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irdonny

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  1. That was fun and interesting. Thanks for setting it up!
  2. Well done. Well written. Excellent analysis. Well done.
  3. I want to start making a sci-fi/cyberpunk world, and my first instinct was to reach for my already decent sized Edge of the Empire book collection, but I'm wondering for world creation and freedom from stuff I might have to tell players no to, and run a Genesys game. Love the narrative dice and want to stay in this general system. What do you think is easier or would be more fun? Suggestions?
  4. And 10 points for the most click-bait article title they could think of goes to....
  5. Soontir. I'm 2-0 with this squad, and unbeaten with inferno squads in general: TIE/in Interceptor - •Soontir Fel - 57 •Soontir Fel - Ace of Legend (52) Juke (5) TIE/ln Fighter - •“Howlrunner” - 41 •“Howlrunner” - Obsidian Leader (40) Crack Shot (1) TIE/ln Fighter - •Iden Versio - 41 •Iden Versio - Inferno Leader (40) Crack Shot (1) TIE/ln Fighter - •Seyn Marana - 31 •Seyn Marana - Inferno Four (30) Marksmanship (1) TIE/ln Fighter - •Del Meeko - 30 •Del Meeko - Inferno Three (30) Total: 200/200 View in the X-Wing Squad Builder
  6. It's all about that one turn. So many squads depend on a huge garunteed hit to pop a tie. I run Iden, Howlrunner, Del, and Seyn and I rarely lose even one by the end. No Gideon. Gideon is bad.
  7. It looks like he is gonna do a second run of cards so long as these were successful enough, which looks like it definitely is, so there should be more eventually. Ghost would be great. Soontir Fel, I personally would love to see a Corran on there, but I feel like it might not happen lol.
  8. The picture is the link. It auto-generated when I posted the link
  9. Etched double sided metal pilot cards. Pretty awesome looking. Definitely grabbing one or two.
  10. Great article! I also really wanted to play with the decimator and made a 2.0 squad I hoped would do well. I won the one game I've flown with it do far and had a lot of fun flying the two ship squad with a defender. It was also a chance to put Vader with his Dr. Aphra squad (000 & BT-1) Check it out: TIE/D Defender - •Rexler Brath - 87 •Rexler Brath - Onyx Leader (82) Juke (5) VT-49 Decimator - •Captain Oicunn - 111 •Captain Oicunn - Inspired Tactician (78) Intimidation (3) •Darth Vader (14) •0-0-0 (5) Proton Bombs (5) •Dauntless (4) •BT-1 (2) Total: 198/200 View in the X-Wing Squad Builder
  11. I'm loving the faction splitting. Each one feels more like their own stylized piece of the game. I also think they feel more balanced and I'm having more fun switching between the ones I have (Rebel, Empire, CIS, and FO). Well except the first order I guess. I just converted them because I owned all the ships, but I think they were better as empire lol.
  12. I'm definitely not a two ship.list person, but when I do fly them I tend to do pretty well. Here's one I had good luck with and felt like there was a good balance: TIE/D Defender - •Rexler Brath - 87 •Rexler Brath - Onyx Leader (82) Juke (5) VT-49 Decimator - •Captain Oicunn - 111 •Captain Oicunn - Inspired Tactician (78) Intimidation (3) •Darth Vader (14) •0-0-0 (5) Proton Bombs (5) •Dauntless (4) •BT-1 (2) Total: 198/200 View in the X-Wing Squad Builder I definitely depends on the list you want to fly, but I prefer two big threats to something like a fat Han.
  13. 4. I played empire and rebels while a buddy got scum in 1.0. I had FO stuff from empire so I converted it also. And then i got separatists. I would definitely invest in more if I had time to play what I already have. Still need to run a 2.0 game for FO, but so far I've done much better in 2nd ed than I did in 1st. I'm really glad FFG made the changes they did and I'm loving the feel of all the different factions!
  14. I would be very happy to see something like this.
  15. I was hoping for some explanation on the knights of Ren before. Now I have some hope. Not a lot of hope. But some.
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