. Everyone wants new toys for their factions. 7 slices of pie to go around is no easy juggling act. Iv been really selective about what iv bought since 2.0 launched. Bought scum and half a rebels conversion kit, Lando's Falcon a quadjumper and two saws renegades expansions. Thats it.
  9. Tbh tho i may not buy one and rely on friends to get me the 3 new pilots. There just isnt much bang for my buck there as a singke faction player. Iv wanted a copy of hate for a while but other than that not too much is essential in the pack that i need. As for upgrades well these can always be borrowed so ill be fine.
  10. What was ur squad list? Ship selection is quite key as it impacts on everything else oncludong your play style. Might be some quick fixes here as simple as llaying ships with same initiative score which gives you much greater flexibility for choosing the order of movement for your ships.
  11. Good points. Im cooling off a bit on the value side of things. The upgrades are quite good on terms of spread. Even tho we will get some double ups there will hopefully be a bit of a secondary market for trading or selling these at my local game store. Im also ok with helping out newer players with free stuff to get the to a point where they are able to field compeitive squads.
  12. are you meaning now that they have spoiled the card packs? I find them well below what I expected. should hav been faction specific. by trying to give the main 5 factions a little of something in the same card pack its not really satisfied ANY faction. certainly not single a faction friendly approach. I mean if players are happy with what ffg have put in the card packs then their expectations must have been rather low in the first place. Quite a huge miss imo. Opportunity lost.
  13. Extended SQUAD #1 Torkil Mux (37) Moldy Crow (18) Ship total: 55 Half Points: 28 Threshold: 3 Dengar (56) Greedo (1) Punishing One (8) Ship total: 65 Half Points: 33 Threshold: 5 Captain Seevor (30) Ship total: 30 Half Points: 15 Threshold: 2 Black Sun Assassin (48) Predator (2) Ship total: 50 Half Points: 25 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z114XWWWWW156Y115XWW83WWWW159WY247XWY150X127WWWW&sn=Unnamed Squadron&obs= Extended SQUAD #2 Ketsu Onyo (70) Maul (12) Shadow Caster (3) Ship total: 85 Half Points: 43 Threshold: 5 Bossk (64) Greedo (1) Ship total: 65 Half Points: 33 Threshold: 6 Talonbane Cobra (50) Ship total: 50 Half Points: 25 Threshold: 3 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z126XW48WWWW160Y153XWWWWW83WWWY119XWWWWW&sn=Unnamed Squadron&obs= Hyperspace SQUAD #1 Guri (64) Predator (2) Advanced Sensors (10) Ship total: 76 Half Points: 38 Threshold: 3 Boba Fett (85) Perceptive Copilot (8) Slave I (2) Ship total: 95 Half Points: 48 Threshold: 5 Lando Calrissian (Scum) (Escape Craft) (29) Ship total: 29 Half Points: 15 Threshold: 2 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z147X127W111WWWY103XWWW54WWWW161WY93XWW&sn=Unnamed Squadron&obs= Hyperspace SQUAD #2 Old Teroch (56) Predator (2) Ship total: 58 Half Points: 29 Threshold: 2 Fenn Rau (68) Predator (2) Ship total: 70 Half Points: 35 Threshold: 2 Bounty Hunter (64) Perceptive Copilot (8) Ship total: 72 Half Points: 36 Threshold: 5 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z98X127WY97X127WY108XWW54WWWW&sn=Unnamed Squadron&obs=
  14. max 200pts so bid is all good. I'm guessing uv got a Guri squad in mind?
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