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Herr Style

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About Herr Style

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  1. I took Ozzel to the regionals last Feb and had a ton of fun with him, winning 2 and losing 1 against a Raddus list. So much in fact that I think I will be sticking with him as my Imperial Admiral for a while longer. I had to borrow a couple of items, and do that I’m not a continuous burden I’d like to get the stuff I borrowed for myself. Before I do that though, I have a couple of other options to compare my original list against, and this would mean getting some different ships, so I’d like some advice before committing . The first list is what I took, and the other lists are my thoughts. To keep the bid low in lust 2+3 I’d consider dropping Int O from Insiduous. Help on objectives would be nice, and comments from Thrawn/Sloane players on how the lists would fare against them, as I’ve no experience with either of them. Many thanks! Ozzel options Commander: Admiral Ozzel Assault: Advanced Gunnery Defense: Hyperspace Assault Navigation: Solar Corona ISD Kuat Refit (112) • Admiral Ozzel (20) • Strategic Adviser (4) • Ordnance Experts (4) • Quad Laser Turrets (5) • Electronic Countermeasures (7) • Assault Concussion Missiles (7) • Avenger (5) = 164 Points Gladiator I (56) • Intel Officer (7) • Ordnance Experts (4) • Engine Techs (8) • Assault Proton Torpedoes (5) • Demolisher (10) = 90 Points Raider I (44) • Agent Kallus (3) • Ordnance Experts (4) • Flechette Torpedoes (3) = 54 Points Raider I (44) • Ordnance Experts (4) • External Racks (3) = 51 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: = 0 Points Total Points: 384 Option 2 Gladiator II (62) • Admiral Ozzel (20) • Intel Officer (7) • Ordnance Experts (4) • Engine Techs (8) • Assault Proton Torpedoes (5) • Insidious (3) = 109 Points Gladiator II (62) • Intel Officer (7) • Ordnance Experts (4) • Engine Techs (8) • Assault Proton Torpedoes (5) • Demolisher (10) = 96 Points Raider I (44) • Agent Kallus (3) • Ordnance Experts (4) • Flechette Torpedoes (3) • Instigator (4) = 58 Points Raider I (44) • Ordnance Experts (4) • External Racks (3) = 51 Points Raider I (44) • Ordnance Experts (4) • External Racks (3) = 51 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Squadrons: = 0 Points Total Points: 390 Option 3 Gladiator II (62) • Admiral Ozzel (20) • Intel Officer (7) • Ordnance Experts (4) • Engine Techs (8) • Assault Proton Torpedoes (5) • Insidious (3) = 109 Points Gladiator II (62) • Intel Officer (7) • Ordnance Experts (4) • Engine Techs (8) • Assault Proton Torpedoes (5) • Demolisher (10) = 96 Points Raider I (44) • Agent Kallus (3) • Ordnance Experts (4) • Flechette Torpedoes (3) = 54 Points Raider I (44) • Ordnance Experts (4) • External Racks (3) = 51 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Gozanti Cruisers (23) • Suppressor (4) = 27 Points Squadrons: • Ciena Ree (17) • Valen Rudor (13) = 30 Points Total Points: 392
  2. This will give you a the same ship count of five but with the equivalent of 6 with Strategic Advisor, plus a small fighter screen and a slight bid. CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 53 Points MC80 Battle Cruiser (103) • General Madine (30) • Strategic Adviser (4) • Gunnery Team (7) • Leading Shots (4) • Spinal Armament (9) • H9 Turbolasers (8) • Endeavor (4) = 169 Points MC30c Torpedo Frigate (63) • Ordnance Experts (4) • Assault Proton Torpedoes (5) • Admonition (8) = 80 Points Hammerhead Torpedo Corvette (36) • Boarding Engineers (2) • External Racks (3) • Garel's Honor (4) = 45 Points GR-75 Medium Transports (18) • Comms Net (2) = 20 Points Squadrons: • Tycho Celchu (16) • A-wing Squadron (11) = 27 Points Total Points: 394 The Admo MC30 is a pocket battleship, able to dish out a ton of hurt if you can last/first with it. Madine can either stay on the Battle Cruiser or move to the elusive Jaina’s light. H9’s on the B.C. help you get the accuracy so Int Officer can be substituted for Strat Adv to help save points if you need a bid to try to get first player.
  3. Is it because Konstantine is the lead bug (like in the Oogie Boogie man) and without him the list isn’t as good with his speed shenanigans and falls apart?
  4. M80-B is the Liberty Battlecruiser, the other is the Starcruiser. Star Cruiser is 7 points cheaper and has 3 red and 4 blue dice out the front instead of 4R 3B and also only 1 black flak die instead of 2 for the Battle Cruiser. DTT’s are Dual Turbolaser Turrets. They are only 5 points but you don’t have that card. It comes with the Arquitens Cruiser which is Imperial. Not sure if you want to start collecting them but that also has the Damage Control Officer as previously mentioned. Now that you have the other two ships, you have many more options to play with now, not only with ships but with Admirals as well. Ackbar won’t work too well with your Liberty so be aware of that. For ship build options try looking at Cannot Get My Ship Out website as it provides good builds plus how each card works.
