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Smudger13

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  1. Smudger13

    Strikers!

    So went with Boom Owl’s suggestion and took Inquisitor, Duchess, Sabacc and an Imperial trainee. Went 3-0, won myself a nice Quickdraw alt art and some shield tokens! Every game was insanely tight. Huge variance, and the trainee was the MVP, twice surviving on one hull to secure the win in points. What a delightful ship!
  2. Smudger13

    Strikers!

    Great list Parakitor. I’m going with something similar today. Replacing the trainee with Countdown by switching LWF for Twin Ion engines. Should be a ton of fun!
  3. Smudger13

    Strikers!

    Thanks for the suggestions all. Just played a game with all three named, and Deathfire. Was great fun. The Striker really is such a fun ship to fly. deathfire was the MVP though, Conner netting aces!
  4. Smudger13

    Strikers!

    Love all these suggestions! Enough there to keep me busy for weeks!
  5. Smudger13

    Strikers!

    Absolutely! Soon as they are out. Two tournaments before then though...
  6. Smudger13

    Strikers!

    Yeah that seems solid. I simply prefer having something more interesting in that fourth spot and was curious as to whether it’s simply not a good idea in people’s experience to fly them without action economy support. For example, Deathfire with a missile and a bomb would round out the list nicely and be a real nuisance
  7. Smudger13

    Strikers!

    So serious season is over for me so my favourite ship comes out to play. My question is whether named Striker squads need a dedicated support ship (lambda, TIE Shuttle) alongside them? I would prefer a fourth ship like Omega Leader, a TLT aggressor etc but fear they suffer from poor action economy. Any thoughts gratefully appreciated!
  8. Smudger13

    Tanky tie/D

    This is a great list, saw quite a lot of it last year and I’ve picked it up for this season. One possible change - drop the LWF on Sabacc to upgrade tractor beam to Ion. I prefer tractor when all my ships can use it.
  9. Smudger13

    Two TIE/Ds and????

    Yeah the TL bonus is great with Vess. But, if you lock down one ship with a score to settle on Maarek he’s modding both shots, and easily getting the crit to use his ability. For 0 pts it’s great fun, with clear drawbacks. I’m going to fly this list in a small tournament on Sunday - will report back!
  10. Smudger13

    Two TIE/Ds and????

    This is definitely an archetype that is gaining some traction. Just glanced at the Polish Systems Open on listjuggler and in the hyperspace a double TIE D list did well. Here’s my offering; Maarek, ASTS, Tractor, MKII @ 37 Ryad, PTL, Ion, MKII @ 41 Pure Sabacc, Adaptability, AA I will sell Sabacc as the plus one as a major distraction. I try to bring him in late to hit tractored or ionised ships. The Striker is a joy to fly and if ignored will punch holes in things. If targeted, your Defenders are free to go to work. I’ve waxed lyrical about ASTS on Maarek elsewhere on the forum but it’s insanely good. I have been able to repeatedly trigger his ability and it’s horrid when in play. Thanks for creating a interesting theory crafting thread!
  11. This actually feels like being in the game!
  12. Smudger13

    Replace Quickdraw for thematic purposes

    All good options. I quite like the idea of going double TIE D with your Vessery build, but I’m rarely target locking with Maarek and Sabacc can’t. Inquisitor looks good too but I’d go harpoons (my Maarek has a score to settle so quite easily generates crits for his ability, which would work even better if the target is harpooned). Thanks
  13. Had a lot of success and fun with a Quickdraw/Maarek TIE D/ Sabacc list of late, but I am one of those special gamers that gets a gnawing sense of unease mixing ships from different eras. How would you replace Quickdraw is this list to achieve thematic beauty? 37 points to play with, the other two are set.
  14. Smudger13

    ASTS Maarek and DTF Quickdraw

    Went 3-1, and Maarek continued to just wreck things. Between cruise and chips and ASTS I had multiple games where he was choosing crits 2/3 times. Actually, the part of the list that didn’t really work was draw their fire on Quickdraw. I used it once. So that may go for crack shot or VI.
  15. Smudger13

    ASTS Maarek and DTF Quickdraw

    Originally it was Vessery, but ASTS helps Maarek generate those crits while DTF helps mitigate the return fire. The list probably works better with Vess but is much less fun. Maarek’s ability is just superb and while I know it’s not a good idea to chase crits, this list does it fairly easily. Of course, the trick only works on one opponents ship so I try to save the cruise missile for the other ships. Going to a 24 player tournament today with it, will see how it goes!
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