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Tupacca

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  1. Jan is actually far more tanky than your standard xwing being able to stack double focus evade. The play style of the list IMO, is to kite round rocks so she is typically benefiting from another defense die. The shield upgrade also helps.
  2. So I've been trying the below recently and have had some great results. Lando (92) Trickshot (1), Agile Gunner (10), Title (6), Perceptive Co-Pilot (10), Nien Nunb (5), Engine Upgrade (9) 133 Jan Ors (42) Trickshot (1), Jyn Erso (2), Title (12), Shield Upgrade (6), Engine Upgrade (3) 66 Total = 199 So I started thinking about a potentially strong two ship rebel build and settled on Jan and Lando. The way I've been playing the list is to take the largest rocks, create as dense an asteroid field as possible, then have both ships circle round it. IMO the list has lots of strengths and synergy: Both ships are Initiative 5 which allows me to activate in any order and arc dodge (I've also considered swapping agile gunner for a cheaper gunner, or dropping it all together for a bid over other I5's) Trickshot combined with the extra die granted by Jan lets Lando hit really hard - especially since he typically has full mods. With the new title Jan is also capable of hitting hard. Both ships have several actions per turn Jan can stack double focus in the first few turns, and then has the option to boost, TL, or focus and turn it into an evade Lando can double focus (turning one to an evade), or double focus then evade, or TL, or boost, and then rotate his turret in the end phase. Lando and Nien Nunb gives him 9 greens, which makes his dial super flexible and can help give Jan actions if she gets blocked or needs more tokens. The Hawks improved dial and added greens also helps Jan clear her stress more easily, which with engine upgrade makes her surprisingly fast and able to keep pace with Lando skirting round the asteroid field. L Let me know your thoughts!
  3. That link seems to be offline?
  4. Hi all, Recently put Dengar back on the table and to my delight was reminded of how how great he can be. Obviously we are currently in a meta saturated with bombs, high PS, alpha strikes, Rebel Fenn Rau/Ghosts and the return of Palp Aces, but I think Dengar and the right wingman can compete. Please see below a few lists ideas. Dengar, P1 Title, Expertise, K4, Glitterstim, Countermeasures (57) Nym, Adaptability, Auto blaster tournament, EM, Cruise Missiles, Ion Bombs, Thermal Detonators, Title, Trajectory Simulator, Genius, LRS (43) I have quite a few permutations of Nym that include VI, harpoons, proton bombs etc, but having CM and GS on Dengar really restricts the points. or Dengar, P1, Title, Expertise, K4 (52) Asaj, Expertise, Latts, Engine, Rigged Chute (48) or Asaj, PTL, Latts, Engine, GS or (Rigged Chute/Contraband cybernetics) (48) This above lists are not tier 1 IMO, but I feel they can perform close to that. Let me know what you think!
  5. Miranda, TLT, LRS, Bomblet, Rey/Sabine (40) Norra, PTL, R2D2, Nien Numb, VT, Title (39) AP5, M9G8, Weapons Engineer (21) or Ezra, Snap Shot, R3A2, Courier Droid (21)
  6. Hi all, I've been wanting to put together a double regen list for while now and have come up with the below: Miranda, TLT, LRS, Bomblet, Rey/Sabine (40) Norra, PTL, R2D2, Nien Numb, VT, Title (39) AP5, M9G8, Weapons Engineer (21) or Ezra, Snap Shot, R3A2, Courier Droid (21) Let me know your thoughts!
  7. Hi all, I've been wanting to put together a double regen list for while now and have come up with the below: Miranda, TLT, LRS, Bomblet, Rey/Sabine (40) Norra, PTL, R2D2, Nien Numb, VT, Title (39) AP5, M9G8, Weapons Engineer (21) or Ezra, Snap Shot, R3A2, Courier Droid (21) Let me know your thoughts!
  8. What do you think of the below: Nym, Predator, TLT, EM, Harpoons, LRS, Cad Bane, Bombelt (50) Sol, Predator, TLT, EM, Harpoons, LRS, Title, Minefield Mapper, R4E11, Proxy Mines, Proxy Mines (50)
  9. I'm interested in predator on both to push TLT damage through. I feel that would lend itself well to a minefield mapper based list that just kites rounding the board chipping away at the enemy. What do you think?
  10. Hey, So I played the above list last night and was quite happy with how the list performed. Findings: Trajectory Simulator on Scum Nym is nice as you can flying headlong into your bombs without fear. The 1 hard bomb drop on Sol is nice. I do think clusters may be better on sol than proxy mines though. With proxy mines you have the ability to re roll 3 dice max and do three damage, with clusters the minimum you have to work with is re rolling 2 dice from one token and doing two damage (assuming the enemy only overlaps one cluster set). If they overlap more you have the potential to do 2-4 more damage so the damage ceiling is much higher. Double deadeye GC harpoons are strong. Ion bombs are super nice for control, so Im going to switch out the proton bombs for thermal ets and replace proximity mines on sol with cluster mines. Nym, Deadeye, TLT, EM, Title, Trajectory Sim, Ion Bombs, Thermals, Harpoons, GC, Genius (49) Sol, Deadeye, TLT, EM, Cad Bane, Cluster Mines Bomblet, Harpoons, GC (50)
  11. VI is a strong choice, but I am seeing alot of PS11 around. Also, Deadeye on both Nym and Sol gives me the flexibility in who I target and makes me immune to things like the Black One Title or Countermeasures. Guidance chips also has great synergy with triggering harpoons. I'm currently working on a mapper list, will get it across ASAP! Cab Bane is indeed good with proxy mines and bomblet generator. What's your experience with R4E1?
  12. Hi all, I've tried to create a competitive Nym and Sol list which can be seen below. This is obviously straight up worse than Nym Miranda, but I feel the list may have legs, and would welcome any tweaks you may have. I'm keen explore builds that make use of Dengar crew, expertise, VI and LRS, so if you have any thoughts fire away! Nym, Deadeye, TLT, EM, Title, Trajectory Sim, Ion Bombs, Proton Bombs, Harpoons, GC, Genius (51) Sol, Deadeye, TLT, EM, Cad Bane, Proxy Mines, Bomblet, Harpoons, GC (49) Thanks,
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