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Posts posted by Corto
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In the same vein, a rule that lets you 'close in' when you destroy the final tray of a unit could have merit
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1) Both
2) You are correct
3) With a march or forward shift, the unit will overlap the terrain and as a result enter it
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I just faced a 3*2 of vipers with dispatch and rallying and simultaneous orders and it was insane. They also had the thing that hands out banes and it's a perfect support unit (dispatch you then remove your stun) that also strikes at threat 3 with banes. Because the uthuk can put great units around it to protect it and be supported, it's extremely powerful
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3 hours ago, Suhawk75 said:(I totally understand what you say about high level play. This is just to remind myself to chill out and enjoy the game without worry!)
Well spoken, the game is not broken, it just has a tiny slant that does not prevent enjoyment but should hopefully be corrected with a few good releases for the less powerful factions
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1 hour ago, Church14 said:This is isn’t an extreme situation. That is a fairly normal Spearstar. I face this and have to learn to fight it. Stop ******* and start learning.
Let's keep this a little cleaner, shall we?
I'll be happy to take this list against your Daqan and fancy my chances
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This is the only list if you want to win. All the best units in the game as well as great flexibility. I used to love how well balanced the game was until ravos, threshers and warsprinter. Nicely built list
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On 7/16/2018 at 6:33 AM, Jukey said:Now where's my goat-riding goblin horde?
It's waiting for my dinosaur-riding orcs to charge first
Budgernaut and Jukey reacted to this -
I read it like that, that you are not engaged without the sweeping strikes but because of it you are engaged, during the attack only
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Very nice, great idea
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This is so much fun!
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I selected Runewars over Wrath of Kings because I thought that the support and player base would be immensely better. I am not entirely amused
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It's not because we say so, it's because it's logical. You want written in the rules? Look at chapter 5: it does start with 5.1 but actually there is a big 'chapter 5' before that. That's what we mean. In all logic, for a 5.1 to exist they must be part of a bigger thing that logically has started for the first step to happen. Consider 'before revealing' as that little paragraph just before 5.1
Now this is not written verbatim but neither is the fact that the activation and the first step of the activation are the same with precisely the same timing. But one is logical and the other is not, apply Occam's razor
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There is a thing called activation, and it's first step is revealing the dial. It is nowhere described as the same thing.
As part of your activation, you will start by revealing the dial. But wait! Before you actually do that you have a movement, as a very first step in your activation
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I agree that for the dial to be about to be revealed, the figure must be activated. So upon entering the terrain, their activation would stop. Otherwise the wording would have to be 'before activating...'
Tvayumat and Budgernaut reacted to this -
I'll get the winning list and share
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I would see yellow as 'Special Action' that can't be combined with much
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The game is not fun for very long with only a core set. It's really meant to be played as a full game, not as a skirmish (or only occasionally). Getting 2 cores and a couple of expansions is great, but anything under that will not be a good use of your money as the replay value will not be there
On the other hand with a little more investment you will have an immense amount of fun
Budgernaut and kaffis reacted to this -
It's actually nice to keep a single map, it's going to be awesome when lots of pins are created all over the world
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Or monster flying dwarves, or dwarves flying monsters, ...

Charging while squared
in Runewars Rules Questions
Posted
You may ignore the connectors so you would collide of you wanted to