  5. Of course, Boarding Engineers! Thank you! Regarding the red objective I will have a think. I’ve been on the receiving end of Precisian Strike before with bombers and it wasn’t a happy ending lol. With the 2 point saving would probably take Quantum Storm and stay st 399.
  6. I agree but unfortunately Cryptiks doesn’t have a DCO card
  7. How about this for my list then? Make me first player or choose an objective? For a bid I would maybe get rid of Garels Honour and one or two comms nets, but not sure. Commander: General Dodonna Assault: Close-Range Intel Scan Defense: Hyperspace Assault Navigation: Dangerous Territory CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 53 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points MC30c Torpedo Frigate (63) • General Dodonna (20) • Lando Calrissian (4) • Ordnance Experts (4) • Assault Proton Torpedoes (5) • Admonition (8) = 104 Points MC30c Torpedo Frigate (63) • Ordnance Experts (4) • Assault Proton Torpedoes (5) = 72 Points GR-75 Medium Transports (18) • Comms Net (2) = 20 Points Hammerhead Torpedo Corvette (36) • Ordnance Experts (4) • External Racks (3) • Garel's Honor (4) = 47 Points GR-75 Medium Transports (18) • Comms Net (2) = 20 Points Squadrons: • Shara Bey (17) • Tycho Celchu (16) = 33 Points Total Points: 400
  8. It’s a bit difficult with what you have, but how about this? I think I got it right by not using s card you don’t have. Commander: General Madine Assault: ? Defense: ? Navigation: ? MC80 Battle Cruiser (103) • General Madine (30) • Strategic Adviser (4) • Gunnery Team (7) • Spinal Armament (9) • H9 Turbolasers (8) • Endeavor (4) = 165 Points MC75 Armored Cruiser (104) • Intel Officer (7) • Ordnance Experts (4) • Electronic Countermeasures (7) • Assault Concussion Missiles (7) • Enhanced Armament (10) • Aspiration (3) = 142 Points CR90 Corvette A (44) • Jaina's Light (2) = 46 Points GR-75 Medium Transports (18) • Comms Net (2) = 20 Points Squadrons: • Tycho Celchu (16) • A-wing Squadron (11) = 27 Points Total Points: 400 5 ship activations with Strategic Advisor plus a small token fighter force. If you want a bid, then maybe dump the H9’s off of the liberty?
  9. Shara and Tycho were always my go to fighters when I ran an Ackbar triple MC30 list, so I was trying to expand on that. Hence why I thought of Luke and two Y’s. I had been toying with adding Corran Horn into my Ackbar list , so how about him with Lando and APT’s, and lose Luke and the Y wings and have a bid? 389?
  10. Do you find Gunnery Teams useful on a Kuat? I used an Ozzel one with OE and ACMs to good effect at my last regional. He was my main finisher though, going in last after my other ships.
  11. This is my thoughts on a Rebel MSU. Not sure which Admiral though, and objectives. Rebel MSU Either Rieekan, Mothma or Madine Commander: As above Assault: Most Wanted? Defense: Hyperspace Assault? Navigation: Solar Corona? CR90 Corvette A (44) • General Rieekan/Madine/Mothma (30) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 83 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points MC30c Torpedo Frigate (63) • Ordnance Experts (4) • External Racks (3) • Admonition (8) = 78 Points MC30c Torpedo Frigate (63) • Ordnance Experts (4) • External Racks (3) = 70 Points GR-75 Medium Transports (18) • Slicer Tools (7) • Quantum Storm (1) = 26 Points GR-75 Medium Transports (18) = 18 Points Squadrons: • Shara Bey (17) • Tycho Celchu (16) • Luke Skywalker (20) • 2 x Y-wing Squadron (20) = 73 Points Total Points: 399 I put Ex Racks on the MC30’s due to points, normally I like APT’s. Thinking of launching Shara and Tycho in turn one (2 at the latest) to tie up fighters and then Luke and his Y wing buddies from turn 2 from a tokened up GR75. The CR90’s will skirt around a flank and I will tag team the MC30’s on a last/first. Any thoughts on this list, plus objectives? Not sure if Most Wanted in case of a Raddus list? Thanks as always!
  12. All the ships from the old pc game Starwars Supremecy ( Not sure what it was called in Canada/USA). Specifically the Dreadnought, Lancer, DP20, Bulwark battle Cruiser and CC-7700 ( I think this is the rebel Interdictor). 😁
  13. Thanks for all the input! I’m thinking of starting in June on Father’s Day buying the following in this order: - Imperial Assault Core set Everything else 😁
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