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defkhan1

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  1. defkhan1

    Carolina Krayts is the best X-Wing podcast

    That interesting. My initial thought was Fenn, Boba, L3-37. L3 gives a pre maneuver Reinforce allowing Boba the option to boost (or allow him to bump into the swarm and still have Reinforce).
  2. defkhan1

    Rexler Brath: A Man for All Seasons

    Have people found any decent partners for Vessery? Vader doesnt work unless you resign yourself to a 2 ship list. I was gonna say Redline but ideally you want Vessery to be able to shoot first.
  3. defkhan1

    Carolina Krayts is the best X-Wing podcast

    Has anyone tested Boba vs TIE swarm yet?
  4. defkhan1

    Carolina Krayts is the best X-Wing podcast

    Still trying to figure out how to make Boba work like Dengaroo
  5. defkhan1

    Rexler Brath: A Man for All Seasons

    @Biophysical what is your current working build for Rexler? Juke, HLC, FCS, Homing Missiles? Or something cheaper? If you had to start dropping upgrades for points where would you start?
  6. defkhan1

    TIE/SF ability + Gunner + Everything

    I don't think it's fair to say that without having seen everything yet. And even then, 2.0 SFs look to have translated very well from their 1.0 counterparts.
  7. defkhan1

    TIE/SF ability + Gunner + Everything

    Free PTL is great but he lost a lot of what made him annoying in 1.0. I think the SF and T-70 are both going to be great in 2.0. Nothing really disappoints me about either.
  8. defkhan1

    TIE/SF ability + Gunner + Everything

    Which is fine because it puts them on even footing. SFs, especially QD, were highly competitive in 1.0, whereas T-70s not named Poe or Jess were pretty bad. Poe was only good because of unlimited regen, Poe's ability, and Autothrusters. ALL of which are gone. So yes the SF lost a ton, but so did Poe. Everything got knocked down in power. I for one am super excited for the SF in 2.0. If Quickdraw's ability remains the same, he's going to be amazing. If the thing still has a system slot, then Fanatical + FCS is going to be my goto build (which mimics 1.0 Expertise + FCS). Significantly nerfed compared to 1.0, but incredibly strong on a 2.0 playing field.
  9. defkhan1

    TIE/SF ability + Gunner + Everything

    It's not great anymore because it lost the no consequences passive mods and an agility? You're comparing it way too hard to 1.0 standards. In 2.0 the ship you just described would be straight busted. Also bump and stress should be a very real concern not just for this ship but for any. No free butt shots with mods even after bumping, you have to be able to fly well.
  10. defkhan1

    TIE/SF ability + Gunner + Everything

    2 agility is fine in this game. I've been playing around with and have played against 2.0 Strikers and Phantoms, and you know what? They don't need LWF or ACD at the current power level. In my 2.0 practice games they all live just as long, if not longer, than they did in 1.0 thanks to the power level drop. 2 agility SFs will be absolutely fine. In fact I'm excited for them.
  11. defkhan1

    Carolina Krayts is the best X-Wing podcast

    Try Juke + Vader on Whisper. It's dope.
  12. defkhan1

    Carolina Krayts is the best X-Wing podcast

    Same. I just want to fly SN Vader and Juke Whisper forever.
  13. defkhan1

    Carolina Krayts is the best X-Wing podcast

    Punisher? I hardly know her!
  14. defkhan1

    Carolina Krayts is the best X-Wing podcast

    Any word on if the Composure Corran interaction actually works?
  15. defkhan1

    Carolina Krayts is the best X-Wing podcast

    Very true, though I've found Strikers are pretty great at lining up bullseye shots with their crazy maneuverability.
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